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RPGM Succum Brewery [v0.3.7A] [LimeJuiceGames]

4.50 star(s) 110 Votes

kirto12

Member
Jul 15, 2017
373
224
When will the latest update be up?
the next public release will be around the 12th or 13th so most likely then unless someone from the pawn or chud tier decides to leek it.

but from personal experience its not leaked vary often so you will likely have to wait until the public release
 
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ren3g4d3i

Newbie
Jun 8, 2017
16
22
the next public release will be around the 12th or 13th so most likely then unless someone from the pawn or chud tier decides to leek it.

but from personal experience its not leaked vary often so you will likely have to wait until the public release
If the release schedule stays the same, the next public release should be on July 5th, right (for ver. 0.3.3)? As it takes a week for the author to release it to everyone else.
 

kirto12

Member
Jul 15, 2017
373
224
If the release schedule stays the same, the next public release should be on July 5th, right (for ver. 0.3.3)? As it takes a week for the author to release it to everyone else.
the release on the 5th would be for the Chud tier who get it a week early and the public release would be on the 12th.

from my experience if the update is going to be leaked it will likely be some one from the Chud tier but this is one of those games that don't get leaked very often so we will likely have to wait for the 12th when the update is released to the public
 

Spectre143

New Member
Apr 16, 2021
2
0
the next public release will be around the 12th or 13th so most likely then unless someone from the pawn or chud tier decides to leek it.

but from personal experience its not leaked vary often so you will likely have to wait until the public release
thanks bruv
 

ProfN42

Member
Feb 16, 2022
124
231
Really like the premise and what is there thus far and eagerly waiting new content.

One suggestion I have though;

Right now if you reach a certain point at the pool table, the writing says something about
"You're gonna make this a regular thing now?"

And at least in my case, I was stuck on this phase for a very long time. It just makes it feel a bit odd that she over and over does the same thing and gets the same question. (I get that stages need to repeat, but I think just the writing in particular could be adapted to make repeat viewings make a bit more sense). Maybe the bit about making it a regular thing should be a one time view, and then next stage be laid up in a way that repeat viewing makes sense writing wise too.
Have to disagree here; I think grinding and having to repeatedly view H scenes before you can unlock the next one is padding, not game design. It's designed to make you think a 4 hour runtime game is a 20 hour game. That's why so many of these patreon funded games are grindfests.

I will also echo statements of others in this thread. Some more transparency when it comes to what profits drinks make would be nice. Very difficult to know if it's worth serving higher level drinks when they're more expensive and we don't really know how much of a difference it makes. (It didn't feel like very much at least).
Now this I agree with. If you're going to have a bartending game, especially one where the main character is literally owner-operator and not just an employee, then we need to have a look at the balance sheet! At the end of every day (or at least every week) we should have the option to look at the bar's income vs expenses so we can plan for profitability. (No need to get super in depth with overhead, spoilage, shelf life, refrigeration, etc., etc. lol). It'd also be cool if the computer could also track popularity of drinks (ie., "this week 50% of chuds requested drink A, 40% drink B, and 10% drink B") so you could plan what to stock.
 
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shundi82

Member
Sep 7, 2022
154
219
Have to disagree here; I think grinding and having to repeatedly view H scenes before you can unlock the next one is padding, not game design. It's designed to make you think a 4 hour runtime game is a 20 hour game. That's why so many of these patreon funded games are grindfests.


Now this I agree with. If you're going to have a bartending game, especially one where the main character is literally owner-operator and not just an employee, then we need to have a look at the balance sheet! At the end of every day (or at least every week) we should have the option to look at the bar's income vs expenses so we can plan for profitability. (No need to get super in depth with overhead, spoilage, shelf life, refrigeration, etc., etc. lol). It'd also be cool if the computer could also track popularity of drinks (ie., "this week 50% of chuds requested drink A, 40% drink B, and 10% drink B") so you could plan what to stock.
Ane Kasegi (by the The Imperial Gatekeeper dev) might be a nice template for what you've listed.
I highly recommend it, if you also like lite management sims:
https://f95zone.to/threads/ane-kasegi-v1-44-tengsten.2808/

If you plan on testing/playing it, just make sure to update its Wolf RPG engine:
 
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Byorislav

Newbie
Jun 23, 2018
17
10
Have to disagree here; I think grinding and having to repeatedly view H scenes before you can unlock the next one is padding, not game design. It's designed to make you think a 4 hour runtime game is a 20 hour game. That's why so many of these patreon funded games are grindfests.
Isn't that exactly why he has the cheat chicken there, it's not even a "unlock all mode but you can give yourself things in small increments to reduce the grind by exactly as much as you are willing to grind. I like this way more than games where i have to choose from the start a difficulty that changes numbers that affect the grind. I've never played the game so how can i possibly know how normal is "normal" difficulty.
In this game with the cheat chicken I played half the game normally and when i felt it got a bit repetitive i gave myself some money and rep to skip to the next part faster. IMO the perfect way to give the player a way to influence the amount of grind they wish to have.
 

