This 'game' is a Visual Novel, and as such it requires the player to read the dialogue to determine what is going on and what needs to be done to proceed.
The dialogue between the Main Character and Diana, that leads to the MC needing to find a shovel, includes the following statements:
... I believe after reading them most people would of determined that there might be a shovel in the MC's garage at home, and that the MC needs to go home to check and return back to Diana if they find one.
... are pulling my leg here? Because nobody can't be this dumb.
The game needs a quest log to offer direction. You hit one key and it shows single sentences like this:
"Get shovel from your garage at home for work at Z."
"Get item X from location Y for character Z."
"Talk to X about Y for purpose of Z."
I shouldn't have to have a walk through open.
You shouldn't have to read through tons and tons of boring dialogue for 30 minutes to remember little details. There is also not enough pornographic content in the beginning of the game.
The game would be ten times better if you didn't have to retrieve items. I'd rather just do grinding instead of having to think too much.
Anyways, the women are all too fat & ugly in this game. I can't believe it's making $30k a month, that's insane.