- Aug 6, 2019
- 669
- 986
I'm rebuilding one house with primitives and a geometry editor. Door frames are part of the original walls. Using geometry editors I extracted the door frame from a copy of one wall. I use these door frames in my custom walls made of primitives. One day I loaded the scene with the house and found that all the door frames I had created had turned into cubes.
Do you know what the cause of such a bug is so I can avoid it next time?
Could it be that the geometry editor has corrupt geometry and it has not been saved to the file correctly, although at first glance it looked okay?
Do you know what the cause of such a bug is so I can avoid it next time?
Could it be that the geometry editor has corrupt geometry and it has not been saved to the file correctly, although at first glance it looked okay?