v0.6.5b
This game is a major downgrade to an already bad game. The previous game was bad and so they decided to try and make it even worse.
Well... almost. The GUI is slicker now, so there is at least that. Yay I guess.
And also stat points are less stupid now.
Previously you had "food". Now you have "meat, grains, fish, vegetables" as well as various cooked combinations thereof.
Every person MUST have 1 loved and 1 hated food group. So you gotta make sure to feed them the correct food or face penalties.
Previously you had "resources" which were used to build upgrades. Now you have crude wood/ironwood/magic wood/stone/iron/etc etc etc
You generally need to mine everything yourself because you needs tons of it and buying it is too expensive and also too limited in quantity. You even have to micromanage using work clothing and tools such as "pickaxe".
Previously your upgrades were building useful rooms for your mansion. Such as getting a laboratory to make potions in.
Now you need to assign slaves or self to slowly build an upgrade using obscene amounts of resources to get things like "+2 max number of wood harvesters in your lands". (you can instead walk to neighboring areas to harvest there)
Also you start out with only a cap of "1 fishing harvester" and THAT IS IT. nothing else. so first you need to go harvest wood and stone in nearby villages to build wood and stone harvesting operations at home.
Most slaves are still faceless NPCs that there is absolutely no reason to bother with. Even worse, most slaves with a name and a face are locked behind finishing the entire main story. (3 exceptions. and you better have a walkthrough to get 2 of the 3)
Previous game let you fuck 3 times a day. This game lets you do it 1 to 4 times a week depending on your social stats.
Fucking itself is unchanged from first game.
Still a clickfest where you need to hammer the "missionary" button 20 times in a row to get generic "you thrusted in her pussy and she liked it" lines with each individual click (unless one of you is cumming).
There is a "repeat infinitely" button but it is both very slow and explicitly says it will gives you a 50% penalty compared to manually clicking. Which is a huge fuck you from the dev to anyone who doesn't want to get carpal tunnel from this POS.
They added a "dating" mechanic which is just as bland as fucking was. And again limited to 1 to 4 times per week depending on stats.
at least it can lead to additional sex event without spending one of your precious weekly sex slots. and is a source of both loyalty XP and class XP. (the latter is a bit baffling.)
There is now "loyalty" XP. Slaves gain "loyalty" passively, or when you fuck/praise/beat them. this is spent to unlock various "perks" which are actually just normal functionality. Want to ask them on dates? need grind up and then spend loyalty on it. Want to take them on combat? want them to wear sexy outfit? want them to wear work clothes? each one is a seperate perk.
vaginal, anal, oral, are each a different sex perk. and there are about a dozen other sex unlock perks.
Slaves now escape after a couple of days due to rapid obedience decrease unless you constantly praise or beat them (which you can do 2 and 1 times respectively and is on weeklong cooldowns)... at least until you spend loyalty on a chain of perks that basically mean "no more obedience loss". well, sorta. on some slaves there is still 1% loss per time slot (so 4% a day) and you need either an accessory or a "pet" class to mitigate it all the way down to 0.
Time passes way slower too for extra grind. now a "turn" is 1/4th of a day. so there are 4 turns per day.
combat is:
+prettier
+rebalanced so magic is no longer crap
-too many skills
-way too slow. much more HP and much less damage means it takes forever.
-cooldowns and limited casts per combat to make it even more of a chore
The ability to talk to your slaves was removed. The rare NPC with a face will initiate a conversation if they have something to say.
This game is a major downgrade to an already bad game. The previous game was bad and so they decided to try and make it even worse.
Well... almost. The GUI is slicker now, so there is at least that. Yay I guess.
And also stat points are less stupid now.
Previously you had "food". Now you have "meat, grains, fish, vegetables" as well as various cooked combinations thereof.
Every person MUST have 1 loved and 1 hated food group. So you gotta make sure to feed them the correct food or face penalties.
Previously you had "resources" which were used to build upgrades. Now you have crude wood/ironwood/magic wood/stone/iron/etc etc etc
You generally need to mine everything yourself because you needs tons of it and buying it is too expensive and also too limited in quantity. You even have to micromanage using work clothing and tools such as "pickaxe".
Previously your upgrades were building useful rooms for your mansion. Such as getting a laboratory to make potions in.
Now you need to assign slaves or self to slowly build an upgrade using obscene amounts of resources to get things like "+2 max number of wood harvesters in your lands". (you can instead walk to neighboring areas to harvest there)
Also you start out with only a cap of "1 fishing harvester" and THAT IS IT. nothing else. so first you need to go harvest wood and stone in nearby villages to build wood and stone harvesting operations at home.
Most slaves are still faceless NPCs that there is absolutely no reason to bother with. Even worse, most slaves with a name and a face are locked behind finishing the entire main story. (3 exceptions. and you better have a walkthrough to get 2 of the 3)
Previous game let you fuck 3 times a day. This game lets you do it 1 to 4 times a week depending on your social stats.
Fucking itself is unchanged from first game.
Still a clickfest where you need to hammer the "missionary" button 20 times in a row to get generic "you thrusted in her pussy and she liked it" lines with each individual click (unless one of you is cumming).
There is a "repeat infinitely" button but it is both very slow and explicitly says it will gives you a 50% penalty compared to manually clicking. Which is a huge fuck you from the dev to anyone who doesn't want to get carpal tunnel from this POS.
They added a "dating" mechanic which is just as bland as fucking was. And again limited to 1 to 4 times per week depending on stats.
at least it can lead to additional sex event without spending one of your precious weekly sex slots. and is a source of both loyalty XP and class XP. (the latter is a bit baffling.)
There is now "loyalty" XP. Slaves gain "loyalty" passively, or when you fuck/praise/beat them. this is spent to unlock various "perks" which are actually just normal functionality. Want to ask them on dates? need grind up and then spend loyalty on it. Want to take them on combat? want them to wear sexy outfit? want them to wear work clothes? each one is a seperate perk.
vaginal, anal, oral, are each a different sex perk. and there are about a dozen other sex unlock perks.
Slaves now escape after a couple of days due to rapid obedience decrease unless you constantly praise or beat them (which you can do 2 and 1 times respectively and is on weeklong cooldowns)... at least until you spend loyalty on a chain of perks that basically mean "no more obedience loss". well, sorta. on some slaves there is still 1% loss per time slot (so 4% a day) and you need either an accessory or a "pet" class to mitigate it all the way down to 0.
Time passes way slower too for extra grind. now a "turn" is 1/4th of a day. so there are 4 turns per day.
combat is:
+prettier
+rebalanced so magic is no longer crap
-too many skills
-way too slow. much more HP and much less damage means it takes forever.
-cooldowns and limited casts per combat to make it even more of a chore
The ability to talk to your slaves was removed. The rare NPC with a face will initiate a conversation if they have something to say.