3.50 star(s) 102 Votes

Zelig13

Member
Aug 25, 2017
123
141
Hi! So far, I am really enjoying this game, but it seems that I got stuck. I defeated the last boss in the Underground cave and don’t know what to do next (defeated the cow succubus too, so I think I have all of them from that area) since when I try to find a way out, I never find any new paths. And when I try going back to the chief of the Hammerfall tribe, he just tells me that I still have work to do. Could anyone help me out? I may have forgotten the exact conditions for completing the quest. so I thought I would ask.
That's all for this update, wait for chapter 4, you can go back to your camp and see a special event with Atessatia.
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,878
If I wanted worldbuilding and lore out the ass, I'd go and read Lord of the Rings. If I want to play a game, I don't like having my gameplay broken up every single map transition by a cutscene. It's like playing Sonic, but every time you hit a checkpoint or go around a loopty-loop, you have to cut away to see whatever Knuckles or Shadow is doing.

I was literally walking over a bridge and BOOM cutscene! Like wtf man?!

And yes you're right, lore and worldbuilding are important. However, gameplay is just as, if not more, important. And breaking it up so often as every single map transition is only going to piss players off and make them not care.
There are many stories in SC that will eventually mix and become part of the main story. Those stories need to be told for the story later on to make sense.

With the new update, there is plenty of uninterrupted exploration with the ruins and world itself.

SC is a story heavy game, to the point that this entire game I consider just as an introduction to the world of SC.

All overarching stories will collide and are there for a purpose.
 
May 25, 2017
818
1,521
There are many stories in SC that will eventually mix and become part of the main story. Those stories need to be told for the story later on to make sense.

With the new update, there is plenty of uninterrupted exploration with the ruins and world itself.

SC is a story heavy game, to the point that this entire game I consider just as an introduction to the world of SC.

All overarching stories will collide and are there for a purpose.
If you really feel as if you need to tell the story like this, it either needs to be a MGQ-style visual novel OR these cutscenes need to play altogether after clearing a whole area / beating a boss. Breaking up gameplay as often as you do to tell story isn't lazy, per say, but it's way too much. As a player I want to finish a dungeon/area first and get my shit out of the way and THEN I'd like to know what's going on around me.
 

DarkLabs02

Member
Jun 10, 2018
196
296
I give up hope for this ever being updated now Zion of Olympus sayed it would be faster to update without animations and still nothing :illuminati::illuminati::illuminati:
I agree that is really hard to wait but just think about all the work that implies...
And btw, don't forget an important part of dev work, the test and glitches fixing...
Its not an easy and fast task and I know what I'm talking about.
Be patient bro, the good stuff is coming really soon, I'm sure of that.
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,878
If you really feel as if you need to tell the story like this, it either needs to be a MGQ-style visual novel OR these cutscenes need to play altogether after clearing a whole area / beating a boss. Breaking up gameplay as often as you do to tell story isn't lazy, per say, but it's way too much. As a player I want to finish a dungeon/area first and get my shit out of the way and THEN I'd like to know what's going on around me.
That is not possible. After an area is cleared, you can just interact with a warrior to go back to the entrance, and probably missing out all the cutscenes.

And I can't throw all cutscenes at the same time, otherwise it will get very tiresome for the player.

Considering the overarching stories, this is the reason why I break them down into multiple parts distributed throughout the maps.
 
May 25, 2017
818
1,521
That is not possible. After an area is cleared, you can just interact with a warrior to go back to the entrance, and probably missing out all the cutscenes.

And I can't throw all cutscenes at the same time, otherwise it will get very tiresome for the player.

Considering the overarching stories, this is the reason why I break them down into multiple parts distributed throughout the maps.
There are ways around that. Like having the cutscene script play after the boss death scene by merging the scripts, having the scene script play after the fade to black when the warrior takes you out, or even having the cutscene script play at the exact same square the boss dialogue does. That's just an excuse.

I can promise you it is far more tiresome as a player to have them as frequently interrupting what you're doing as they are now.
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,878
There are ways around that. Like having the cutscene script play after the boss death scene by merging the scripts, having the scene script play after the fade to black when the warrior takes you out, or even having the cutscene script play at the exact same square the boss dialogue does. That's just an excuse.

I can promise you it is far more tiresome as a player to have them as frequently interrupting what you're doing as they are now.
There aren't enough bosses to cover for all overarching stories.

I received criticism like this before. Some people enjoyed, others didn't like it. It is what it is.

SC has a lot of information and stories that will connect. From your brothers to even another planet survivors.
 

