RPGM Succum Brewery [v0.4.4] [LimeJuiceGames]

4.30 star(s) 128 Votes

Zellgoddess

Member
May 11, 2017
405
383
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ok so many devs have the same issue, it takes a while to get to the point in a game's development where they can push out content to satisfy people. I'm not sure if i suggested it before, I'm sure someone else has. you need side or non-main content to circumvent the long draw to main content releases. what i mean is you need side lewds to satiate those in the meantime. Rather easily done with these types of games with mode progression. In basic the character has a mode/level/whatever that they progress through; in this games case it's the training the MC gets. with that you can easily add side content separate to main content based on the mode. Pritty sure most get the jist of that cuase its basic trainer 101 pholosophy for these types of game.

that said, you game really lacks lewdity. you missing opportunities you can take advantage of to provide adequate stimulation to those playing the game that will keep them hooked. Most basic of these is costume or sluttyness/depravity of the standing rest or ragdoll the player sees of the NPC and MC on screen. if you simply progress these images, you can achieve a bare minimum of mode. If you want to expand it further, then you can add side events associated with these. (The most basic is simply just the standing rest or ragdoll costume progressing to new levels of mode, if adding events or scenes to go with this is too much then you needn't worry it's not required to have ether, but totally expected to have at least the bare minimum)
 

SylvieRose

Member
Jan 27, 2021
366
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ok so many devs have the same issue, it takes a while to get to the point in a game's development where they can push out content to satisfy people. I'm not sure if i suggested it before, I'm sure someone else has. you need side or non-main content to circumvent the long draw to main content releases. what i mean is you need side lewds to satiate those in the meantime. Rather easily done with these types of games with mode progression. In basic the character has a mode/level/whatever that they progress through; in this games case it's the training the MC gets. with that you can easily add side content separate to main content based on the mode. Pritty sure most get the jist of that cuase its basic trainer 101 pholosophy for these types of game.

that said, you game really lacks lewdity. you missing opportunities you can take advantage of to provide adequate stimulation to those playing the game that will keep them hooked. Most basic of these is costume or sluttyness/depravity of the standing rest or ragdoll the player sees of the NPC and MC on screen. if you simply progress these images, you can achieve a bare minimum of mode. If you want to expand it further, then you can add side events associated with these. (The most basic is simply just the standing rest or ragdoll costume progressing to new levels of mode, if adding events or scenes to go with this is too much then you needn't worry it's not required to have ether, but totally expected to have at least the bare minimum)
I think this introduces the risk of making the delays between main updates even longer
 

Warend92

New Member
Jun 3, 2022
14
10
126
Oh no I'm losing my only semi-deserved community good will! So... I'll try to get ahead of a few things.
Alexa corruption was introduced to allow a simple and in-game mechanic to skip the bartending game. May will be coming into take over as an option to skip the waitress game in a couple updates. I don't plan on completing their corruption arc until after I'm way deeper into Catherine's corruption. Annica was brought in because I thought it would be fun to have her fall into a machine.
The next update is a refresh of the bartending game with some updated art. The update after that is focused on May and the brewing re-work to not be a pain in the ass. And after that it's Catherine's turn in the machine. Then I'll be adding a big sex scene as well as updating every current location to include sex scenes. Then I'll start working on the lounge, the final poses for the bartending (with a revamp to the special service skill to be much more interactive). Fill out the waitress game. Then I'll start adding in all the endings. I might do another Catherine training if I can come up with a compelling enough scene. Then I'll be doing the full corruption arc for every other ladies on the roof and doing polish and voice acting and then I'll move onto a new game.
Wait wait wait who daaaares to complain about Anica's corruption ? please keep going if you feel doing it bro !!!
 
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Zellgoddess

Member
May 11, 2017
405
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I think this introduces the risk of making the delays between main updates even longer
it does, however if the wait between main content is about 3-5 months 1 more month longer for side content that keeps people content is well worth the development extension. besides the minimal basic of what I'm saying shouldn't even extend it by more than a few weeks to just simply add art.

90% of games derive the lewd degree of their game on scene-based content. Adding secondary degrees of lewdity by having lots of resting/background/side/etc. lewd art can make any porn game feel far lewder and have a greater satisfaction to those who play it.
 

caschque

Newbie
Feb 5, 2018
68
108
218
it does, however if the wait between main content is about 3-5 months 1 more month longer for side content that keeps people content is well worth the development extension. besides the minimal basic of what I'm saying shouldn't even extend it by more than a few weeks to just simply add art.

