it feels abit weird to see management and simulation tags without sandbox.. i understand the decision.. but abit bummed out i have to choose routes instead of catch them all
Going through the game several times, you can also open up all the content and find new characters and interactions with them each time. That's why I originally made the game with this in mind. Later on, I thought about making two versions, but it was too late.
I understand that the sandbox format may seem convenient, but I've tried to get rid of the "bedroom-living room-street-taxi-building-office-computer, etc." routine and monotonous transitions as much as possible, as I myself find it annoying in games like this.
Plus, there's always a back button that allows you to see several scenes at once.