Played version Demo 3
Overall
Overly difficult to make game progress due to lack of balance. Some game mechanics are poorly or not explained. Check back in a few months after some polish has hopefully been added.
Good
Issues
Overall
Overly difficult to make game progress due to lack of balance. Some game mechanics are poorly or not explained. Check back in a few months after some polish has hopefully been added.
Good
- The mechanic of being able to grab a single tile and move all tiles in its row/column is fun and gives a tactical depth of “I don’t need to move the cursor all the way over to where I want to move a gem, I just need it in the same row/column
Issues
- Can’t use the mouse in the menu. Can’t use it in game.
- The level select screen has no prompt telling you to press enter or left/right to select the level
- I filled up every color bar 7/7 but nothing happened. Making a new match emptied all the bars. Correction: it generates a rainbow tile
- It takes a long time to do the main stage progression: matching 3 rainbow tiles. Generating a single rainbow tile takes matching 35 other tiles across 5 colors
- The 5 color bars are completely colorless until starting to fill them up. If you want to know “what color do I have 0 fill of”, you have to just know which bar is which.
- Typing a code too fast into the Code input in the options menu doesn’t read all characters you’ve typed
- Unclear what happens if a color bar is full and you make another match of that color. A secondary bar at the bottom is filled up instead? What does that do?
- Generally difficult. Didn’t beat the first or secret character after 2 tries each.