90% of games derive the lewd degree of their game on scene-based content. Adding secondary degrees of lewdity by having lots of resting/background/side/etc. lewd art can make any porn game feel far lewder and have a greater satisfaction to those who play it.
I really like your point about using side content to keep things interesting between major updates – especially in games with mode-based progression. It's a smart way to keep the momentum going without bloating the main story.

The game just hit its first “normal” sex scene – not the start of lewd content, but the first full moment of release. Before that, it was all buildup. Now, the rhythm shifts. There’s still anticipation, but it’s no longer enough. What matters now is variety – new moods, new places, new dynamics.

Side content helps with that. Scenes in familiar spots – the bar, the bath, the alley – add texture and let different kinks and vibes show up without breaking the main arc. But they need more than just new CGs. They need character. A bit of personality, some thought, something that makes them stick. Otherwise, it’s just noise.

Of course, that’s not the only way. Some games do less, but nail the pacing and make every scene count. That works too. But if you aim for variety, let it have some soul.
 
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Zellgoddess

Member
May 11, 2017
405
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I really like your point about using side content to keep things interesting between major updates – especially in games with mode-based progression. It's a smart way to keep the momentum going without bloating the main story.

The game just hit its first “normal” sex scene – not the start of lewd content, but the first full moment of release. Before that, it was all buildup. Now, the rhythm shifts. There’s still anticipation, but it’s no longer enough. What matters now is variety – new moods, new places, new dynamics.

Side content helps with that. Scenes in familiar spots – the bar, the bath, the alley – add texture and let different kinks and vibes show up without breaking the main arc. But they need more than just new CGs. They need character. A bit of personality, some thought, something that makes them stick. Otherwise, it’s just noise.

Of course, that’s not the only way. Some games do less, but nail the pacing and make every scene count. That works too. But if you aim for variety, let it have some soul.
lol, you know I really hate using that o so meta termed phrasing of mode. I seriously feel like a hipster bullshitting people when I say it. But for the lack of a better way of saying it to get a point across, ya feel me. That said, variety is the spice of life, I agree that in these types of games having main content that's completely one way on setting/genre/content/etc. and separate side content that's somewhat different for spice and flavor is the way to go. I've seen too many games ruin themselves when the dev halfway through suddenly goes on some kick with the main content that's completely out of bounds from the content so far. As well as many that make all the side content about as cut and dry as the main content is.

I swear if i could do art that didn't look like stick figures and program code that's not "hello world" basic, i would so be making my own games as i typically have a knack for devising content, mechanic, and structure. (if anyone is interested in ideals for shit ask n I'll talk yer head off)
 

idkmanerally

Member
May 2, 2023
343
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so many of the complaints about this game could be solved with:

a) being able to skip bartending/waitress shifts. put it on the cheat chicken.
b) being able to see the stats that matter in the game in the UI - corruption, current arousal, and the game should light up something in the UI when you've unlocked a new "level".
c) the save games should be updated each time there is a new release, and one of the save files should be at the point where you can play the new content.

i spent so long grinding the bartending game looking for new content, not realizing it was gated behind some stat i couldn't see. i've also wasted a lot of time enabling and re-enabling the sewers because the save files keep getting reset. these things wear on players' patience, especially the biggest fans who are eager to replay the game any time new content drops.

(yes, i know how to port saves over from previous installs. and yes, i know how to kinda-sorta see the corruption level from the cheat chicken. the point is i shouldn't have to work so hard to do it. this game is stingy with information and it's very confusing why - just put the important stats in the UI!)
 
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Tampan02

Newbie
Aug 11, 2018
82
46
81
you can already skip bar with Alexa. for skipping waitress, maybe soon since dev start adding red head to corruption.
been a while since i start fresh but iirc when you hit corruption exp, you unlock new training scene. and you cant go to sleep without doing training first.
you already said for save game.. just copy and paste. ctrl+c ctrl+v
 

jakekiko

Newbie
Jun 25, 2021
84
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You can skip waitress. Start the event as usual and once you’re in that new screen just hit escape key and choose “escape” option as if it was a Pokémon encounter.
 

alex666p

Member
Jun 29, 2017
133
144
264
Hide textbox mod for 0.4
Extract in game folder (you can make backup of plugins.js just in case)
In game right mouse click to hide text.
 
