It's a bit early for a review of this one but it seems it has already settled in terms of gameplay mechanics so I'm going for it. As always the review might change if the game changes radically.
I admit I was hoping for something good as I used to like this dev's 3d comics back in the day. The problem with this (and dev's previous attempts) is that the dev is still making comics, packaged as a game. Which of course isn't a recipe for a good game. This game is a mostly linear sequence of pictures with minimum input from the supposed "player". The few times input is actually needed is when you pick a general path for the girl (guidance or corruption) and when you pick actions that add or subtract love points. From what I've gathered those "sugar points" play a role in a girl's loyalty as the game progresses, low count resulting in an NTR-ish path. Thing is, if you have picked the corruption path, these love points seem pointless. I mean if MC is working towards turning a sugar babe into a 'no holes barred" pornstar, loyalty and love mean jack shit.
And while the minum amount of player decision making is annoying, it's not even my main complaint for this. My main gripe is that the gameplay for this is so damn boring. Around 10% of scenes is actual story progression while the rest 80% is repetitive bullshit. You keep skipping through the same shit week upon week until the game decides you are ready for the next level. Which is some minor upgrade, like the girl is willing to go from kissing to hj or something like that. With the professed endgame for these characters being slutty bimbogirls, whorish pornstars and ultra submissive slavegirls, you can imagine progression updates take place at a glacial pace. Which could be fun if it was happening organically, through constant narrative progress instead of repetitive grind bs.
The second star is given for decent renders and for finally making a game where you play as the dude exploiting instead of the dumb chick allowing herself to be exploited.
I admit I was hoping for something good as I used to like this dev's 3d comics back in the day. The problem with this (and dev's previous attempts) is that the dev is still making comics, packaged as a game. Which of course isn't a recipe for a good game. This game is a mostly linear sequence of pictures with minimum input from the supposed "player". The few times input is actually needed is when you pick a general path for the girl (guidance or corruption) and when you pick actions that add or subtract love points. From what I've gathered those "sugar points" play a role in a girl's loyalty as the game progresses, low count resulting in an NTR-ish path. Thing is, if you have picked the corruption path, these love points seem pointless. I mean if MC is working towards turning a sugar babe into a 'no holes barred" pornstar, loyalty and love mean jack shit.
And while the minum amount of player decision making is annoying, it's not even my main complaint for this. My main gripe is that the gameplay for this is so damn boring. Around 10% of scenes is actual story progression while the rest 80% is repetitive bullshit. You keep skipping through the same shit week upon week until the game decides you are ready for the next level. Which is some minor upgrade, like the girl is willing to go from kissing to hj or something like that. With the professed endgame for these characters being slutty bimbogirls, whorish pornstars and ultra submissive slavegirls, you can imagine progression updates take place at a glacial pace. Which could be fun if it was happening organically, through constant narrative progress instead of repetitive grind bs.
The second star is given for decent renders and for finally making a game where you play as the dude exploiting instead of the dumb chick allowing herself to be exploited.