LimeJuiceGames

Newbie
Game Developer
Sep 24, 2022
73
1,296
On the topic of grind: I plan on doing balance passes every few major updates to make sure the game is in a place I want it to be. I would like for new events to come up ever couple of days and for the game to constantly feel like progression is happening. If that means increasing corruption speed, or income, or whatever then that's what I'll do.

On the topic of brewing: It's on my mind. I would like to find some meaningful solutions for brewing. Right now it's not a super high priority. My focus is writing scenes.

For total game time? My long term goal was to have the game be about a 6 hour experience. It's sometimes hard for me to judge because when I test the game I play optimally. But really I consider all that to be fixes to be done toward the end of development. Right now I just want to write erotic scenes, chud jokes, and make crappy mini-games.
 

Agisti31

Member
Jan 29, 2023
293
43
Screenshot_2024-07-09-23-57-28-613_id.limejuice.succumbrewery.jpg

I'd like to ask? Can save data on a laptop be transferred to Android? This is the Android version I just got installed?
 

akalvocka

Newbie
May 14, 2020
21
8
After the first night of having the vip area for the cyborgs one came back and told catherine to loosen up and after that cutscene i have a blackscreen, what can i do?
 

kopiluwak

Newbie
Jul 25, 2020
27
38
(slightly delayed)
like half a month ?

1 it's a warez site, this is the whole purpose of this forum to share, always as been for the last 20 years.
2 promoting your game on a warez site and keeping your main source of advertisment on the backseat is kind of ungrateful
3 art and culture are meant to be shared and enjoyed by everyone, you're not harming the dev, you're helping him.
4 pirates would never have bought the game anyway, it's not a loss, if you enjoy the game you support it, if you can't you don't.
 

lamba

Newbie
Jul 10, 2018
77
115
like half a month ?

1 it's a warez site, this is the whole purpose of this forum to share, always as been for the last 20 years.
2 promoting your game on a warez site and keeping your main source of advertisement on the backseat is kind of ungrateful
3 art and culture are meant to be shared and enjoyed by everyone, you're not harming the dev, you're helping him.
4 pirates would never have bought the game anyway, it's not a loss, if you enjoy the game you support it, if you can't you don't.
If you can't pay for the real deal you can at least be patient.

DP isn't nearly as bad as people make it out to be but you're also not entitled to someone else's labor just because you can't / don't want to pay. The reality is that most eroges don't even break even on the cost of investment, and most projects aren't things like CoC, an Alicesoft release, or Fek. If you don't give people room to make a buck off their work in this oddly specific industry don't be surprised when the market is flooded with AI slop games and services like Nutaku that are way worse about extracting money from customers.
 

kopiluwak

Newbie
Jul 25, 2020
27
38
If you can't pay for the real deal you can at least be patient.

DP isn't nearly as bad as people make it out to be but you're also not entitled to someone else's labor just because you can't / don't want to pay. The reality is that most eroges don't even break even on the cost of investment, and most projects aren't things like CoC, an Alicesoft release, or Fek. If you don't give people room to make a buck off their work in this oddly specific industry don't be surprised when the market is flooded with AI slop games and services like Nutaku that are way worse about extracting money from customers.
you didn't read and/or understand what I said, I won't bother debating with you.
 

lamba

Newbie
Jul 10, 2018
77
115
you didn't read and/or understand what I said, I won't bother debating with you.
You're whining that someone pointed out there's no reason to upload pirated versions of the game when the dev themselves uploads full updates for free with a modest delay over people who are actively contributing financial support to the game.

I will repeat myself, you should learn to be OK with this if you don't want to or just can't pay for this kind of thing because the alternatives are way worse. The only point I didn't address was the one where you pretended there was something nefarious about the developer providing free updates to their game for non-subscribers.
 

zX_Xz

Newbie
Jan 13, 2019
22
5
guys it's not a pirated V xD ... but it's k u wan wait then wait for the free V :"3


small note : this V doesn't have much on it .. we wait a lot of time for not much at all feel kinda disappointment
 

Karnewarrior

Well-Known Member
Oct 28, 2017
1,635
1,917
It always surprises me how entitled people get when they're being given something for free.

Like, christ, it's like two weeks of waiting to not have to pay for a game. Cool your jets and stop thinking everyone is obligated to bend over backwards just to suit your immediate needs. Go play something else, there's 50000 games on this site.
 

kyuven

Newbie
Sep 29, 2019
63
126
Go play something else, there's 50000 games on this site.
While true and I agree with you (though a lot of these indie devs do kinda bring it on themselves by drip feeding content at such a slow rate it often feels like a scam, and many get so deep into the weeds on feature creep rather than just finishing the game it's absurd) I wouldn't wish about 49000 of those games on my worst enemy.
 
4.50 star(s) 110 Votes