MisterMeh

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Nov 3, 2020
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People defending patreon devs is always so funny to me.
For a large portion of them they'll do good work on a consistent schedule until they hit it big and then the milking begins while they kick back and relax. You'll be lucky to see them put out an update or two a year.
While it's true that SS has slowed down on updates quite significantly as of late, it's also hard to deny that the game isn't being worked on during that same time. I'm sure that I've stated this in multiple posts by now, but anyone can see the game being developed at least 3-4 times a week on average, and see the work that's being put into it to improve the over all experience.

It's hard to get a sense that DC is milking anyone when you can literally watch him build the game almost daily.

I honestly don't know how other developers handle their business, but are any of them doing weekly streams to show their fan base what's going on? Are those devs having regular communication though live streams, who have attempted to explain the process countless times? Are there other devs who offer the game for free on their sites for literally anyone?

I've looked into a few and I see that they have a monthly, to semi monthly update post for their backers.

Their games are behind a pay wall, with higher tiered editions for a few extra scenes and outfits.

A lot of these games use the 3D models and the assets that as I understand it, are majority bought from asset stores. This means that it's not just the dev working on the game, but everyone else (probably hundreds of model makers) who've created something they've used, that allows for that game to be made quicker.

AFAIK, SS is entirely the work of one artist who creates every single scene, character and pose from scratch, and I honestly would prefer it remain that way, to keep consistency throughout.

It's honestly a head scratcher when you (people in general) try and compare the work and scope of SS to other games who for all intents and purposes, have hundreds of people working on a single game, be it directly or indirectly.
 

D2K

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Aug 18, 2016
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While it's true that SS has slowed down on updates quite significantly as of late, it's also hard to deny that the game isn't being worked on during that same time. I'm sure that I've stated this in multiple posts by now, but anyone can see the game being developed at least 3-4 times a week on average, and see the work that's being put into it to improve the over all experience.

It's hard to get a sense that DC is milking anyone when you can literally watch him build the game almost daily.

I honestly don't know how other developers handle their business, but are any of them doing weekly streams to show their fan base what's going on? Are those devs having regular communication though live streams, who have attempted to explain the process countless times? Are there other devs who offer the game for free on their sites for literally anyone?
as of late is a funny way to say 3 years. he streams for 1 hour a day. night city productions (baal) streams 8+ hour days. not making it a pissing contest and he definitely works off stream, but the amount you see on a daily basis is extremely low on every standard.
 

Count Morado

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I have noticed that you tend to type a lot to say nothing substantial, like you think that extending basic sentences and being verbose makes your nonsense somehow true.
Your opinion of me does not change the fact you are incorrect in your assumption about the data. I would rather think that you weren't aware you were incorrect than the alternative that you are deliberately misleading others.

Again, as shown below - the dip that you mentioned happens every month and has nothing to do with either the abandoned flag or DC's regular end of month report.
 

Count Morado

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Poggersq

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May 2, 2022
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lets just say: the aftermath of the entire comments thread: someone went radio silence, and it ain't me.
 

MisterMeh

Member
Nov 3, 2020
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310
as of late is a funny way to say 3 years. he streams for 1 hour a day. night city productions (baal) streams 8+ hour days. not making it a pissing contest and he definitely works off stream, but the amount you see on a daily basis is extremely low on every standard.
My point is that he's one of very few creators (two I now know of) and the only one I know of so far, who's created this fairly large game from scratch, and communicates through his stream on a nearly daily basis. That alone is noteworthy. Adding in that his game is free is noteworthy as well.

And it's roughly an hour and a half of streaming, not an hour, on average if we're being specific.

We obviously both know that he works offline because there are areas of the game he prefers to keep from people to hide portions of the story line.

Is Night City Productions creating the assets themselves? Are they offering their game for free?

It's the combination of things I've mentioned in my previous post that make the game stand out, not just the streaming.
 
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