JuanM4

Newbie
Sep 24, 2021
58
12
Wich one is part one or two ? is there any continue or both are diferents ? wich one should i play first this or SC:warlock saga
 

cimcimnig

Newbie
Dec 21, 2020
35
28
Wich one is part one or two ? is there any continue or both are diferents ? wich one should i play first this or SC:warlock saga
there is no part one or two, warlock saga is a spinoff/prequel. and the ch.3 on the title of this thread just mean that the game is already on its 3rd chapter, 1st and 2nd chapter included.
 
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blufalcon

Member
Dec 14, 2018
146
277
My only issue with the way the story is presented is that I just do not give a single fuck about all the other hunters that aren't player-controlled and I grow to resent them because their cutscenes actively distract me (the player) from my own mission. The cutscenes that involved rabbit girl and tribe chief girl are fine because she is directly involved with what I am doing as the player-controlled character. When we cut away to other countries to watch someone walk up a hallway and talk to yet another random dude, I just kinda stop caring. I don't sense any danger or tension with those other hunters because all that happens with them is them talking or walking, or there's a scripted, non-interactable fight or stealth sequence involving a bunch of random soldiers, and it happens like 99% of the time we enter a new area. Do they even deal with succubi or are they just there to talk? Why send an Adalon hunter to go talk?

I am getting drawn into this forest, I have prepared myself to clear this forest that is filled with the plant succubus scourge, but anytime I take 20 steps I gotta watch another cutscene about some dude who I honestly don't really care about talking to some other dude in a toga or something. Then his friend comes in who is just the same picture with a different colored toga. And for every single one of these men we're introduced to, you make us watch 3 seconds of it scrolling up from their feet to their face. So all this time is adding up and taking the hype away from me clearing out this forest or cave or whatever and I am just sitting there in my cuckscene corner thinking "Where are the boobs? My feet hurt. I just wanna get some fish. How do I know about the parts I'm not there for?"

If I were to offer any kind of solution, it would be to just focus on the main character, and then later if (and this is just an assumption) somehow we all meetup again, maybe the MC can ask them about their story and we can play a little sidequest as those other people and get to see their character and motivations then.

Other than that though, I enjoy my time with the game. I like the succubus designs. I like fighting them. I like winning and losing to them. It's the main draw of the game. The focus should be on them and the player's interactions with them. Otherwise it's not really Succubus Covenant. It's Men Have Discussions Generation One: The Cursed Pacing. Like... can't I just get letters from them or something? Something I can just read and put away so I can actually play the video game?
 
Last edited:

ccccccccccc

Member
Nov 21, 2018
368
329
My only issue with the way the story is presented is that I just do not give a single fuck about all the other hunters that aren't player-controlled and I grow to resent them because their cutscenes actively distract me (the player) from my own mission. The cutscenes that involved rabbit girl and tribe chief girl are fine because she is directly involved with what I am doing as the player-controlled character. When we cut away to other countries to watch someone walk up a hallway and talk to yet another random dude, I just kinda stop caring. I don't sense any danger or tension with those other hunters because all that happens with them is them talking or walking, or there's a scripted, non-interactable fight or stealth sequence involving a bunch of random soldiers, and it happens like 99% of the time we enter a new area. Do they even deal with succubi or are they just there to talk? Why send an Adalon hunter to go talk?

I am getting drawn into this forest, I have prepared myself to clear this forest that is filled with the plant succubus scourge, but anytime I take 20 steps I gotta watch another cutscene about some dude who I honestly don't really care about talking to some other dude in a toga or something. Then his friend comes in who is just the same picture with a different colored toga. And for every single one of these men we're introduced to, you make us watch 3 seconds of it scrolling up from their feet to their face. So all this time is adding up and taking the hype away from me clearing out this forest or cave or whatever and I am just sitting there in my cuckscene corner thinking "Where are the boobs? My feet hurt. I just wanna get some fish. How do I know about the parts I'm not there for?"

If I were to offer any kind of solution, it would be to just focus on the main character, and then later if (and this is just an assumption) somehow we all meetup again, maybe the MC can ask them about their story and we can play a little sidequest as those other people and get to see their character and motivations then.

Other than that though, I enjoy my time with the game. I like the succubus designs. I like fighting them. I like winning and losing to them. It's the main draw of the game. The focus should be on them and the player's interactions with them. Otherwise it's not really Succubus Covenant. It's Men Have Discussions Generation One: The Cursed Pacing. Like... can't I just get letters from them or something? Something I can just read and put away so I can actually play the video game?
If only it was at least skippable. Fleshed out settings are nice, but there's no control on our part of how much we want to see.
 

NinjaNamedBob

Member
May 3, 2018
188
311
There aren't enough bosses to cover for all overarching stories.

I received criticism like this before. Some people enjoyed, others didn't like it. It is what it is.