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jakekiko

Newbie
Jun 25, 2021
84
106
74
Hide textbox mod for 0.4
Extract in game folder (you can make backup of plugins.js just in case)
In game right mouse click to hide text.
I don’t understand why game devs don’t just add this. So many games like this and the text will cover the important bits. So I have to like time my screenshots or find a gap
 

LimeJuiceGames

Member
Game Developer
Sep 24, 2022
100
1,763
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I don’t understand why game devs don’t just add this. So many games like this and the text will cover the important bits. So I have to like time my screenshots or find a gap
I could add it back in... but man. So many people turned the text off on accident and didn't know how to turn it back on it was driving me crazy getting messages about it.
 

DickCheese420

Member
Apr 9, 2021
312
2,707
358
I don’t understand why game devs don’t just add this. So many games like this and the text will cover the important bits. So I have to like time my screenshots or find a gap
You can always try to extract all the art from the game in the original quality with
Simply go to your Succum install folder/www/img/pictures and drag all the pics you want in RPG-Maker File Decrypter and hit the green "Restore original Images" button and you should be able to view and download all the art of the game. (Works with every RPG Maker game)

I think Succum Brewery uses .png files and stacks layers of different pics to make each final pic, so you might have to do some photoshop edits to get the same result like in the game.


4cf58536-80c3-44a6-b690-4db4153dd11c.png 6de4e67e-f293-4516-90a4-2cb653b23883.png
 
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jakekiko

Newbie
Jun 25, 2021
84
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I could add it back in... but man. So many people turned the text off on accident and didn't know how to turn it back on it was driving me crazy getting messages about it.
I find that funny because normally it’s like always H, shift or control. I just try every key in games where it’s not made clear. I figured others would just do the same lol. You could maybe add a small slightly faded hint in one corner that says “h to hide text”. I had this issue with princess of zeven and it’s been killing me! It literally covers all the southern action half the time.
 
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jakekiko

Newbie
Jun 25, 2021
84
106
74
You can always try to extract all the art from the game in the original quality with
Simply go to your Succum install folder/www/img/pictures and drag all the pics you want in RPG-Maker File Decrypter and hit the green "Restore original Images" button and you should be able to view and download all the art of the game. (Works with every RPG Maker game)

I think Succum Brewery uses .png files and stacks layers of different pics to make each final pic, so you might have to do some photoshop edits to get the same result like in the game.


View attachment 4808150 View attachment 4808156
Thank you for the tip. I actually did this for a different game I was really into (Hana exposure) but just because I wanted to see if there were any hidden images. I did end up splicing some stuff together in gimp. You could hide the text in that game though. Side note anyone who likes this game may like Hana. Very slow burn, lots of dialogue but it’s semi corruption but more so exhibition. That and this game are my favorites.
 
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slowparson

Active Member
May 30, 2017
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Alexa corruption was introduced to allow a simple and in-game mechanic to skip the bartending game.
...
The next update is a refresh of the bartending game with some updated art.
You may wanna throw some more Alexa corruption into the bartending refresh, even if it's not just machine training... could be interesting to have the option to have two bartenders competing for interaction, maybe have Catherine be fighting the urge to be doing stuff on the sly as a penalty until Alexa gets more machine time. The problem to some degree is integrating when Alexa corruption grows, since the game's timeline is kind of disordered as development occurs (ie, coherency isn't really necessary until being much closer to 1.0 release, but it'll save you work later to try to maintain coherency in the plot now).
Annica was brought in because I thought it would be fun to have her fall into a machine.
Hah! Could also be interesting to see how her falling into the machine leads to plot development... maybe she doesn't just help with Nora, she also helps you with May? Also, May has a typo when she says "obliaged" instead of "obliged," that's been annoying me for like 3 updates now.
And after that it's Catherine's turn in the machine.
But what more can the current machine do for her...? Is it finally time for a new machine? Or does she find something to upgrade the current one deep in the sewers... oooooo, spooky sound effects!

Edit: Ah, missed a different post by dev, so I guess there IS gonna be a new machine!
 
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Castbelt

Newbie
Apr 29, 2018
95
156
85
I just hope we get a good amount of really heated, sloppy and messy gangbang scenes at the bar. All the men/chuds taking turns with her and feeding her cum in many different ways, the game would peak at that point.

Its looking like we're almost there, because so far the Gloryhole scene(s) are great(more is wanted but I understand if its 'finished'), the Tennis, Pool, and Gym are all great as well, but definitely needs some more action with the men ravishing her. I'm sure all of this is planned, otherwise why bother adding those areas in for only 2 scenes each right?

So I'm hopeful, still supportive and ... thirsty. :love::coffee:
 
4.30 star(s) 128 Votes