As written in post 1:
So, to solve this, disable the mod (there is parameter DISABLE_MOD for that in the mod's config menu), then while the unmodded game runs, load your save, do what is quoted above, then enable the mod again. Your save should load fine.
You may also try, as the error message tells you, to try the options that are described for parameter LOAD_ERRORHANDLING. I recommend you try value 3, and if that does not help, 4. If still not helping, attach said file saga.log as well as your save file here.
I did what you said about saving in the map and now I get this error. I also tried disabling the mod like you said and it makes the entire game unplayable it won't even load.
```
I'm sorry, but an uncaught exception occurred.
While running game code:
File "game/scripts/script.rpy", line 83, in script
File "game/scripts/script.rpy", line 83, in <module>
File "game/scripts/TributeMod.rpy", line 1886, in nt_load_fsm_data
File "game/scripts/core/systems/FSM/state_machine.rpy", line 246, in __repr__
File "game/scripts/core/systems/FSM/state_machine.rpy", line 356, in progress
File "game/scripts/core/systems/FSM/state_machine.rpy", line 147, in is_end_state
File "game/scripts/core/systems/FSM/state_machine.rpy", line 68, in __eq__
TypeError:
-- Full Traceback ------------------------------------------------------------
Full traceback:
File "scripts/locks/01global_lock_check.rpyc", line 13, in script call
File "scripts/locations/home/entrance/hallway/hallway.rpyc", line 71, in script call
File "scripts/locks/01global_lock_check.rpyc", line 13, in script call
File "scripts/locations/home/entrance/entrance.rpyc", line 224, in script call
File "scripts/locks/01global_lock_check.rpyc", line 13, in script call
File "scripts/locations/home/entrance/entrance.rpyc", line 224, in script call
File "scripts/locks/01global_lock_check.rpyc", line 13, in script call
File "scripts/locations/home/entrance/hallway/hallway.rpyc", line 71, in script call
File "scripts/locks/01global_lock_check.rpyc", line 13, in script call
File "scripts/locks/01global_lock_check.rpyc", line 13, in script call
File "scripts/locations/home/entrance/hallway/hallway.rpyc", line 71, in script call
File "scripts/locks/01global_lock_check.rpyc", line 13, in script call
File "scripts/locations/home/entrance/entrance.rpyc", line 224, in script call
File "scripts/locks/01global_lock_check.rpyc", line 13, in script call
File "scripts/locations/map/map.rpyc", line 1, in script call
File "game/scripts/script.rpy", line 83, in script
File "renpy/ast.py", line 928, in execute
File "renpy/python.py", line 2247, in py_exec_bytecode
File "game/scripts/script.rpy", line 83, in <module>
File "game/scripts/TributeMod.rpy", line 1886, in nt_load_fsm_data
File "game/scripts/core/systems/FSM/state_machine.rpy", line 246, in __repr__
File "game/scripts/core/systems/FSM/state_machine.rpy", line 356, in progress
File "game/scripts/core/systems/FSM/state_machine.rpy", line 147, in is_end_state
File "game/scripts/core/systems/FSM/state_machine.rpy", line 68, in __eq__
TypeError:
```