Since the guy above already posted an image, I’ll just leave some dev notes in this update.
About “Stigma of Corruption: Nightbound Courier”
The entire map layout for the game is now complete.
The next phase will focus on polishing details and adding more atmosphere and flavor.
Additionally, the much-requested rewrite of the Merchant Route is already structurally finished.
The biggest challenge for me in this project is figuring out how to portray the heroine’s inner feelings
purely through the protagonist’s point of view, which requires a lot of foreshadowing and layered event design.
Key improvements in the rewrite include:
- Strengthening the heroine’s presence, which was too weak in the demo
- Adding new dialogues and events to enhance emotional expression
- Making the “corruption” and “conflict” arcs more convincing and impactful
■ About the release schedule (important)
To be honest, I’m still a bit nervous talking about this, but it’s something I need to address.
For the side story:
It will definitely be released within this year.
Because of the additional CGs and new content, the final price may increase,
but the promise of
free access for existing supporters will never change.
As for
Stigma of Corruption:
I am aiming for a release in the
first quarter of next year.
Thank you again for your patience and support.
Your encouragement is what keeps me moving forward, no matter how difficult things get.
Truly, thank you.