Not true at all. We redid Jenny from the ground up, and that is why it took so long. Art was redone, sex scenes were redone, all the dialogue, posing and coding was redone from the ground up. As far as we can tell, it was treated just like any 'new' character story was. There's barely any old jenny content left.yeah exactly and remember jenny was just a rework so they didn't have to do everything new plus they only had to focus on one character and they had a couple weeks more time.
You can use the pregnax and cumdoom pills to respectfully increase/decrease your chance to get a kid. The player's pregnancy chance goes from 0, to 0.5 to 1.0, and can go above 1.0 if several pregnancy tries have failed in a row. You get the pills from a small questline at the clinic, unlocked pretty late in Diane's story.Woah, kids? Pregnancy actually does something? I didn't think it was added and they would get broken and I coudln't fuck them anymore, so before every ejaculation I'd smash the SAVE button and reload when they got pregnant. Damn I must be retarded.
The saving system has been reworked with save compat in mind. Before, the Machine objects were saved directly, which didn't leave much for expansion of those objects later on. Now, Machines are not saved directly, but every time a change happens on them, this change is recorded, and then played back when the save is loaded. Incidently, saves will now take a little bit longer to load (especially with logging enabled), but it's still very manageable (even with logging, it takes about 1.3 seconds to load a save, which is not bad really).Considering how the game is coded it will be fun to see the compatibility of the saves. Like the theory.
Do it like I did. I messaged DC, and linked him to my portfolio. After a few weeks, he took me into the team. Now, a very specific set of skills are required, as we're not looking for any writers, posers or coders as far as I know, and if you can't draw exactly like DC draws, it's going to be a resounding no from DC. You can still take a shot though.Hypothetically, if someone was interested in working with Dark Cookie, how might they go about doing that?
It's coming in 0.19. Pregnancies have been reworked to allow a fertility system specific to each machine.I'm pretty happy with the Pregnancy system as is - I kind of wish it was more than just random (fertility system would be nice); otherwise I like it.
To be fair till now no one could draw like DC does, thats why he even mentioned its hard to find someone that draws like him cause once you get used to a certain art style you can't change back again on demand its like your personal signature can't be changed once you used it for 20 years. It would be very hard to do so.Do it like I did. I messaged DC, and linked him to my portfolio. After a few weeks, he took me into the team. Now, a very specific set of skills are required, as we're not looking for any writers, posers or coders as far as I know, and if you can't draw exactly like DC draws, it's going to be a resounding no from DC. You can still take a shot though.
I wouldn't expect it before friday, so you may relax for now. Testing a little more is certainly preferable to even more bugs or locks.Come on cookie brains pick up the pace![]()
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''SOON'', could means two months or even latter LMAORunning gag on Discord is when someone ask about the release date!
Only valid answer by anyone: "SOON"
Yes but i counted on friday stream and discord how many times we get asked the release date i counted 94! And that happens daily once it reaches 80% or more.''SOON'', could means two months or even latter LMAO
It is 99%. Why are you trying to create an element out of nowhere? If it makes you happy then consider it as 90%.the tracker says 99% but we know that not true at all, at least they should put the tracker on 90%
since it takes a long time to fix the bugs, at least...
which makes you think I'm not considering 90% lol ?It is 99%. Why are you trying to create an element out of nowhere? If it makes you happy then consider it as 90%.
Better question is why you think reality is drama ?It is 99%. Why are you trying to create an element out of nowhere? If it makes you happy then consider it as 90%.
I was thinking more along the lines of sound design but if they aren't interested in improving that aspect of the game at this point then I'll look elsewhereDo it like I did. I messaged DC, and linked him to my portfolio. After a few weeks, he took me into the team. Now, a very specific set of skills are required, as we're not looking for any writers, posers or coders as far as I know, and if you can't draw exactly like DC draws, it's going to be a resounding no from DC. You can still take a shot though.
Reality? OK.Better question is why you think reality is drama ?
Most people who've ever touched a keyboard to program know that every bug they fix introduces the chance for more elements to break. It's the rule 0 of programming.
You do realize there's a massive difference between the precalculated nature of loading which happens in chunks often quickly loading frequently used assets first then storing in memory before passing the data for the executable and talking about "Bug fixes" right ?Reality? OK.
Bugfix is a task along with others. Just because it takes longer than other tasks doesn't decrease the whole progress bar to 90%.
Do you know why sometimes loading goes to 99 fast but takes more time to finish that 1%? I am being realistic here.
As for drama, you are right, people are trying to create drama here with giving false information about progress.