Mod Ren'Py Completed Summer's Gone Season 1: The Uncut Edition [V2.01][alain8891]

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Envy*

Engaged Member
Apr 10, 2022
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I knew Ocean was going to change everything m, he's distorting his game, we'll just have to wait for the mods to rectify the situation.
 

gestved

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Aug 18, 2017
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I'm thinking of doing an Uncut Edition for WiAB. For now I'm playing the official release from start to finish and identifying changes in the scripts vs. the older Chapter 3 release. Leia and William are no longer siblings, it's not stated as such yet if they were adopted by Dylan and Helen but likely. It is now official though that Helen is Katie's mum, though.
I've identified one cinematic that's been removed in the Season1 release: the introduction one with Leia calling William and the title screen. So there's that, if nothing else, to reintroduce. Plus the whole script needs rewriting for more casual, proper English. Ocean is still not the best writer...
Oh my god yes man! You are truly the goat modder in this whole website (especially after sancho vanished, huge loss for us all)!
 

alain8891

Member
Dec 18, 2023
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Oh my god yes man! You are truly the goat modder in this whole website (especially after sancho vanished, huge loss for us all)!
Comparing me to Sancho, well thanks for the vote of confidence, but I have nowhere near his expertise, coding talent or versatility (he's done so many Sanchomods, and I'm far from his output).
I'm just a fan of SG and WiAB who is aiming (modestly) at delivering what I think those two games should be, because while I acknowledge Ocean has great rendering skills (one of the best in the AVN community, everyone can agree to that, even those who hate his games), I also recognize that he's mediocre in story-telling, lazy with overall coding of his games, and that there's much room for improvement there. I have no other ambition but to try and fix that.
 

gestved

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Aug 18, 2017
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Comparing me to Sancho, well thanks for the vote of confidence, but I have nowhere near his expertise, coding talent or versatility (he's done so many Sanchomods, and I'm far from his output).
I'm just a fan of SG and WiAB who is aiming (modestly) at delivering what I think those two games should be, because while I acknowledge Ocean has great rendering skills (one of the best in the AVN community, everyone can agree to that, even those who hate his games), I also recognize that he's mediocre in story-telling, lazy with overall coding of his games, and that there's much room for improvement there. I have no other ambition but to try and fix that.
but your work is way more specialized, requires a lot of attention to detail and is worth of praise as much as his, that was more generalized for multiple games. It's a different set of skills but both are very important.
 
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FaceCrap

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I've tried everything I can think of but I just can't get it to work with your mod (Taboo version).

Keeps bombing with a boatload of duplicate label errors

S1 Steam version.
NOT UnRenned, (just the game's RPA files and your mod copied into the game folder.)
Developer Mode is OFF.
Console is ON. (also tried with the console turned OFF. made no difference)
Restarting didn't help either.


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alain8891

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Dec 18, 2023
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I've tried everything I can think of but I just can't get it to work with your mod (Taboo version).

Keeps bombing with a buttload of duplicate label errors

S1 Steam version.
NOT UnRenned, (just the game's RPA files and your mod copied into the game folder.)
Developer Mode is OFF.
Console is ON. (also tried with the console turned OFF. made no difference)
Restarting didn't help either.


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Hey

The first error is of my own making, even though it didn't trigger errors on my side, I've updated my mod to fix it just now, try to download it again (no change in filename/version but I removed the duplicated label).
The other errors though suggest a conflict between labels in my files and those in the game RPA files, they are indeed but those in my files are supposed to take precedence.
Try and hit reload on the error screen if it pops up again. Short of doing that and restarting the game until its stops complaining, I have no other suggestions. Are you on Mac or PC? You're the first one to have this error, no one has reported it till now.

edit: by any chance, didn't you move the "game" folder of my mod into the "game" folder of the game? Thus having a "game/game/..." content inside? Looks like you did. That's what would trigger the errors I think. You need to merge the game folders instead.
 

FaceCrap

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The first error is of my own making, even though it didn't trigger errors on my side, I've updated my mod to fix it just now, try to download it again (no change in filename/version but I removed the duplicated label).
I just redownloaded it. The first dupe error is indeed gone... sadly the others keep persisting.

