I don't get your point. You say it's totally OK to get wide-screen and removing of 95% content after 3 years of hold-on?
OK then.
so lets run a scenario that explains my thoughts:
you love a free2play game called
Galaxy of War: Spacerim and the game is nice and all, except its buggy as shit and the modding community for the game is the only reason you play the game because of badly coded the game was. Then Spacerim drops a FIXED edition that fixes the code and updates the visuals, adds brand new content but it breaks the mods (but you know the modding community can esily come back and mod the game). The other downside is you lost a lot of access to the
sidequests of the game even though all the ones you really liked were incomplete and no one in the community that actually gave money to the game wanted more of it. They just wanted redundant content for the same 3 sidequests when game
was updating regularly and everyone loved it so much. But the good news is you can just play vanilla GoW all you want and the mods work fine.
So uhh yeah. Seems alright to me. Finally fixed that shit code that caused my computer to scream in agony everytime I run it. I can actually play the story without getting softlocked. And i can just play the old version that im playing next to the new version side-by-side and, yeah the old versiomn is amateur shit. hopefully the dialogue is modded on the new one (which is obvious its meant to) they're going to college but the scene then shows (newly drawn by the way) kids getting off a schoolbus, sooo, again. Yes I think its ok that happened. Should've happened sooner but, you get what you pay for. Which is a dollar a month mostly.