"It's on the Discord" has become the new "PMed you the fix."god i fucking hate discord. why do games just fucking love hiding information on discord that you can't find anywhere else? it's so fucking obnoxious.
"It's on the Discord" has become the new "PMed you the fix."god i fucking hate discord. why do games just fucking love hiding information on discord that you can't find anywhere else? it's so fucking obnoxious.
There is "upgrade body" option in slave market though? Where it can be reshaped.I have used majorus potions in the first game but can't find them in the second also i don't want to deal with toxicity, buying or spending time getting them, when i can hopefully just edit a file so most characters have larger breasts.
If he is not in the fighter guild then he is at the quest town you need to join him at.Im stuck on the quest: Guild strike back. I should join duncan but where? Is this a bug and if so, what can i do now?
Also this, the new system just seems to be more clicks than before. Moving people around should be dead simple, and it just feels needlessly awkward.Was a frustrating amount of extra steps added to sending a party travelling somewhere? Maybe I just lost my patience while taking a break from the game but it feels like being punished for ever leaving the mansion now. I see the punishment animation for unlocking classes is still in full effect as well...
It does allow you to move multiple groups in the same turn, though - something that didn't even exist in the OG.Also this, the new system just seems to be more clicks than before. Moving people around should be dead simple, and it just feels needlessly awkward.
Did this change in the last couple of updates? I haven't played a 0.8.x version yet, but in previous (0.7.x and earlier) versions I'd noted that travelling from one location directly to another didn't save time at all, it seemed to basically be calculated as if the trip was from the current location back to the mansion and then on to the destination. So I never did that, I'd always bring them home so I could at least hit them with some loyalty boosts or sex them up or whatever while they were going from point to point.It does allow you to move multiple groups in the same turn, though - something that didn't even exist in the OG.
I generally have two fighting parties (higher and lover level), and two-three "collector" characters running around picking completion bonus resources after them. The way things are implemented allow me to move them around without "recalling" and losing a turn every time you do that.
Bit of a tip in case you haven't noticed this one - clearing a dungeon and moving to another one that you "purchased" in the meantime does NOT require back-trip to town, you can assign travel directly from the old one to the new.
It saves a lot of wasted turn time, aside from the aforementioned multiple groups being possible at all.
Now, the enchanting panel, on the other hand...
Because it is still a late stage alpha to early stage beta game that is still changing a lot from update to update.Can someone explain to me why this is rated lower than the first game?
I didn't enjoy the first game all that much tbh so if this one's even worse I might just skip it.