lol its literally first strike from MTG. Personally I feel like armor is pretty powerful, if they make a way to give your guys more armor or make guys with more then armor 1 I feel it will get pretty ridiculous.The Nagara skill is broken as fuck
Also post decks lol
WORDlol its literally first strike from MTG. Personally I feel like armor is pretty powerful, if they make a way to give your guys more armor or make guys with more then armor 1 I feel it will get pretty ridiculous.
Not gonna lie, I read this to myself in a super serious angry fan voice and I couldn't stop laughing. (no hate to the op just having some fun lol.)I cannot believe people are complaining about Great Shield Soldier. Yeah, 1 armor is so difficult to get over. Nothing can beat it... except literally anything that boosts your soldiers attack, has more then 1 damage to start with, or... you know, Darkness and Starfall.
Totally agree on the Royal Knight, though. Three health/damage with Long Handle is bananas, and then they put armor on it for giggles. The fact that Royal Knight costs the same as the dragons that die to three titjobs from Dryads is insane.
Then again, the fact that cards like Requiem exist show that whoever's designing cards for this game isn't putting serious effort into it. Purification costs less and does more yet can still replace itself in your hand if you don't need it, and getting marked is much more likely then someone actually playing Omegatoki outside of a gimmick deck with triple Ascension, Infinite Energy, and Starfall.
I could go on a rant about every little design flaw that bugs me, but I actually really like this game and will fucking love it once the Succubus of Wisdom and Disappointment gets her ending and stops blueballing me.
Close, in my head I was speaking in a more self-absorbed asshole kind of tone. You know, 'I can't believe I have to explain to you why you're wrong,' that kind of absolute condescension.Not gonna lie, I read this to myself in a super serious angry fan voice and I couldn't stop laughing. (no hate to the op just having some fun lol.)
Its a stall card and it does its job well, you typically have to spend significantly more than 2 energy to deal with it. yeah you can starfall it that means your trade 4 energy to destroy a 2 energy card. And since you need to drain yourself to get the energy to remove it, you lose a lot of initiative and your opponent can lay down more threats. And playing Darkness means your don't have it available for Royal Knight, Dragons or Giant Slime etc.I cannot believe people are complaining about Great Shield Soldier. Yeah, 1 armor is so difficult to get over. Nothing can beat it... except literally anything that boosts your soldiers attack, has more then 1 damage to start with, or... you know, Darkness and Starfall.
Totally agree on the Royal Knight, though. Three health/damage with Long Handle is bananas, and then they put armor on it for giggles. The fact that Royal Knight costs the same as the dragons that die to three titjobs from Dryads is insane.
Then again, the fact that cards like Requiem exist show that whoever's designing cards for this game isn't putting serious effort into it. Purification costs less and does more yet can still replace itself in your hand if you don't need it, and getting marked is much more likely then someone actually playing Omegatoki outside of a gimmick deck with triple Ascension, Infinite Energy, and Starfall.
I could go on a rant about every little design flaw that bugs me, but I actually really like this game and will fucking love it once the Succubus of Wisdom and Disappointment gets her ending and stops blueballing me.
Honestly, the recommendation to Starfall or Darkness GSS was a joke poking fun at the 'no clean out' line. Admittedly, on review I realized my powerscaling was off as I consider most minions to be bad, with the exceptions of GSS, Strong Peasant, Royal Knight, People, and two of the four Incubi.Its a stall card and it does its job well, you typically have to spend significantly more than 2 energy to deal with it. yeah you can starfall it that means your trade 4 energy to destroy a 2 energy card. And since you need to drain yourself to get the energy to remove it, you lose a lot of initiative and your opponent can lay down more threats. And playing Darkness means your don't have it available for Royal Knight, Dragons or Giant Slime etc.
I agree you shouldn't use hard removal on a cheap card most people will have three of anyway, which is why that was a joke. I actually recommend For the Cause and/or Bunnygirl buffing slimes, Spirits, or another Great Shield Soldier to batter down the opponent without loosing anything of value.Having to spend the only hard removal in the game to out a 2 drop I would say makes it really good. Also I think a few of the cards (such as Requiem) might become better as more cards get added to the game. Kind of like how "Detect Invisibility" existed in WoW before "Invisibility" did.
So a few questions.I agree you shouldn't use hard removal on a cheap card most people will have three of anyway, which is why that was a joke. I actually recommend For the Cause and/or Bunnygirl buffing slimes, Spirits, or another Great Shield Soldier to batter down the opponent without loosing anything of value.
As for Requiem, even if this game sees a Monster Reborn added to it allowing players to revive a monster for... let's say three mana, Darkness is literally one mana more then Requiem for the ability to target ANY monster, not just immortal ones. If I ever meet someone who makes a deck partnering with Succubus of Wisdom and Disappointment, running three copies of Continuous Summon and the Nun, in order to mill their deck as efficiently as possible, not for the purpose of using SoWaD's Exodia effect but to make big plays with Omegatoki... I'll either be playing a Red/Blue deck that doesn't care about the monster zone or I'll drop Starfall. If Requiem cost 1 and had Purification's refresh effect, I'd go so far as to call it an okay milling card, below the Erotic Book but above... Reincarnation, I guess?