SC has a lot of information and stories that will connect. From your brothers to even another planet survivors.
If your answer to a complaint is "it is what it is," then your PR guy needs to be fired, the writer needs to be reined in, and the lead developer needs to take a course on office management. You know what happened when nobody criticized George Lucas and let him write what he wanted? We got episodes 1 and 2. Lucas hopped at ideas he had and nobody had the balls to tell him that an idea was bad.

Your story can be an instant classic, a Shakespearean masterpiece, but guess what? Unless you "cut the fat" that people are complaining about, it won't be read. Right now, a majority of the positive reviews are the kind of empty praise that comes from people who actually think that Rick and Morty copypasta is some kind of deep, insightful statement. It's a shitpost, but they're all too dense to realize it. Those are the people who gave you five stars and claimed your game is some work of art. That is the standard you have decided is sufficient for yourself.

Now, I did give you some advice on a certain scene. The scene where diplomacy is in action, that isn't necessary. Have the Hunter sent that way reacting after the fact. Give us insight into how this society operates without showing us the boring parts. Politics isn't interesting. Star Wars can tell you that. Neither is two dudes talking about the recent past.

Rather than that scene in the room where the Embodiment of the Sun reveals what really happened, instead have the scene where they meet and then cut to them standing atop the gate and have the reveal happen. It works more fluidly if we don't have downtime before the Hunter in that scene is thrown into a frenzy and looking to murder something.

The stuff with the succubi homeworld is more fluff than relevant. You could argue that insight into the villains helps flesh things out, but I honestly couldn't have cared if Domina was an mlp fan character or a Lisa Ann image insert. Her and her forces added nothing of substance to what was already stated prior.

The other dimension stuff is also kinda irrelevant. I would honestly save it for when you meet up with them, and significantly shorten it to a handful of stills for the flashbacks. Let them exposition dump for maybe 5 minutes and move on.

I can't salvage the stuff with the mute Hunter. The best I can offer is he gets imprisoned, then the next scene is him sneaking around and confronting the mob boss guy.

Your cutscenes just got reduced to three main story ones, and a quick flashback later on. Problem solved, and none of them need more than 5 minutes to say what they need to say. Oh, and the Domina scene is gone because it added nothing except a cg. Yay. A single cg. You paid $40 for that, maybe?

I just edited your story for free.
 

Succubus Hunter

Conversation Conqueror
May 19, 2020
7,617
14,653
I give up hope for this ever being updated now Zion of Olympus sayed it would be faster to update without animations and still nothing :illuminati::illuminati::illuminati:
Zion is working hard to create his vision and share it those who want to see it. Good work takes time and he was very upfront about SC being a long term project. If you really want to help speed up the process, I suggest tossing them some coin.
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,878
If your answer to a complaint is "it is what it is," then your PR guy needs to be fired, the writer needs to be reined in, and the lead developer needs to take a course on office management. You know what happened when nobody criticized George Lucas and let him write what he wanted? We got episodes 1 and 2. Lucas hopped at ideas he had and nobody had the balls to tell him that an idea was bad.

Your story can be an instant classic, a Shakespearean masterpiece, but guess what? Unless you "cut the fat" that people are complaining about, it won't be read. Right now, a majority of the positive reviews are the kind of empty praise that comes from people who actually think that Rick and Morty copypasta is some kind of deep, insightful statement. It's a shitpost, but they're all too dense to realize it. Those are the people who gave you five stars and claimed your game is some work of art. That is the standard you have decided is sufficient for yourself.

Now, I did give you some advice on a certain scene. The scene where diplomacy is in action, that isn't necessary. Have the Hunter sent that way reacting after the fact. Give us insight into how this society operates without showing us the boring parts. Politics isn't interesting. Star Wars can tell you that. Neither is two dudes talking about the recent past.

Rather than that scene in the room where the Embodiment of the Sun reveals what really happened, instead have the scene where they meet and then cut to them standing atop the gate and have the reveal happen. It works more fluidly if we don't have downtime before the Hunter in that scene is thrown into a frenzy and looking to murder something.

The stuff with the succubi homeworld is more fluff than relevant. You could argue that insight into the villains helps flesh things out, but I honestly couldn't have cared if Domina was an mlp fan character or a Lisa Ann image insert. Her and her forces added nothing of substance to what was already stated prior.

The other dimension stuff is also kinda irrelevant. I would honestly save it for when you meet up with them, and significantly shorten it to a handful of stills for the flashbacks. Let them exposition dump for maybe 5 minutes and move on.

I can't salvage the stuff with the mute Hunter. The best I can offer is he gets imprisoned, then the next scene is him sneaking around and confronting the mob boss guy.

Your cutscenes just got reduced to three main story ones, and a quick flashback later on. Problem solved, and none of them need more than 5 minutes to say what they need to say. Oh, and the Domina scene is gone because it added nothing except a cg. Yay. A single cg. You paid $40 for that, maybe?

