v0.6.0:Anyone got a changelog by chance?
Or just summary would be nice too.
v0.6.0a:Content:
Fully implemented Aire's new sidequest
Added a couple new recruitable characters
Rebalances: Growth factor is no longer tied to race and has higher cost now
Rebalanced time system: Now day has 4 turns instead of 24 hours
Many social skills had their duration and cooldown revamped
Rebalanced craft and upgrade time for most items and upgrades
Rebalanced travel time
Dating and sex now has certain amount of charges based on charm/sex factors of master and recharged every 7 days
Dating for single character can only be performed once a day (does not prevent dating other characters if you still have charges)
Autosave is triggered every 5 days instead of 1
Buffed boss hp
Rebalanced some of the combat skills: most single target damage skills buffed while AoE nerfed
Further reduced obedience gain
Flight can be learned by any character with wings (except for harpy) and is no longer obtained from valkyrie class
Further reduced default obedience gain from skills
Fixed Aire's recruitment option if she was missed during civil arc questline
Fixed multiple event related bugs and mistypes
Fixed some instances when locations broken returning characters on deletion
Some Daisy's followup events will take longer to occur
Fixed character cap not allowing to advance turn when not going over it
Fixed rough wood gathering upgrade only giving 1 worker slot instead of 2
Fixed a certain new character not being recruitable
Fixed saving not working correctly