how to use the mod?
You just drop a file called "extremecontent.mod" into the same folder as the executable (or your save folder, if you don't want to keep reinstalling it).Does anyone knows what are the "extreme content(s)" mentioned in the patch? (bcs i don't know if i want it or not haha)
woah how does this even work?
I plan to release it free as part of mod tools for the next patch anyway, so here ya go.woah how does this even work?
lowkey wanna sub just to have a glimpse of ur workflow
You should have some at your home system then. Try just dragging from the star to another star.I love the changes you made in this version, huge increase in performance. I have some questions:
How do you attack other systems? Tooltip says drag and drop your ships to the target system, but I can't find any ships to drag and drop. I've made factories and fighters on the Industrial deck and orbital factories/supply station on the galaxy screen.
How do you build Ministries of Thought on the Administration Deck? I only see the 3 residences and the portal available to build there.
For information : I back to the the previous driver and all is fine.It's the last one. But,with NVidia, the last is not always the best
I'm amusing the extreme mod is compatible with the latest build or do I need an updated version for it to work?You just drop a file called "extremecontent.mod" into the same folder as the executable (or your save folder, if you don't want to keep reinstalling it).
It gives you more violent options in events and new "bad end" paths for concubines, which are color-coded red so you know what you're getting into. It also changes some text when interacting with disobedient slaves.
The extreme mod hasn't changed since SM1.I'm amusing the extreme mod is compatible with the latest build or do I need an updated version for it to work?
One request; could we get the option to rebind keybinds? Working with an azerty keyboard instead of a qwerty can be a pain if qwerty keybinds are the default.
Lots of it. IDK if you've seen the race event chain yet, but I have a lot of references to it.Also nice to see the dev here. I understand you take inspiration from fc-pregmod right?
I'd just use Wine. IIRC it works fine, but I don't have a linux install to check.linux version update?
It's just not well balanced yet, but there are some more money sinks when you start conquering the galaxy.not a bad game. feels a bit like free cities. maybe its just the public build cuz Im poor. but it seems way to easy/simple to get money then build a fleet no one can stop. though the force end after like 6 planets seems sad. that said if I remeber to hit the patreon next month might check it out to see if there are more build possibilities. I mean as it stood. 3 pages of slaves. 3 of every building and still had more money then I could spend seemed way to... simple. like free cities with out the challenge.. so dose the paid build have more of a management focus station side. or is it just to extend that you can actually take the planets?
a recommendation I would give the ability to see the base 5 stats from the slaves screen. as sorting them becomes a huge pain after a bit. more so when trying to max out a few specific ones
That's the restriction of the public build.i cant build any ministries of freedom
fair but also surfing 30 pages to find the right ones. or mutilple ways to group them. IM guessing in the full game you can have some slaves be fighters or the like. hence the spartan slaves. but Im also running into what i think is a major issue. I have 1500 slave... none of them show... in any room i got toLots of it. IDK if you've seen the race event chain yet, but I have a lot of references to it.
I'd just use Wine. IIRC it works fine, but I don't have a linux install to check.
It's just not well balanced yet, but there are some more money sinks when you start conquering the galaxy.
The stats on the list is a good idea. I originally left them out because the "acquired" was a lot wider, but now have more room because I shrunk it.
It's better to build the supply in your industrial hanger.I love the changes you made in this version, huge increase in performance. I have some questions:
How do you attack other systems? Tooltip says drag and drop your ships to the target system, but I can't find any ships to drag and drop. I've made factories and fighters on the Industrial deck and orbital factories/supply station on the galaxy screen.
How do you build Ministries of Thought on the Administration Deck? I only see the 3 residences and the portal available to build there.
Continuing the story with the conquered factions and supporting the dev mainly. And boy oh boy, did I enjoy putting these ladies in their place and the galaxy backstory is interesting as well. All in all very well done.not a bad game. feels a bit like free cities. maybe its just the public build cuz Im poor. but it seems way to easy/simple to get money then build a fleet no one can stop. though the force end after like 6 planets seems sad. that said if I remeber to hit the patreon next month might check it out to see if there are more build possibilities. I mean as it stood. 3 pages of slaves. 3 of every building and still had more money then I could spend seemed way to... simple. like free cities with out the challenge.. so dose the paid build have more of a management focus station side. or is it just to extend that you can actually take the planets?
a recommendation I would give the ability to see the base 5 stats from the slaves screen. as sorting them becomes a huge pain after a bit. more so when trying to max out a few specific ones