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j4yj4m

Forum Fanatic
Jun 19, 2017
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Do you have any idea how much that would cost or how much the file size of the game would balloon? After all you said professional quality.
Well, he was asking about things one would love to see. I'm fully aware that it won't happen. That said, game size etc. for the final version wouldn't be that much an issue, after all one would only download it once and they could of course simply do two versions, with or without audio or release the audio as seperate addon.

DC talked about in on stream in a similar way, just by the way. Not that he's against but it's just too expensive and he wouldn't want it done by amateurs. So yes, of course it won't happen but done really well it would be quite a unique feature.
 
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Jonboy80

Active Member
Dec 8, 2017
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Well, he was asking about things one would love to see. I'm fully aware that it won't happen. That said, game size etc. for the final version wouldn't be that much an issue, after all one would only download it once and they could of course simply do two versions, with or without audio or release the audio as seperate addon.

Actually, depending on how the Ren'py engine works, it's not that simple. He couldn't just yank the audio files out of the game and upload it as the No-Audio version. The game would error out whenever that audio should play. So, he'd have to remove the audio files AND spend time adjusting the code to not call for that file to play for each and every instance of spoken dialogue.
 
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Jonboy80

Active Member
Dec 8, 2017
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What I'd like to see is an ingame updater like Starship Inanna has. It's Ren'py, and rather than redownload the full game every single time an update comes out, you could update from within the game's main menu. this way, you only download the updated files and not the whole thing.
 

j4yj4m

Forum Fanatic
Jun 19, 2017
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Actually, depending on how the Ren'py engine works, it's not that simple. He couldn't just yank the audio files out of the game and upload it as the No-Audio version. The game would error out whenever that audio should play. So, he'd have to remove the audio files AND spend time adjusting the code to not call for that file to play for each and every instance of spoken dialogue.
I'm fairly sure they'd find a away around that. After all they managed to incorporate quite a bit of stuff which renpy isn't excatly made for, like certain minigames, etc. That said, it's purely hypothetical anyway.
 
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ivujs

New Member
Mar 18, 2019
2
1
just out of curiosity, did the last few releases kinda come out of nowhere with some bugs still to be fixed on the tracker or did they update it even right before the release?
 
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j4yj4m

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Jun 19, 2017
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just out of curiosity, did the last few releases kinda come out of nowhere with some bugs still to be fixed on the tracker or did they update it even right before the release?
It's the first time we've got the bug/issues section displayed in the tracker, so nobody really knows. They actually changed the procress every recent release, so we've had everything from "a couple of days at 99%" to "a longer time at 100%" etc. and this time it's certainly going to be different again.
 
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cacophony

New Member
Mar 30, 2018
11
1
I'm honestly debating on if to wait for the .5 update or not. Especially as we get more word about it.

Leaning more towards wait atm, Jenny isn't really one of the characters I'm really investing in/rooting for.
Me too. I've been waiting since v16 - can wait a little longer. Honesty, this is one of the best games, don't want it to lose it's impact. I'm leaning slightly towards not waiting.
 
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digestif

New Member
Aug 13, 2017
13
21
Actually, depending on how the Ren'py engine works, it's not that simple. He couldn't just yank the audio files out of the game and upload it as the No-Audio version. The game would error out whenever that audio should play. So, he'd have to remove the audio files AND spend time adjusting the code to not call for that file to play for each and every instance of spoken dialogue.
Just replace the actual voice-over files with files of a few milliseconds of absolute silence with the same filenames. Wouldn't make the game bigger by more than a few megabytes at best and wouldn't make ren'py freak out.
 
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