Look guys I get you want to criticize me and stuff like that which is cool and all but believe it or not we actually are changing the plans from the Being a Dik competitor to something much more simple. Also I am just an investor so that’s about it. EssentiallyI will giving my entire paycheck minus $500 which I owe to someone else in real life.
Through all of this, I've come to one conclusion - you really have no concept of how much work is actually involved in all of this.
What you asked for originally, could quite reasonably be thousands of hours of work.
I make my game for very little money, because it's something I really *want* to do. But what you're asking, it wouldn't be me working on my game. It'd be me working on someone else's.
Go ahead, look at my stuff. It's not the greatest. Considering the level of work you're asking for, and the approximate time-frames you seem to be interested in, I would want thousands of dollars a month to even consider it.
"Thousands a month?!" you say, completely bewildered.
Yes. Because what you're asking for is quite literally a full-time commitment, as in a full-time job - so I'd want to be paid accordingly. The other option of course would be for each "update" to take a couple of years, but we'll assume literally no one considers that acceptable.
Obviously the economics of where I live matter, people who live in other areas might accept less, but one thing is universal. Anyone putting in the time and effort you'd want, would want a living wage out of it. And quite honestly? Anyone accepting less isn't going to be producing anything close to quality work.
If you were a writer with a GREAT pitch, or an artist with some good work to show, then you could consider getting people to work on spec - but when literally the only thing you have to offer is "I basically want to invest my money, and then get a percentage of the return", then people will expect to get paid.
My honest opinion? Save your money and abandon this idea. The chances of putting together a bunch of random people and creating something that will actually make money, without investing many MANY thousands of dollars upfront, is pretty much zero. So unless your "new job" is paying way way WAY more than anyone here thinks, you'll ultimately end up throwing away money on nothing.