Unity StationMaster 2 [v0.9.5] [StationmasterDev]

2.80 star(s) 5 Votes

StationmasterDev

Member
Game Developer
Jan 14, 2018
407
979
how to use the mod?
Does anyone knows what are the "extreme content(s)" mentioned in the patch? (bcs i don't know if i want it or not haha)
You just drop a file called "extremecontent.mod" into the same folder as the executable (or your save folder, if you don't want to keep reinstalling it).

It gives you more violent options in events and new "bad end" paths for concubines, which are color-coded red so you know what you're getting into. It also changes some text when interacting with disobedient slaves.
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
407
979
woah how does this even work?
lowkey wanna sub just to have a glimpse of ur workflow :p
I plan to release it free as part of mod tools for the next patch anyway, so here ya go.

Workflow is embedded in the png, openpose for controlnet is attached. They will need manual cleanup, but this is the ComfyUI side (subject to change, because I'm still experimenting with it). Smile, blonde_00004_.png
 
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x7xas4UprEta

Member
Apr 21, 2018
117
71
I love the changes you made in this version, huge increase in performance. I have some questions:

How do you attack other systems? Tooltip says drag and drop your ships to the target system, but I can't find any ships to drag and drop. I've made factories and fighters on the Industrial deck and orbital factories/supply station on the galaxy screen.

How do you build Ministries of Thought on the Administration Deck? I only see the 3 residences and the portal available to build there.
 
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StationmasterDev

Member
Game Developer
Jan 14, 2018
407
979
I love the changes you made in this version, huge increase in performance. I have some questions:

How do you attack other systems? Tooltip says drag and drop your ships to the target system, but I can't find any ships to drag and drop. I've made factories and fighters on the Industrial deck and orbital factories/supply station on the galaxy screen.

How do you build Ministries of Thought on the Administration Deck? I only see the 3 residences and the portal available to build there.
You should have some at your home system then. Try just dragging from the star to another star.

You get access to the ministries as you conquer systems.
 

Bahred

Newbie
Jun 2, 2019
48
29
You just drop a file called "extremecontent.mod" into the same folder as the executable (or your save folder, if you don't want to keep reinstalling it).

It gives you more violent options in events and new "bad end" paths for concubines, which are color-coded red so you know what you're getting into. It also changes some text when interacting with disobedient slaves.
I'm amusing the extreme mod is compatible with the latest build or do I need an updated version for it to work?

One request; could we get the option to rebind keybinds? Working with an azerty keyboard instead of a qwerty can be a pain if qwerty keybinds are the default.
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
407
979
I'm amusing the extreme mod is compatible with the latest build or do I need an updated version for it to work?

One request; could we get the option to rebind keybinds? Working with an azerty keyboard instead of a qwerty can be a pain if qwerty keybinds are the default.
The extreme mod hasn't changed since SM1.

Keybinds are soon (tm), but I think there's an "AZERTY" button in the settings.
 

Ziggeroth

New Member
Dec 4, 2019
10
4
not a bad game. feels a bit like free cities. maybe its just the public build cuz Im poor. but it seems way to easy/simple to get money then build a fleet no one can stop. though the force end after like 6 planets seems sad. that said if I remeber to hit the patreon next month might check it out to see if there are more build possibilities. I mean as it stood. 3 pages of slaves. 3 of every building and still had more money then I could spend seemed way to... simple. like free cities with out the challenge.. so dose the paid build have more of a management focus station side. or is it just to extend that you can actually take the planets?

a recommendation I would give the ability to see the base 5 stats from the slaves screen. as sorting them becomes a huge pain after a bit. more so when trying to max out a few specific ones
 

StationmasterDev

Member
Game Developer
Jan 14, 2018
407
979
Also nice to see the dev here. I understand you take inspiration from fc-pregmod right?
Lots of it. IDK if you've seen the race event chain yet, but I have a lot of references to it.

linux version update?
I'd just use Wine. IIRC it works fine, but I don't have a linux install to check.

not a bad game. feels a bit like free cities. maybe its just the public build cuz Im poor. but it seems way to easy/simple to get money then build a fleet no one can stop. though the force end after like 6 planets seems sad. that said if I remeber to hit the patreon next month might check it out to see if there are more build possibilities. I mean as it stood. 3 pages of slaves. 3 of every building and still had more money then I could spend seemed way to... simple. like free cities with out the challenge.. so dose the paid build have more of a management focus station side. or is it just to extend that you can actually take the planets?

a recommendation I would give the ability to see the base 5 stats from the slaves screen. as sorting them becomes a huge pain after a bit. more so when trying to max out a few specific ones
It's just not well balanced yet, but there are some more money sinks when you start conquering the galaxy.

The stats on the list is a good idea. I originally left them out because the "acquired" was a lot wider, but now have more room because I shrunk it.
 

Ziggeroth

New Member
Dec 4, 2019
10
4
Lots of it. IDK if you've seen the race event chain yet, but I have a lot of references to it.



I'd just use Wine. IIRC it works fine, but I don't have a linux install to check.



It's just not well balanced yet, but there are some more money sinks when you start conquering the galaxy.

The stats on the list is a good idea. I originally left them out because the "acquired" was a lot wider, but now have more room because I shrunk it.
fair but also surfing 30 pages to find the right ones. or mutilple ways to group them. IM guessing in the full game you can have some slaves be fighters or the like. hence the spartan slaves. but Im also running into what i think is a major issue. I have 1500 slave... none of them show... in any room i got to
oh and the prison seems to do nothing. I have left a few in there from the start and after months of in game time there is no changes.
maybe make them slowly improve fear/obedience?
sorry if it comes off wrong just the first time I actually cared enough to input on a game. once I have some spare cash ima get the full. its a solid looking demo at least and im guessing the full has a lot more in it so looking forward to it.
also is there a soft cap in the free about not having more then about 700 tourists/ citizens?
 
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LawrenceH

New Member
Feb 14, 2024
5
7
I love the changes you made in this version, huge increase in performance. I have some questions:

How do you attack other systems? Tooltip says drag and drop your ships to the target system, but I can't find any ships to drag and drop. I've made factories and fighters on the Industrial deck and orbital factories/supply station on the galaxy screen.

How do you build Ministries of Thought on the Administration Deck? I only see the 3 residences and the portal available to build there.
It's better to build the supply in your industrial hanger.
 

LawrenceH

New Member
Feb 14, 2024
5
7
not a bad game. feels a bit like free cities. maybe its just the public build cuz Im poor. but it seems way to easy/simple to get money then build a fleet no one can stop. though the force end after like 6 planets seems sad. that said if I remeber to hit the patreon next month might check it out to see if there are more build possibilities. I mean as it stood. 3 pages of slaves. 3 of every building and still had more money then I could spend seemed way to... simple. like free cities with out the challenge.. so dose the paid build have more of a management focus station side. or is it just to extend that you can actually take the planets?

a recommendation I would give the ability to see the base 5 stats from the slaves screen. as sorting them becomes a huge pain after a bit. more so when trying to max out a few specific ones
Continuing the story with the conquered factions and supporting the dev mainly. And boy oh boy, did I enjoy putting these ladies in their place and the galaxy backstory is interesting as well. All in all very well done.
 
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2.80 star(s) 5 Votes