Rare W on this forum lately, can't believe I haven't found this sooner, but on the other hand it feels nice to find it when it has so much content.
The concept is fantastic, seducing a family when they are at their lowest and most vulnerable. I like that the corruption happens gradually (at least in theory, need a lot of imagination), where at first you only provide basic closeness and warmth in these trying times and then work up to basically just an ultimate power fantasy.
So far there's plenty of characters and they all have decent amounts of content, plenty of attention to detail when it comes to different character interactions based on their corruption level and a multitude of group activities in any which combination especially in the motel.
I don't know man, I just like this idea where you basically create this isolated den of debauchery and the fact that these people hit rock bottom from the top of the mountains makes it realistic at least to some extent.
I do feel compelled to not give it 5 stars though it would probably deserve it, but of course nothing is perfect and this also has some problems. Some nit picky, some potentially bigger.
The grind is at acceptable levels especially to enhance the feeling of a slow burn (that this is sort-of lacking) and there's really good scheduling that makes it so you have plenty of options to choose at any time. But there are a few lose condition early on that force a few timeslots to be locked in. Some of these get circumvented later and you get options to fix some of the bad stats that you gain by skipping some chores and I feel like it could be fixed further by removing the time it takes for navigation.
The above mentioned "lack of slow burn" is also a nit pick, There are some really good buildup scenes early on with some of the characters, but then there are other characters that just kind of get corrupted almost immediately and even the ones with the good build-up at some point there's a very sharp rise and they go from like 45% to 90%. It's by no means as bad or abrupt as some of the honey select corruption games, and where it does end up is pretty good, but some more teasing would have been appropriate for this title.
The biggest and only real problem with the game aspect is the quest/stats tracking system, It's dreadful. It creates this problem where you don't know if you're just done with what content there is so far for a character or if you're missing something really obscure. It's not awful or in need of a rework, but the descriptions need to be a lot clearer.
It feels bad to not give this a perfect score especially since it would be closer to a 4.5 stars than a 4 in reality, but with some ironing out of the more outstanding flaws and maybe with a linear continuation of the power fantasy (get to completely control various locations like the motel, stuff like that), this is a really good experience right now and it also has a lot of potential going forward, GL!
The concept is fantastic, seducing a family when they are at their lowest and most vulnerable. I like that the corruption happens gradually (at least in theory, need a lot of imagination), where at first you only provide basic closeness and warmth in these trying times and then work up to basically just an ultimate power fantasy.
So far there's plenty of characters and they all have decent amounts of content, plenty of attention to detail when it comes to different character interactions based on their corruption level and a multitude of group activities in any which combination especially in the motel.
I don't know man, I just like this idea where you basically create this isolated den of debauchery and the fact that these people hit rock bottom from the top of the mountains makes it realistic at least to some extent.
I do feel compelled to not give it 5 stars though it would probably deserve it, but of course nothing is perfect and this also has some problems. Some nit picky, some potentially bigger.
The grind is at acceptable levels especially to enhance the feeling of a slow burn (that this is sort-of lacking) and there's really good scheduling that makes it so you have plenty of options to choose at any time. But there are a few lose condition early on that force a few timeslots to be locked in. Some of these get circumvented later and you get options to fix some of the bad stats that you gain by skipping some chores and I feel like it could be fixed further by removing the time it takes for navigation.
The above mentioned "lack of slow burn" is also a nit pick, There are some really good buildup scenes early on with some of the characters, but then there are other characters that just kind of get corrupted almost immediately and even the ones with the good build-up at some point there's a very sharp rise and they go from like 45% to 90%. It's by no means as bad or abrupt as some of the honey select corruption games, and where it does end up is pretty good, but some more teasing would have been appropriate for this title.
The biggest and only real problem with the game aspect is the quest/stats tracking system, It's dreadful. It creates this problem where you don't know if you're just done with what content there is so far for a character or if you're missing something really obscure. It's not awful or in need of a rework, but the descriptions need to be a lot clearer.
It feels bad to not give this a perfect score especially since it would be closer to a 4.5 stars than a 4 in reality, but with some ironing out of the more outstanding flaws and maybe with a linear continuation of the power fantasy (get to completely control various locations like the motel, stuff like that), this is a really good experience right now and it also has a lot of potential going forward, GL!