RPGM - Summer Stolen Paradise [v0.2.6v3] [7RKStudio]

  1. 1.00 star(s)

    Enlight432

    I played this game for 2 hours and it drained my mental and even physical energy as if I had endured 99 hours of psychological torture in prison ADX Florence

    Imagine if you mistakenly went to a wrong point on the map; to get back to the right point, you have to travel a lot again

    There's no proper clue in the game; you absolutely have to read the developer's walkthrough! The purpose of the game is to enjoy, not to exhaust! What’s the need for all this extra work!? For the sake of increasing logic in the game!? You've chosen the worst way to add logic.

    There is too much unnecessary text.

    In summary: you have to endure hours of suffering to enjoy 10 minutes.... This sentence is enough; I have nothing else to say.
  2. 5.00 star(s)

    Knight6797

    I am judging this review of version 0.2.6v3. I must say at the beginning I didn't feel like the gameplay elements were that well executed, mainly because the grind for the relationships and materials for bakery etc. was kind of exhausting, but especially in the later stages of the relationship between Masaru and Shion things went extremely well and this is honestly a very well executed story.

    The artstyle, while it may look "rough" in peoples eyes, to me worked out pretty well, especially given that there are also sprite animations and scene cutouts from the male MC's perspective which makes this game extremely well made in that department. The scenes were incredibly hot, especially given how NTR games like this don't really get released that often (similar to Scars of Summer) and if they do, they usually lack what makes Scars of Summer good, but the character route that was being developed with this update (mainly Masaru) was already really well made so I hope to see more of that good stuff.

    The atmosphere is pretty good, the maps itself nicely made (not like ur usual RPGM maps, there's more effort put in here) and the sound effects work well with the scenes. Overall I have nothing to complain about here.

    When it comes to quality of life and gameplay however... there are some things to critique. First of all, time skipping of more than 2 hours would be nice to have as it always takes quite some time till u get to the time u want to, and some kind of quick travel mechanics inside Seaside Village would also help because getting from A to B is kinda exhausting at a certain point. Also making future routes less grindy at the start would be welcome because the baking mechanic, while it is in and of itself not bad, kinda doesn't interact much with the rest of the game and is mainly there to give u chores for more character likability.

    Overall I probably would've given it a 4/5 before 0.26, but given what kind of content dropped this I wanted to give it 5 for the effort the dev put in. I hope in the future the game gets even better.
  3. 4.00 star(s)

    Wrenfield

    There's a lot to unpack here at v0.2.6. To start with, there's a lot of complaint about the gameplay loop and those issues aren't invalid. I personally don't mind the esoteric progression, so long as we get a new game+ to carry over our non-key items from whatever fail state we reach. (That'd let us spend more time parsing how to progress rather than gathering the items needed to do so; I see that 6 cod to upgrade the beach bar waiting for us.) For what it's worth, so far that aspect disappears entirely once you get onto the point of no return of the branch we have.

    The next major complaint is the other most divisive one: the art style. There's no getting around it, either it'll send you packing or it won't. Once I got past the earliest scenes with some hands that were upside down, either I'd gotten used to it enough that I stopped caring, or the artist had undergone a dramatic improvement. It's also possible that since the bull was less prominent in many of the later shots that there was just less reason to take note of it. Don't know, don't care.

    Because the writing is what really makes or breaks a scene comprised mostly of stills. And there's a lot of it. Genuinely, I wouldn't be surprised if the majority of the file size was text and I'm good with that. It helps that the writing is actually intelligible (some grammatical issues, certainly, but none that affect comprehension even at the worst of times), but it's actually pretty good as a bonus. I like that there's a lot going on, especially in the later scenes, as it gives us a chance to see how the bull is actually manipulating her and the mental effect. Later on it'll give an opportunity for more clear distinction between the bulls from one to the next, rather than being just an assortment of douche-canoes with magic dicks. But there is something to be said for replayability and the value of the quick fap when you are revisiting a scene. I don't know that there is a clear solution here, but if a choice has to be made, I lean toward the wordier developed scenes.

