What are you talking about?Feels like major updates are now every other month. What's changed other than not committing to a deadline?
I am sure you have provided your services then for your valued insights and/or talked to Panda to back your claim.I've said it before and I'm gonna say it again, the bottleneck is neither art nor posing. It's coding. People falsely assume that it's a serialized workflow, where art and posing MUST be completed before coding can be done, but that's just plain false. It's parallelized, where the coders should be able to get the bulk of the work done with placeholder assets, and once the actual art and sequences are done, simply swap out the placeholders with the final products. There's no excuse for coding to be lagging behind so far.
So, you're free to provide your own uninformed opinions about the development process, but for some reason anybody else doing the same gets shut down? Nice hypocrisy there.I am sure you have provided your services then for your valued insights and/or talked to Panda to back your claim.
If not, well, no point being a know-it-all on a board that has no connection what so ever with the devs, is there? What you think is best without knowing anything on how the process is structured is kinda irrelevant. They feel the dev-cycle can be sped up by speeding up the art, so an artist is sought.
That doesn't make any sense whatsoever. Having more artists will create more of an art bottleneck? Having more artists will exacerbate the coding and posing bottleneck because you'll have all that finished art sitting around not being posed or added to the game because the coders and posers are falling behind.Besides, the game is increasing in size, with every update being bigger than the previous one. With every update introducing a new storyline also means increasingly more storylines need to be maintained, streamlined and expanded. Finding the right artist that can properly match the style will take time. If art isn't a bottleneck now, it will be once an artist is found.
NOWhen are we going to kick that burglar's ass that is raiding Erics house at night or atleast watch a good sleep assault with him and the mom...
I always assumed that the burglar was Eric. He has similar hair, and looks kind of fat. And why would he continually be going to the same house? We'll learn about it eventually, and maybe when that happens, the schedule will actually be changed up so he's not always in Eric's backyard if it's not Eric.When are we going to kick that burglar's ass that is raiding Erics house at night or atleast watch a good sleep assault with him and the mom...
Burglar = Eric's Dad (maybe)I always assumed that the burglar was Eric. He has similar hair, and looks kind of fat. And why would he continually be going to the same house? We'll learn about it eventually, and maybe when that happens, the schedule will actually be changed up so he's not always in Eric's backyard if it's not Eric.
Eric's Dad is a rock star off on tour, and the burglar has been striking random houses in the neighborhood. It is possible I suppose, but I'd wager its not.Burglar = Eric's Dad (maybe)
Burglar = Eric's MomBurglar = Eric's Dad (maybe)
That was also my thinking. The burglar was seen too often at Eric's house and no police report. But naturally it could be also that the game content is missingBurglar = Eric's Mom
Reasons: 1. There is no explanation on how she earns money to pay for things; 2. She is very fit and flexible, two traits that can be useful when breaking into a house; 3. Eric's Dad mailed Eric a letter when he could of just given it to Eric's mother (or left it inside the house) instead if he was the burglar; 4. The burglar keeps being seen entering their back-yard but there is no mention of things being stolen.