Well it depends what do you want but story is IMO most important. People tend to say, that they need lot's of choices and freedom of decision but I would say that 95% of the game doesn't have it. It's simply way to difficult for amateur developer to create game with choices. And with choices I mean choices that actually change the story. Most of the games with choices work on the same principle. With every decision you get 3-4 different sentences and then you are back in "kinetic novel". Your choice doesn't matter.
So for me:
Great story and no choices = it can be great game
Bad story and lot's of choices = why would you play this game when it has crappy story? I don't care about 10 different endings when the game is boring shit.
So for me:
Great story and no choices = it can be great game
Bad story and lot's of choices = why would you play this game when it has crappy story? I don't care about 10 different endings when the game is boring shit.