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AkagiVoid

Active Member
Feb 12, 2020
568
450
Has anyone perchance happened upon the v220501 of the game. A fuckton of things have been fixed/adjusted, supposedly.
If someone wants to be a hero... :sneaky:
Well, I could fix it.
BUT the problem is, that the game's code is in "il2cpp" which means it's (BLEEP)ING nearly impossible to decrypt it and modify then re-encrypt it back into its file format so the game exe will recognize it and use it.


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(Since almost no Game Devs these days puts cheats into their game/s. . . Which is sad because it only takes about 5 minutes to make one. TwT)
 
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xRoguex

Active Member
Aug 2, 2021
972
1,137
Well, I could fix it.
BUT the problem is, the game's code is in "il2cpp" which means its FRAGGIN nearly impossible decrypt it and modify then re-encrypt it back into its file format so the game exe will recognize it and use it.


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(Since almost no Game Devs these days puts cheats into their game/s. . . Which is sad because it only takes about 5 minutes to make one. TwT)
that's really bad
 

SirDregan

Active Member
Jul 25, 2018
810
899
Has anyone perchance happened upon the v220501 of the game. A fuckton of things have been fixed/adjusted, supposedly.
If someone wants to be a hero... :sneaky:


This should be the right version, I hope.
Found it once on the ulmf forum.
 

Zippix

Well-Known Member
Sep 7, 2017
1,747
1,169


This should be the right version, I hope.
Found it once on the ulmf forum.
Thanks, but unfortunately it's "*just*" the v220403 (same as mine), so without the big May enhancements. At any rate, muuuch more updated than the one in the OP, so big thumbs up!
That said, I looked at the ulmf thread before asking here, and I don't think it was there, so you probs found it somewhere else.
 

SirDregan

Active Member
Jul 25, 2018
810
899
Thanks, but unfortunately it's "*just*" the v220403 (same as mine), so without the big May enhancements. At any rate, muuuch more updated than the one in the OP, so big thumbs up!
That said, I looked at the ulmf thread before asking here, and I don't think it was there, so you probs found it somewhere else.
Oh, sorry. :(
I thought, it was the latest version, bec it fixed the companion freeze at the end battle.
 
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Buziol

Active Member
Jun 5, 2017
804
1,521
Cheat engine Table V2022-03-20 that still works DL below. :3
Is working on de-censorship next. >:3 NOPE CAN'T use Bepinex 2 uncensored it. XD

(Credits: This CT from , by user " ".)
Hey Frostleaf, I see you've been messing around the data innards of the game as well.
I have a question - do you know what exactly "Tough" and "UnlockingPower" do in that CT? I think I know the latter (doors/chests?) but the former is a complete mystery to me.

Also, do you know what type of value and maybe even range of it is responsible for the "breaking out" of the enemy by our characters? We have stamina values but I want to lock the breaking out mechanics from time to time.

EDIT: Ok, I found the struggle value:
Can you turn off the auto resist? Or Lock the escape bar with CE so that you can enjoy the ride?
Get grabbed by Mummy or something and try to check float type values for values between 4 and 5. Generally values for struggling seem to be floating between 0(breaking out) and 5 (the very start). If you start right after the grab, it should be something between 4.50 and 5. In the middle of the bar it's 2.5 and so on.
 
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Buziol

Active Member
Jun 5, 2017
804
1,521
I must bump my own question for attention - but is it normal that I can't teleport from 3rd obelisk back to the 1st and 2nd one? It never occured to me but the obelisk in catacombs seems to be offline no matter what and maybe I just don't know something.
 
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xRoguex

Active Member
Aug 2, 2021
972
1,137
I must bump my own question for attention - but is it normal that I can't teleport from 3rd obelisk back to the 1st and 2nd one? It never occured to me but the obelisk in catacombs seems to be offline no matter what and maybe I just don't know something.
yep there is no turning back from there
 

xRoguex

Active Member
Aug 2, 2021
972
1,137
I see...that's a shame, since it makes the whole TP system kinda useless and sad when you want to do just that.
I think they did it like that only for the plot. Maybe in the future if they'll do a free mode or something like the teleport will be always avoible...but my hopes for more good stuff in this game are really low
 

axmed4555

Member
Sep 3, 2017
102
114

guilmonex

Newbie
Sep 9, 2018
42
20
EDIT: Ok, I found the struggle value:

Get grabbed by Mummy or something and try to check float type values for values between 4 and 5. Generally values for struggling seem to be floating between 0(breaking out) and 5 (the very start). If you start right after the grab, it should be something between 4.50 and 5. In the middle of the bar it's 2.5 and so on.
Oh, the struggle value is linked to each enemy instead of the player character.
 
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Zippix

Well-Known Member
Sep 7, 2017
1,747
1,169
If anyone's able and willing (and in a charitable mood), I'm still on the hunt for the latest (May 1st) version *wink-wink*!
 
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