You're too slow !! Speed UP !!How the hell not to drop drinks in waitress minigame? I tried to find sweet spot on timer - RNG. I tried timing selecting drinks - RNG. I getting close to gameover because she drop damn drinks 90% and I geting 100 cred with maxed mood.
gid gud xddHow the hell not to drop drinks in waitress minigame? I tried to find sweet spot on timer - RNG. I tried timing selecting drinks - RNG. I getting close to gameover because she drop damn drinks 90% and I geting 100 cred with maxed mood.
Used a Bluetooth keyboard at first, which made the minigame unnecessarily hard. Fixed the difficulty and "RNG" (delay on which the game registers the input) by using a wired input method.How the hell not to drop drinks in waitress minigame? I tried to find sweet spot on timer - RNG. I tried timing selecting drinks - RNG. I getting close to gameover because she drop damn drinks 90% and I geting 100 cred with maxed mood.
Personally I've never really liked "slut" outfits that much, even in corruption games. If you made the shorts just a little bit longer - hotpants rather than boyshort panties - and the shirt more like an oversized tee or something, now that I'd be drooling over.Using other stuff to Frankenstein together a different casual outfit. I really hope we get a clothing store or something like that in the future, all though I understand that will require a lot more artwork to be made.
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It's mainly just me practising how to change/edit outfits and poses. I did the same with Karryn's Prison. I can't draw for shit so it's all just other assets warped and butchered together. An oversized tee with like an exposed shoulder or something would go insanely hard and stuff like that is something I hope to be able to do myself in the future without relying on other assets.Personally I've never really liked "slut" outfits that much, even in corruption games. If you made the shorts just a little bit longer - hotpants rather than boyshort panties - and the shirt more like an oversized tee or something, now that I'd be drooling over.
The vibe is a nice touch though
Agreed, having so much info being passed only via the dialog bar can definitely be clunky. As annoying as it would be to implement some sort of overlay, maybe adding thought bubbles would be the most efficient means of displaying internal thoughts while keeping dialogue in the dialogue bar or the event log...The story and pacing of the plot is nice, but I think the UI is making the game feel a little clunky and it's hard to read Internal (thoughts, feelings) dialogue apart from external dialogue (spoken) since there isn't any screen darkening, italics, parenthesis or really anything.
next update is the sex update so yes it will be juicierthis update is a bit undertone, nice art but less meaty than how they used to. i guess was because of the new gameplay aspect and i hope the next will be juicier.
here is my unofficial Android port of Succum Brewery v0.3.1.
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you can import save files by the dev when starting a new game and no others are present.
have fun and please report problems (you can reach meYou must be registered to see the links).
Yes but where sex?!!!1111I do the public release this Friday. This update is a lot of pixel art and missing art for chuds and cyborgs as well as a nice post bar scene. The next update is the big sex update where I put every single art commission into a single multipart scene. So I guess the tease for penetrative missionary sex is finally coming to an end as much as I enjoyed there "where sex?!!!111" posts.