I just edited your story for free.
If you have so much time and energy to write long texts explaining how things should be done on other's people work, I suggest putting all this availability into your own project. It will be much more fruitful.

I have a vision for this series, both how should be made and the story, and no amount of feedback will change that.

People who share the vision will gather and people who don't will not.

I'm here only to answer questions from the community, because I know that when they can't support us, they gather here.

Have a great day.
 

Porn_Jesus

Forum Fanatic
Jun 21, 2017
5,538
5,446
Zion of Olympus I like the mix between clearing an area and watching a cutscene. It gives you time to think about the plot, which succubus you might have fought seconds ago, what challenges are around the corner, etc.

Blowing them all at the same time into the players face would be meh indeed. I love how you want to tell a rich story and offer lots of sex at the same time. Usually the focus is on one of the two options and the other part is badly handled.
 

Ir0n Ma1den

Well-Known Member
Jun 15, 2021
1,390
1,777
I'm at the 3rd chapter and I'm amazed. I'm binging this game for 3 days strighert. It's rare to find such a good story in a sex game. I just wish that we could domestiacte at least 1 of the succubus. I also want a walkthrough since There is a romance with Iola and the other amazonian chick, and I'm kinda avoiding choosing comments that upset one or the other.

The game Dev did an amazing job with world building, and I hope ge won't listen to some of the comments written here about the cutscenes, since the cutsecens give a sense of how big the game world is.

I really hope that some Japanese animation studio make an anime of this game, since the lore is so rich and the charachters look good and are intreasting, both male and female.

About the Hellenitic style(I do enjoy it), but hope that you will encorporate other styles, such as Nordic style, Egyptian style, Asian (Chinease Japanease), Indian, South american( Inca, Maya, atztec) and etcc...

I hope we will be able to romance not just Human women, but angelic women and as I said in the biggining domsticate a succubus( Blondie in the bigining and her thicc friend cought my eye). Hope there is a harem ending.

Also liked the home cave, hope you will develop it further(Besides being Influanced by ancient Greece, I also see some infulances from Assassins Creed, don't want to spoil the new player those who played will understand).

And a small idea here, if you go with the Asian Japanese motive, a suggestion for to succubuses. A THICC elementel Japnease pristess with long black hair Gaint boobs and ass that wears a pristess Yukata, And a Shadow Succubus Ninja girl with short brown hair, scar a Gaint ass that likes anal.
 

Zion of Olympus

Well-Known Member
Game Developer
Apr 23, 2019
1,838
3,878
I'm at the 3rd chapter and I'm amazed. I'm binging this game for 3 days strighert. It's rare to find such a good story in a sex game. I just wish that we could domestiacte at least 1 of the succubus. I also want a walkthrough since There is a romance with Iola and the other amazonian chick, and I'm kinda avoiding choosing comments that upset one or the other.

The game Dev did an amazing job with world building, and I hope ge won't listen to some of the comments written here about the cutscenes, since the cutsecens give a sense of how big the game world is.

I really hope that some Japanese animation studio make an anime of this game, since the lore is so rich and the charachters look good and are intreasting, both male and female.

About the Hellenitic style(I do enjoy it), but hope that you will encorporate other styles, such as Nordic style, Egyptian style, Asian (Chinease Japanease), Indian, South american( Inca, Maya, atztec) and etcc...

I hope we will be able to romance not just Human women, but angelic women and as I said in the biggining domsticate a succubus( Blondie in the bigining and her thicc friend cought my eye). Hope there is a harem ending.

Also liked the home cave, hope you will develop it further(Besides being Influanced by ancient Greece, I also see some infulances from Assassins Creed, don't want to spoil the new player those who played will understand).

And a small idea here, if you go with the Asian Japanese motive, a suggestion for to succubuses. A THICC elementel Japnease pristess with long black hair Gaint boobs and ass that wears a pristess Yukata, And a Shadow Succubus Ninja girl with short brown hair, scar a Gaint ass that likes anal.
Thank you!

We have a wiki, this might help you:


We have a lore page too:


There will be other romances, but the humans are the main ones because of the heir of the next Era.

We have a chapter of Warlock Saga, which is available here as well. It's based on Middle East and Egyptian cultures!
More will be added as I continue to develop the series.

Thank you for your kind comment!

PS: The game ends on chapter 3 for now, but I'm working on chapter 4 hopefully to release it already next month.
 
May 13, 2020
76
30
Zion, is there currently, or will there be a way to continue saves between versions? last i checked there was no way for my data to persist from the demo to the entirety of ch3, which is really a bummer because I love the game but I don't love restarting it every update.

Thanks in advanced
 
3.50 star(s) 102 Votes