    The side-dishes we've been introduced to so far have been nice, and while it seems from what we've got with the one and what's been teased with the other that they're going to be inherently tied into one bull's route each. There may be some room for crossover with bulls with later girls (maybe a rivalry angle between Shion and a girl or two girls), but I won't hope for that.

    There's some talk of the maps being big and empty, but that feels like a symptom of being early in development. As more routes get added there'll be more opportunities to put side-events on them and give us things to find/do. The trick with that is to not overpopulate the world with things that are of no consequence to a route you aren't aiming for on a given playthrough. I just know I want more things to happen while I'm on the phone with Shion.

    All-in-all, a promising start. Flawed, surely, but not in any way that can't be recovered. Give it a try; you might find it worth the effort.
  4. 2.00 star(s)

    EraserHead123

    Wanted to like this game, has an interesting story and the art is unique. However the game is so grindy and hard to navigate. Also I never thought id complain about the length of a sex scene, but my god the scenes are way too long with little happening. I had to hold the skip button down for a scene I had already saw, it took 5 minutes even with the skip.
    Game has potential but the pacing of everything kills it
  5. 2.00 star(s)

    Karminator

    The game is exhausting to play , the map is huge with nothing to do , you end up running around aimlessly while trying to keep the timer in mind . Also game has alot of bugs too you end up restarting the game and the exhausting grind all over again.

    Plot : from what I've seen the story is extensive but has very little sexual content for its size , there are different paths and endings

    Gameplay: as stated the gameplay is extremely frustrating, there is no proper direction or goal it's like trying to figure out a complex puzzle even if you have the guide in hand and ask online for help , by far the biggest problem.

    Art: the character design and art is decent, but very sparse. I've played the game for 3 hours I've only seen 3-4 nsfw conrent to, everything else is the grind and text.


    Overall as it is , it is unplayable, unless you chat with the dev or some vet who completed the game , you will run around like a headless chicken. 2/5
  6. 5.00 star(s)

    Zenzenzenzenzen

    Great NTR game but it badly needs lots of quality of life mechanics. I hope the dev has listed and is considering the suggestions already given by many people, especially hotkeys and probably teleportation since the map is so huge.

    The best part of the game is its story. Yes, lots and lots of wall of texts but it gives more detail and impact to Shion's fall and corruption. I hope the dev would not change his writing style to fit the demands of the impatients. What makes this great was the corruption is as grounded as it can be unlike the usual crap that we now have. I like Masaru's use of slow but thorough emotional and psychological attacks to Shion instead of the generic bs blackmailing. I look forward for the ending of this route and moreso to play the other routes. I hope that the other routes would explore lots of other ways of corruption and kinks. Just a bit of a suggestion for the bar guy route, since they know and hate each other I hope the scenes would not be how he makes Shion fall but its more of a hate sex lol. Also, I can't wait for the childhood friend priestess (?) and how she would affect the other routes.

    As for the art, the new update showed that the dev can improve but tbh its already sufficient (the story makes it better). This is made by a one man team afterall, I can't imagine how many hours the dev has been giving this project.

    Hoping you won't be discouraged by the harsh criticisms of others but use them as ways for the game to improve. See you next update dev!
  7. 2.00 star(s)

    Niselaro

    Confusing game af where to go and what to do.
    There is WAY TOO Much Dialogue for hentai RPG and if you skip it you don't won't know what to do where to go.
    Art is not good, but bearable there was some good ntr rpg with worse art than here, but at least they were not as complicated as this game.
    Can't bear to read all that long boring stuff with every character I will need to talk how H-events will reveal or you will have to reveal in this huge labyrinth map at the right time at that... I say damn this game with so much pain in the *** to play, not worth it.
  8. 5.00 star(s)

    Deny Masato

    I really like this game, the story telling is really good.
    As the game progresses, don't rush it.
    The story plot is very good and interesting,like games Scar of Summer.
    Hopefully in the future other routes will be completed quickly, keep up the enthusiasm Dev
  9. 5.00 star(s)