All of this is academic, of course, as right now Reincarnation exists as a direct counter to one of the most expensive comeback cards in the game that is conditional on there being good monsters in the graveyard to revive. Admittedly, Ascension is more expensive while requiring at least ten mana worth of cards in your hand to be more then playing a prank on yourself, but I consider Ascension terrible as well... except maybe if you're running triple Loli Succubus and Infinite Energy, in a ride-or-die self-burn gambling deck. Partner with the Disappointment Succubus for the Continuous Summon engine and you've got... another deck using the mill engine not to win by Exodia but to enable gimmicks. Are you starting to see why I like this game? I'm tempted to try building this actual nonsense now just to see how it flies.
-Update: This deck is working and I don't like it. Partner with Loli, triple nun, no other girls. Triple Unsealing Ritual, Infinite Energy, Boiled Gold Ball, Gift of Imagination... Basically turbo unseal your Lolis and pull that lever, going for whatever comes out. I'm literally about to win after three turns by using a Nun and Loli to Press a free Infinite Energy onto my opponent. This deck is surprisingly competent and I hate it.
-Secondary update: I didn't know Ascension was Stationary. It's still one hell of a card, because a board that can produce ten mana in a single turn can empty most hands if they wanted, but that is... cruel.
Look at what your deck has done to me.
View attachment 880062
Look what you made me do. Why do you make me do these things.
I fucking love this game. I was waiting till Disappointment got her ending to five-star this game. I'm five staring this fucking game.
I absolutely changed the art on the cards, using images from ZXC's Latex Dungeon Remake, and using the card back in place of the placeholder 'No Image' art. If I was skilled enough to assign art to cards that didn't have them... every card would have them on my install already.So a few questions.
1. Did you change the art on the cards, or was there an update that has not been posted (I'm on 20201012b)
2. What do you mean by the SoWaD's ending. Do you mean her getting her paizuri move in the future?
Huh, I never actually attempted to win with the breastfeeding exodia win, I would have either to many cards left in my deck or I would not have the health to first self mill myself with her unseal ability.No, I do not mean the SoWaD's upcoming titjob move. Have you not noticed that when you win with Disappointment's Exodia effect (Use her unique breastfeeding handjob move while Unsealed, and if your deck is empty after drawing, yOu WiN tHe DuEl.) it says 'Infant Regression ending (Scene not Implemented) it's your victory.' It's been there since the first build released here on F95, and as long as I don't see any diapers... or they can be easily modded out, I'll probably love it.
Don't. Partner with a Disappointment, run triple Continuous Summon and Nuns. Summon is a cheap curse that allows summoning of a second girl this turn and automatically draws one card to replace itself. A partnered Disappointment automatically draws a card when you play a curse, and the Nuns can obviously recycle curses. Each time you play a Continuous summon, you can play an additional girl and draw two cards for the price of two mana. Triple Dryads and/or Loli Succubus recommended as you can play them, get two mana, Continuous summon, and you've gained a card in your hand while only spending health. The weaknesses are twofold, if Disappointment gets Hypno'ed or taken by the People, you're fucked, so a second Disappointment is recommended as a backup. Also, that Unsealed requirement to actually win can bite you in the ass in a clutch moment if you don't run Unsealing Ritual... and my deck doesn't, went with three Estrus Marks instead to lock down my opponents. If you're truly cruel, run triple Boiled Gold Ball and double Gift of Imagination, Infinite Energy, and Press to both mitigate the risk of running out of health before cards or just go for a cheeky dick explosion win if you can spare the mana. They make great discard fodder for Disappointment when trying to un-brick your hand turn three...Huh, I never actually attempted to win with the breastfeeding exodia win, I would have either to many cards left in my deck or I would not have the health to first self mill myself with her unseal ability.
Its really good to run the engineer dude for 1 mana. He can break the phones and a lot of strategies involve things he can target and severly cripple other decks.Don't. Partner with a Disappointment, run triple Continuous Summon and Nuns. Summon is a cheap curse that allows summoning of a second girl this turn and automatically draws one card to replace itself. A partnered Disappointment automatically draws a card when you play a curse, and the Nuns can obviously recycle curses. Each time you play a Continuous summon, you can play an additional girl and draw two cards for the price of two mana. Triple Dryads and/or Loli Succubus recommended as you can play them, get two mana, Continuous summon, and you've gained a card in your hand while only spending health. The weaknesses are twofold, if Disappointment gets Hypno'ed or taken by the People, you're fucked, so a second Disappointment is recommended as a backup. Also, that Unsealed requirement to actually win can bite you in the ass in a clutch moment if you don't run Unsealing Ritual... and my deck doesn't, went with three Estrus Marks instead to lock down my opponents. If you're truly cruel, run triple Boiled Gold Ball and double Gift of Imagination, Infinite Energy, and Press to both mitigate the risk of running out of health before cards or just go for a cheeky dick explosion win if you can spare the mana. They make great discard fodder for Disappointment when trying to un-brick your hand turn three...
Have I mentioned I fucking love this game? Keep asking questions, I dare you.
I'm not a fan. You either need to run 'Guardian' monsters to protect him or the Schoolgirl to let him fire before he's instantly killed. His selection of targets seems quite small, as he can't even clear traps as those are 'Strategies' not 'Creations.'Its really good to run the engineer dude for 1 mana. He can break the phones and a lot of strategies involve things he can target and severly cripple other decks.
No it is not. That is a reupload of the same version posted more then two weeks ago. Same version number, same size, no visible changes.new version is out