Map was very immersive; very detailed and true to the whole apocalyptic setting. A little concerned about optimisation and performance issues - especially if the map is expanded in the future -> already was making my computer work reasonably hard and the file size seemed disproportionately large compared to the amount of content. Guns felt responsive and dealt a reasonably amount of damage. Zombies didn't feel very threatening - but I thought the occasional lurching around unpredictably was a good start to a creating a more serious zombie threat. I can understand if the initial zombies are easy to kill, however I'd be very interested to see different types when this game is developed further. Movement felt quite slow at times, and I constant felt as though I was waiting for my stamina to recharge. Potentially an appropriate design choice for such an enclosed setting but I can see how I could quickly get very annoying doubling back to search a dozen hospital rooms for an item the player might have missed.