The other errors though suggest a conflict between labels in my files and those in the game RPA files, they are indeed but those in my files are supposed to take precedence.
That's what I expected too, I have had this happen before with mods if there weren't any compiled .rpyc files present in the mod.
And usually pressing Reload on the exception screen would indeed fix it once the .rpyc files were created, but this time it just won't budge.

Try and hit reload on the error screen if it pops up again. Short of doing that and restarting the game until its stops complaining, I have no other suggestions. Are you on Mac or PC? You're the first one to have this error, no one has reported it till now.
I tried both, hitting Reload until I saw blue in the face, and simply restarting. And I'm on PC, normally I also have developer mode and console set to True, I even disabled it this time to see if that made a difference, but like I said... no dice. And to be honest, it baffles me a bit, especially since I'm well aware that unpacked files take precedence over RPA'ed files, something I often have made good use of. I even tried it with just the original game and only adding your mod, so without even my own stuff. Still no luck.

edit: by any chance, didn't you move the "game" folder of my mod into the "game" folder of the game? Thus having a "game/game/..." content inside? Looks like you did. That's what would trigger the errors I think. You need to merge the game folders instead.
;) Nah, I wish it were that simple. Been playing around with Ren'Py and using personal mods for a few years now, so I know where stuff needs to go. So even though your question is valid, this time the answer is negative. I actually did merge the folders, so no nested "game/game/..."

The only way I could get it to work was by applying the same technique as the original ipatch, by using config.label_overrides.
 

alain8891

Member
Dec 18, 2023
299
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I just redownloaded it. The first dupe error is indeed gone... sadly the others keep persisting.


That's what I expected too, I have had this happen before with mods if there weren't any compiled .rpyc files present in the mod.
And usually pressing Reload on the exception screen would indeed fix it once the .rpyc files were created, but this time it just won't budge.


I tried both, hitting Reload until I saw blue in the face, and simply restarting. And I'm on PC, normally I also have developer mode and console set to True, I even disabled it this time to see if that made a difference, but like I said... no dice. And to be honest, it baffles me a bit, especially since I'm well aware that unpacked files take precedence over RPA'ed files, something I often have made good use of. I even tried it with just the original game and only adding your mod, so without even my own stuff. Still no luck.


;) Nah, I wish it were that simple. Been playing around with Ren'Py and using personal mods for a few years now, so I know where stuff needs to go. So even though your question is valid, this time the answer is negative. I actually did merge the folders, so no nested "game/game/..."

The only way I could get it to work was by applying the same technique as the original ipatch, by using config.label_overrides.
Then I'm at a loss. You're the only one reporting this error and I've not seen it myself in my own testing, whether on Mac or PC using the official Steam build (running from the Steam client).
I've had this kind of error myself with a couple of mods that would just go away after hitting reload several times, or (hence why I asked) because I didn't respect the proper folder hierarchy for the mod.

edit: my mod comes with compiled rypc files. Have you tried removing those to see if it makes any difference compiling them yourself?
 
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FaceCrap

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edit: my mod comes with compiled rypc files. Have you tried removing those to see if it makes any difference compiling them yourself?
Funny you should ask, I actually did but it made no difference. So, if I'm the only one then I feel challenged :D
This means this particular game has something that sets it apart from regular VN's. Apart from the fact the coder(team?) seems to be German and has a fixation with a Canadian national symbol.
 

alain8891

Member
Dec 18, 2023
299
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Funny you should ask, I actually did but it made no difference. So, if I'm the only one then I feel challenged :D
This means this particular game has something that sets it apart from regular VN's. Apart from the fact the coder(team?) seems to be German and has a fixation with a Canadian national symbol.
Yeah he's definitely German :)
Back to your issue at hand...has to be something in your environment that's causing this. When there's just one player having an issue among the hundreds of downloads this mod has had, it's safe to assume so. Getting to the root cause though...different story. But happy to keep on troubleshooting...
 

FaceCrap

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Back to your issue at hand...has to be something in your environment that's causing this.
Normally I would agree with you, if it weren't for the fact that this is the first and only game I encountered this in.
Haven't yet tried to find out why the default uncut version throws errors but it isn't just solely _my_ environment, it must be something in the game that causes this (I've excluded my own additions by playing with a clean version without my own stuff and only with both the taboo and regular version in separate installs). Since if it was just solely my environment causing this, I would have encountered this much sooner (and likely more often).