    Deleted member 6842695

    I love this game, guys if you like 2D ntr games, this is perfect for you, me personally I like the art, the story and the plot, and the sex scenes is long which is good

    Tips, So if you're going to play this game make sure to explore the game and read the guide if you're having a hard time completing the route, I hope next update they will add more sex scenes
  10. 1.00 star(s)

    Grimmzzz1

    Game is confusing af. It isn't worth it, plus there's no recollection room, so can't even use someone else's Save. The grind is too much, events are too confusing.

    The basic gist of this game is that, You absolutely need a Walkthrough to play it, but the porn isn't worth putting 6 hours just to get to that point.
  11. 5.00 star(s)

    mafuyuchan001

    It is simply incredible what this person or team can do, the story is very interesting for me,simply incredible.
    And IM still waiting about version 3.0 about bakery story cant wait to play and enjoy the story about masarasu and shion

    5/5 Rate from me about the bakery story Keep it up! OwO
    5/5 rate from art,This is better than the AI picture!!
  12. 5.00 star(s)

    senseionizuka

    The term "Let him cook" was made for games like these, its basically a gem that needs a bit more refining. The art is far from perfect but the fact that people would prefer soulless and effortless AI art is just plain ridiculous. You can definitely see the Shinachiku-Castella resemblances with the art and antagonist design which is right up my alley.

    Also for what it lacks in aesthetic polishing the game really makes up for in story telling. In NTR stories a bit of unbelievable developments is necessary but SSP manages to keep those to a minimum while bringing decent character development and H-scene descriptions. Such elements are a rarity in NTR games and they amplify the hotness of the scenes because the heroine is naturally willingly to have sex with the ugly bastard.

    Even Shinachiku-Castella early games had rough and rudimentary animation in the beginning but now stand at the pinnacle of NTR gaming, so please keep it up 7RKStudio. The art and animation has nowhere to go but up from here and I will be eagerly awaiting the next updates.

    (I wanted to give 4 stars but some people are being assholes, so lll give it 5)
  13. 5.00 star(s)

    Rjeans

    finally finished it... played it organically (5 hours and still couldn't finish it) and with walkthrough (4 hours 30 mins).

    I must say playing this without the walkthrough is impossible esp with the 30 day timer. You need to build up relationships with npcs using gifts, however there is a decent amount of trial and error figuring out each of their likes and dislikes which would eat up days (only 1 gift per day).

    Some events are randomized which is impossible to know without looking it up

    The story is good, I loved the art style as well i know some people dont like the "scuffed" art, but this heavily reminds me of Shinachiku castella games which has one of the best degenerate ntr games out there and even there people are divided over their artstyle lol (esp the ugly bastards)


    Overall 4/5. Keep it up!
  14. 2.00 star(s)

    LexiTV

    Some cool game elements... huge maps (which is not always good since there is so much empty space), decent NTR story.
    Overall this could be a solid game but I personally think the art is hideous and really low quality.
    The art is so bad that I prefer shitty AI art over it.
    If you had average art this would be a 4/5 imo.
    The art drags it down heavily though.

    If you do not care about good looking character models and scenes and only care about scope and the story this might still be a worth a play for you.
  15. 5.00 star(s)

    Zellemate

    A Very solid start for a NTR game, and its clear time have been used on designing the map(s) and events taking place.

    Cons vs Pros
    Pro's
    A fair amount of story to get the game going, and same for each antagonist.
    Art is fine, and a good starting point - Will improve over time, keep it up!
    Good attention to details in the world(maps).
    Quest seems to have meaning, to actually progress events.

    Cons
    Scale do seem a bit extreme - Perhaps cut away a few ingame maps.
    Progression seems a bit extreme to actually progress events - check walkthrough in thread.(very hard to progress)
    UI with phone could use a more streamlined workaround - Make us open phone via a hotkey and not via inventory.
    Some bugs here and there.