maverik — Yesterday at 6:32 PM
@Announcements
Strive Conquest 0.8.3 Release
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(also updated experimental version)
All tame/timid factor checks for master are automatically passed (i.e. classes requiring this factor)
Rebalanced the way stat bonuses are applied on stronger character generation: high stat characters are more likely than stats destributed across the board.
Corrected some of the older tutorials
Added simple service gold log
Revamped previous Peon slave type into Subordinate
Subordinates receive 25% more loyalty and have 5 less obedience drain. They also cost 1% of their value in gold at the end of the week. They can't be sold or removed by giving quests.
Successfully recruiting a stranger only allows to make them into subordinate
Added an option to set free characters from inside character info
Moved talk button for unique characters on right side of portraits
Master trait points are now rewarded after progressing through main story
Fixed Master Staff having incorrect material colors
Fixed neutral personality characters having empty speech texts
Slightly revamped gold formula for service jobs
Slightly increased all upgrade taxes
Nerfed writ of exemption and oblivion potion prices
Class changes;
Many classes have received new passives and stat changes, more detailed list can be seen in the game's changelog
Added minor Zephyra event at elven capital with a costume reward
Changed the behavior for talking down captured characters - now instead of making them peon, successful negotiations will grant them basic servitude and combatant