a1fox3

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This game is hard. Couldn't even get to the first loan before all my servants, including my first one and daisy who I assume is story relevant, ran away. I can't cheer them up while they're gathering materials. Also, what happened to the alternate starts?
Discord is your friend in this, link is on the OP.
 

SpikyHair

Member
Nov 13, 2019
363
656
This game is hard. Couldn't even get to the first loan before all my servants, including my first one and daisy who I assume is story relevant, ran away.
How did you even manage that one? o_O

In case you'd rather get some hints here, rather than go the "Dickscord for everyone" route, start by setting up a team to clear dungeons (my favorite minmaxing start is fairy mage for MC and dragonkin warrior for frontline/meatshield). Those are much better for both income and resource acquisition than "farming." Not only that, they will provide you with captures that let you improve stat growth. You want to improve stats of your long-term slaves before you do any leveling up with them to keep the cost of it low. Aim for full clears of dungeons in one turn. You don't need to hit more difficult ones till you can handle them. Buy basic resources and the Bounty-related items directly from town store.

You want one 4 combatants team as soon as possible, and at least one "collector" character to pick things up after them. Each turn your combat team is doing anything else than fighting to clear dungeons is lowering your effective income. Humans get collection speed bonus, look for the trait that boosts that as well. Spec them into worker/foreman, and have them pick up anything left that your combat team could not in one turn. Later on you want to relieve your combat specialists from any collection, so have 2-3 dedicated collector characters. I can't stress this enough - dungeon clears are where you get rich, even if you just hoard all the equipment/resources you get from them altogether. Single Bandit Fort run will generally net you over 1000 from quick-selling captives, and you SHOULD be getting some slaves for better-paying bounties as well.

As long as you have a good meatshield (front liner melee), and a spellcaster/archer behind them, the other two do not matter as much - even Daisy will do. Non-ranged enemies will always hit your first line, so one heavy armor user there is probably optimal. I definitely don't bother with more, might as well start another combat team. Focus on ranged enemies and those with AoE abilities first. Later on you can do lower dungeon clears with just that kind of melee character (Earth Shaker with occasional Light single-target attack on a good melee can do full clear of Bandit Forts on their own), or 1 melee one ranged.

Your combat characters should fast-track advanced specializations for multi-target attacks. You can always right-click portrait of the enemy to see their resistances/vulnerabilites, and build around that. Basic progression rule for me is Earth -> Fire -> Light -> All-target-Earth. Melee doesn't do Fire early on, spellcasters Earth. Pay attention to which damage stat an ability uses, and don't put ATK skills on your mages that should be using MATK abilities instead.

Healing and mana gems are cheap. Use them as needed, if you're clearing a dungeon each turn you can easily afford that. If you keep using more than you can purchase each turn (or, for that matter, frequently at all), you're aiming at too high dungeons - back down, let your combatants earn more attributes on lower difficulty.

tl;dr: Early on you should be coasting on store purchased resources and dungeon clears. Assigning characters to resource production (either through mansion upgrades or special locataions in game) is far less efficient than clearing dungeons. Don't bother with mansion production that's not Silk, Magic/Iron wood, or Obsidian/Mithril, and even all those are "as needed" more than constant considerations. Dungeons have all the stuff you need.
 
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Easiest thing to do starting out is just buy grain and make whiskey with it. That and doing quests from the notice board, it's still profitable even when you need to buy the required items from the store. Definitely do not recommend relying on dungeons if you can't even wrap your head around managing obedience, the combat in this game just kind of sucks in general.
 
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SpikyHair

Member
Nov 13, 2019
363
656
the combat in this game just kind of sucks in general.
How so?

Conquest combat is objectively superior in every way to the way Power handled it, and that's even without touching on the more complex way of handling equipment itself, nor its multiple effects.
 
Dec 8, 2023
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Conquest combat is objectively superior in every way to the way Power handled it
Nah, the combat in Power was a journey whereas in Conquest it is a destination. In Power, I got to choose my battles, had to really because stamina was a factor. In Power it really felt like I was exploring far off places in order to acquire rare items and exotic slaves, whereas in Conquest it's just the most efficient way of getting income from mining resources.
 

gwonam11

New Member
Apr 14, 2020
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0
This game is hard. Couldn't even get to the first loan before all my servants, including my first one and daisy who I assume is story relevant, ran away. I can't cheer them up while they're gathering materials. Also, what happened to the alternate starts?
To stop servants from running away you need to train their loyalty skills to slow down their rate of drain. Unlocking basic servitude, dating, advanced servitude and master acknowledgement should basically eliminate obedience drain. Until you have those unlocked then you shouldn't really have more than 2-3 servants/slaves. Your social skills simply won't be able to keep more than that under control. Don't send them out on their own until they are properly trained or you go with them. As you level up yourself and servants you can teach everyone social skills to keep other slaves under control and control a much larger group.

Alternate starts are not yet implemented
 

Edvin

Active Member
Jun 3, 2017
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I haven't played in a while and I see that many mechanics have changed completely.
Is it still possible to increase the protagonist's stats factor?
If so, how? I played for two hours and I couldn't find such an option anywhere.
 

SpikyHair

Member
Nov 13, 2019
363
656
Nah, the combat in Power was a journey whereas in Conquest it is a destination. In Power, I got to choose my battles, had to really because stamina was a factor. In Power it really felt like I was exploring far off places in order to acquire rare items and exotic slaves, whereas in Conquest it's just the most efficient way of getting income from mining resources.
Fair enough, I do agree the number of individual battles is likely way too high.

But the combat mechanics are superior in every way, at least in my view.
If so, how? I played for two hours and I couldn't find such an option anywhere.
Go to slave market, use the "Factor Upgrade" button. You need to have (in your Mansion, I believe) a captive that has higher attribute potential than the one you want raised (so, if someone's Average in whatnot, you need another character that's Good or higher in it).

It consumes the second character. The price depends primarily on the level/attributes of the character being improved (technically their "value," but that's what affects it most), so it can be order of magnitude cheaper to get whomever you want to keep maxed out on potential BEFORE you do anything with them.
 
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a1fox3

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I haven't played in a while and I see that many mechanics have changed completely.
Is it still possible to increase the protagonist's stats factor?
If so, how? I played for two hours and I couldn't find such an option anywhere.
You now have to trade in a slave at the slave market, one of the function at the bottom of the window.

Or use the cheat code on the OP and you can change them that way.
 

Wert42

Newbie
Apr 25, 2021
21
7
When Daisy gets back from servant training in the v0.8.2a version, she is stuck in travel/location "relocating". Anyone else got this bug, and can something be done in an ongoing game?
 

Thaluka

Newbie
Jan 3, 2018
25
28
How do the sex traits work? You can activate some and they stay activated, other will reset as soon as you leave the screen.
 

yadaweg

Newbie
May 9, 2018
62
26
is this a joke? the button is not big enough? Your nickname wouldn't be Zoro by any chance?
View attachment 3509314

And if you are already in a character menu, click on one of the orange buttons to return to the character :
View attachment 3509319
You can't read english, apparently. That didn't answer my question. Otherwise, please, show me where I can found slave's appearance written in text on this screen. 1712316521254.png
 

Warphorror

Active Member
Jan 2, 2018
641
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You can't read english, apparently. That didn't answer my question. Otherwise, please, show me where I can found slave's appearance written in text on this screen. View attachment 3512643
Which version do you play? Is it a new save or an older that was loaded? Is it for all slaves?
If she's the free slave you receive from the guild you joined then given she doesn't have any stats maybe you didn't select any option or a bug happened at creation.
 
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