Been playing around with the Bouncy + Iron combo yesterday. You seem to encounter various version of that combo in online mode. I was surprised by how strong this deck is both in the first few turns and in the "late game".
Here are some of my thoughts about it.
Partner:
Bouncy
The default I would say. The easiest to get tempo, and it's not unusual to have basically won in turn 2.
Nurse with big boobs
Allows you to return your temporarily summoned guadians via the Bouncy + Iron combo to your hand. However at least one of the two Squeezers has to be unsealed.
Very strong once you have it going, but in my experience too slow.
Iron with big boobs
Allows you to summon a guardian on demand. Once the Ass Slave Crest is up you can flood the board with Guardians.
Similar to Nurse, strong when you get her going.
Squeezers:
Bouncy + Iron
Obviously 3 copies of both
Nun
Gives you 1 energy for 1 health, which is great when you on the defensive. Also with her Anal move she can retrive Disaster cards from your graveyard, which includes many of your cards, e.g. Awakening Ritual, Lust Mark, Demon of Wishes, Whispering Demon, and Bountiful Demon.
Schoolgirl
Another squeezer that gives you 1 energy for 1 health. However she offers little else. You can use her to buff your regularly summoned 6 energy guardians with Haste, but at that point you usually already have won the game, so it add little value. I rather pack 3 copies of SR Ticket (Ass).
Cards:
Awakening Ritual, Knockoff Hypno Phone (, Cheap Fleshlight)
Give you insane tempo. If you have Bouncy and one of the following combinations in your initial hand:
- 2x Awakening Ritual + Squeezer / Cheap Fleshlight
- 1x Awakening Ritual + Unholy Nun
- 1x Awakening Ritual + Knockoff Hypno Phone + Squeezer / Cheap Fleshlight
you can put the Ass Slave Crest onto your opponent in turn 2.
Flock of Goats
Can protect you in the first few turns from the opponent's squeezers, and once you have Bouncy unsealed they turn into three 1/2 Guardians. In combination with Wild Instincts they turn into 3/4 or 4/5 guardians. In certain circumstances you can even summon two goats via the Bouncy + Iron combo. Very good value.
Big Breasts
I thinks this is one of the few decks where this card adds next to no value.
Purification
A good card for many decks. It either counters Lust Mark, or functions as a draw 1 card
SR Ticket (Ass)
If you have Nurse as your Partner you need this, otherwise it depends. If you have Bouncy as your Partner and go mostly for the Ass Slave Crest you do not this.
Vitamin Supplement
This card often times allows you to survive one turn longer. Unsure how useful this card is.
Multiplying Slime
Becomes a 2/2 Guardian if you have Bouncy unsealed, and every duplication triggers the "Draw 1 card" bonus of an unsealed Bouncy. In my experience you draw too many cards with this, and it offers too little value for a 2 energy guardian.
Lust Mark
If you have Nun one copy of this card allows you to curse two of your opponent's squeezers.
Insincere Gift
If you can't get through your opponent's guardians you can inflict yourself with 1-2 stacks of Ass Slave Crest, then bounce it to your opponent. Or counter your opponent that uses this strategy. Can be great value, or a dead card.
Plane Shift
Allows you to counter the Breastmilk Addiction cards in your hand, and to summon all your guardians once again. In a way is also a draw 7 if none of the cards in your hand is useful to you at the moment. Great value, but usually useless in 35 Health games. Maybe worthwhile if you are playing with more health and without Nun.
Wandering Dragon, Stray Fire Dragon
Have nice ETB effects, but you want more impact for your Bouncy + Iron combo
Demon of Wishes
Every Bouncy + Iron deck should have 3 copies of this card. Gives you great flexibility, and if one squeezer is unsealed you have a 6/6 guardian to attack with.
Whispering Demon
Imo the strongest guardian for the Bouncy + Iron combo. You get one guardian (including Iron) permanently.
Crushing Demon
Destroy one specific card. Unsure how strong it is. Maybe 1-2 copies?
Bountiful Demon
Heal yourself, and summon a strong guardian. Unsure if this is worth it. You have either already lost when you can summon it, or have already won.
Judgement Demon
Board wipe. Unsure if this is worth it. Spectral Dragon King has a stronger board wipe, and with the Bouncy + Iron combo it "costs" the same.
Spectral Dragon King
Complete board wipe. Another must-have, but 2 copies should be enough.
Wild Instincts
You need to have at least one squeezer in your Bouncy + Iron combo to be unsealed to get much out of this card, but if so it usually destroys at least two of your opponent's guardians.
Code:
CS002=3,CT012=3,GD010=3,GD022=2,GD031=3,GD033=2,GD062=3,GD068=3,MC006=3,SC006=3,SC013=3,SC102=3,TC007=3,TC013=3,p=SC013,n=Ass Mastery 2
The two copies of Crushing Demon switch with Lust Mark, Plane Shift, Bountiful Demon, and Judgement Demon. Unsure which one is best.