review based on 0.50 version
PRO:
- good art
- acceptable code
- good ui
- author have some finished games in portfolio and zero abandoned. thats mean - high chance for that game be finished (srsly, how many authors have such results?)
- most of choices stored in variables, thats mean future save compatibility after update.
NEUTRAL:
- only near 30% game done by code/story
- preg is planned, but now its just a placeholder cuz ***_rel must be higher than 90-99
CONS:
- most of choices stored in variables, that also mean this is not only an forteil, but also a nachteil- u ll spend huge amount of time by tracking consequences of choices,
- game have problem in structure- they separated by expedition. as example- u must start quest with doc BEFORE expedition, but that quest unfinished, so u ll got FAILED quest AFTER expedition. aaand when doc`s quest ll be finished in next updates, u ll load ur old save aaaand u ll miss content from that quest and ll got some future problem with doc.
- no w/t, guide or faq. but thats rly needed cuz most actions have many consequences, even sinple item like ration or cookie is important(srsly- read the code!)
- currently karma stat is useless
just a good game, but dnt use save from previous versions- u ll miss content or got some bugs in future
PRO:
- good art
- acceptable code
- good ui
- author have some finished games in portfolio and zero abandoned. thats mean - high chance for that game be finished (srsly, how many authors have such results?)
- most of choices stored in variables, thats mean future save compatibility after update.
NEUTRAL:
- only near 30% game done by code/story
- preg is planned, but now its just a placeholder cuz ***_rel must be higher than 90-99
CONS:
- most of choices stored in variables, that also mean this is not only an forteil, but also a nachteil- u ll spend huge amount of time by tracking consequences of choices,
- game have problem in structure- they separated by expedition. as example- u must start quest with doc BEFORE expedition, but that quest unfinished, so u ll got FAILED quest AFTER expedition. aaand when doc`s quest ll be finished in next updates, u ll load ur old save aaaand u ll miss content from that quest and ll got some future problem with doc.
- no w/t, guide or faq. but thats rly needed cuz most actions have many consequences, even sinple item like ration or cookie is important(srsly- read the code!)
- currently karma stat is useless
just a good game, but dnt use save from previous versions- u ll miss content or got some bugs in future