On another topic, I finished my first playthrough and tried some of the replays and noticed something odd.

So far I only noticed this in the changing room scene with Bella in chapter 3 (Romance mode). In the replay playthrough it shows Bella on her knees, staring at MC's briefs and his package when discussing his briefs. But the regular playthrough doesn't show these two images (m508 and m509). Is this intentional?

It's also the one scene where the cut on MC's chin suddenly shows on _his_ left chin instead of on _his_ right chin.
 
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alain8891

Member
Dec 18, 2023
299
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Normally I would agree with you, if it weren't for the fact that this is the first and only game I encountered this in.
Haven't yet tried to find out why the default uncut version throws errors but it isn't just solely _my_ environment, it must be something in the game that causes this (I've excluded my own additions by playing with a clean version without my own stuff and only with both the taboo and regular version in separate installs). Since if it was just solely my environment causing this, I would have encountered this much sooner (and likely more often).

On another topic, I finished my first playthrough and tried some of the replays and noticed something odd.

So far I only noticed this in the changing room scene with Bella in chapter 3 (Romance mode). In the replay playthrough it shows Bella on her knees, staring at MC's briefs and his package when discussing his briefs. But the regular playthrough doesn't show these two images (m508 and m509). Is this intentional?

It's also the one scene where the cut on MC's chin suddenly shows on _his_ left chin instead of on _his_ right chin.
The replays and playthrough are not supposed to be any different with my mod: the replays just call a label within the main script. Another indication of something not right in your setup/installation of my mod/something else: looks to me like the regular playthrough is not using the proper uncut script.

Just did a clean install myself downloading the game from this site. Applied my mod. Tested. No issues :unsure:
Capture d’écran 2025-07-09 à 23.56.18.jpeg
 
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estrada777

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Updated Android port. Nothing too fancy but let me know if you have any issues.

Version: Season 1 Uncut Taboo V2.01

Appreciate my porting? Leave a Tip! You're supporting my efforts, paying for storage, and encouraging more ports!
¯\_(ツ)_/¯ OR

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This unofficial port/version is not released by the developer, download at your own risk.

PLEASE don't reply, or @ me, or DM me for updates. I always update my ports, YES I ALREADY KNOW ABOUT THE UPDATE.
If you ping me for updates, I will mark you account as ignored.





Size 800 MB

Updates are faster on .

Game Developers: Want to talk about an official Android version for your game? Come join my Discord.
Updated.
 

Testosteroni33

New Member
Jul 9, 2025
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Theres so many versions. Which do i need for the FULL experience? "SummersGone_Season1_Steam-pc_UPDATED" + "SG_S1_Uncut_Taboo_V2.01" + "Summer's Gone [Ch. 5 Beta] Multi-Mod [Sancho1969]". Is that correct? I am new
 

alain8891

Member
Dec 18, 2023
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Theres so many versions. Which do i need for the FULL experience? "SummersGone_Season1_Steam-pc_UPDATED" + "SG_S1_Uncut_Taboo_V2.01" + "Summer's Gone [Ch. 5 Beta] Multi-Mod [Sancho1969]". Is that correct? I am new
Forget about Sanchmod, it’s outdated and not compatible with my mod anyway. Just use the game + my mod.
 

ShadowGio1994

New Member
Feb 16, 2023
10
2
Hi there, the wt mod was created for the 1.1 version and will not work with the current one. I will, however, update it to the most recent version for you. I'll let you know as soon as I've finished.

Edit:
Here is the walkthrough mod for the 1.2 version. And as before, this is the taboo version. Have fun.
Are you going to update the walkthrough mod for the latest version which is v2.01 of this mod? I don't know if the v1.2 version is compatible with the updated version of the mod. Also can the walkthrough mod be installed for the Android version of the game?
 

SweatyDevil

Active Member
Jan 8, 2022
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Are you going to update the walkthrough mod for the latest version which is v2.01 of this mod? I don't know if the v1.2 version is compatible with the updated version of the mod. Also can the walkthrough mod be installed for the Android version of the game?
Sorry, I won't be updating it anytime soon. Perhaps later, when I got more time for it.
 
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