You just said combat is bad in h-games, now you hope for a fix and at the same time the story must remain strong. Care to explain how this should work and look in detail? People also get angry about the many cutscenes who can appear every few minutes if you know your way through the game. Want that fixed too by removing them?
If you change stuff again and again it will never get finished. That's like being a painter and finding flaws at the wall your are supposed to paint, taking forever to finish the job and in the end the wall is suddenly twice as thick as before.
Zion made a few mistakes in the beginning, like having a normal grind system with XP gain, the animations and other small but time intensive thingies. Can happen, no project is flawless and imo he tried to fix it as good as possible.
He would do well to focus on keeping the artworks at a constant level (even though the endless debate if Kain or V is the better artist will never end) and provide an interesting story. More is out of the question with the workforce he has at his disposal, the available income and the time he is wiling to invest each day.
Doing a combat overhaul will eat even more time and then he will be called out for being unreliable, lazy or milking Patreon.
It's easy to expect the outcome of that if you have seen it in so many game threads. Some people want stuff now, in perfect condition, devs private life doesn't matter and not posting something for a week can mean abandoned project.
So yeah, can't wait for that big combat overhaul.
Dont put words in my mouth,you are doing too many assumptions,i will try to make sense and respond to your mess.
1 of all combat in h games is by default bad,that is uncontestable,here with SucCov its understandable,not only is this one of the first games he has made and is not finished yet but he has consistently sacrificed gameplay for story and its not necesarly a bad thing,its more up to personal taste but again once he gets exp and more playtesting is done combat will get better but probably will not be good by normal games (non h) standard,even MGQ Paradox doesnt have an robust combat system but makes up by changable classes,lots of mobs,lots of items,etc.
"Care to explain how this should work and look in detail? People also get angry about the many cutscenes who can appear every few minutes if you know your way through the game. Want that fixed too by removing them?" Again rude assumptions,its up to personal taste and that can be changed by Zion,adding an skip button or option,you are deliberetly provoking by saying "want that fixed too by removing them?" rude.
"Zion made a few mistakes in the beginning, like having a normal grind system with XP gain, the animations and other small but time intensive thingies. Can happen, no project is flawless and imo he tried to fix it as good as possible"
Zion has made more than a few mistakes,sugarcoating will only make it worst,admiting a mistake is paramount to fixing it,not to say he has done major mistakes,its understandable for someone at the beggining.
No project is flawless and that is the point,we should never be complacent,we should strive to always improve our work and try to reach perfection,because perfection is a process not an destination.
"He would do well to focus on keeping the artworks at a constant level (even though the endless debate if Kain or V is the better artist will never end) and provide an interesting story. More is out of the question with the workforce he has at his disposal, the available income and the time he is wiling to invest each day.
Doing a combat overhaul will eat even more time and then he will be called out for being unreliable, lazy or milking Patreon. It's easy to expect the outcome of that if you have seen it in so many game threads. Some people want stuff now, in perfect condition, devs private life doesn't matter and not posting something for a week can mean abandoned project"
more useless conjecture,Zion so far has a good track record and if he is serious and posts updates regularly unlike most of those devs and threads you mentioned,where they dont post regular updates and those they do are vague,expuses pile like an tower and so on.
Combat overhaul would be worth it,maybe not immediatly but it would be apparent in time.