- Jan 21, 2022
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Well, it was more than simply minimizing the update into 2 points... but here were the original goals: #67,771. That all said - since that time and all that time means that there has been a lot more to the tech update (either in work or in scope) that originally expected.Oh, I fully expect it to have no new content.
And that's my point. For the longest time before the tech update began, the bottle neck was always the hand drawn art.
Now, the art has been (mostly?) completed, and the code / posing is going to be the bottle neck.
(I'm not sure why they cant figure out the rigging system for posing first, allowing the art assets to be worked on fully while the rest of the code is worked on, but that sounds like a project management failure)
But, unless my understanding is off, the entire point of the tech update was:
1) add wide screen
2) make the code more robust for adding new content.
#1 has largely been done, the assets ready to go, unless i'm mistaken?
#2... well, again, you can say it's 'done', but until you add new content, you really can't prove it was actually successful.
If they release the tech update with just wide screen, and it takes *another* 6 months to finally release Rhonda, then the tech update did nothing.
I hope I'm wrong. I hope it takes no more than a month and updates start flying out and they can prove the naysayers wrong.
But given it's taken them years on a Ren'py game, i'm not optimistic.
It will take much more than a month and updates will never be "flying out" for this product. Best you can hope is 3 months (2-5 months - about like it was before the tech update) on average after, whenever it is, the tech update is released and the bugfixes for it follow, before any content update.