Version 1.1
Overall: While the art and Eri's design are good, this game contains exactly the wrong amount of gameplay (and it's all rng).
Good:
- Eri looks good, though that's the kind of thing which is apparent from the cover art. Still: sharp eyes, bob cut, and realistically-large breasts. Sign. Me. Up.
- The CGs are good.
- I particularly liked the notable use of condoms since Eri's supposed to be a pro after all.
Bad:
- There's a dumb ntr setting. It's not like ntr killed my father or anything, but this game's set-up lacks any creativity. You also need to skip over it each time you play, instead of being to jump straight into the action.
- This has exactly the wrong amount of gameplay. It'd be fine as a short, branching VN (or preferably CYOA). It'd also be fine as an SLG with periods of going to work (Eri's a pro, after all) or training the protagonist's loser penis between bouts. Instead, you have to skip through the intro every. single. time. then randomly click and hope you win. Lose, activate the cheat setting, repeat.
- As a cheeky-girl enthusiast, I feel this often leans more into "just abusive."
- There's no setting to switch to windowed mode.
- The gameplay is pure rng. There's no patterns to recognize or meta-progression to help you win; just randomly click. Concentration mode is nowhere near enough. The only way you can win is to first lose, then go into the settings menu and increase the time of the concentration gauge. It goes back to normal once you win though. You might not even know it's there, since most people will only visit the settings screen when they first start the game then never again.
- There are supposed to be five endings, but you'll likely only see two: regular loss and regular win. There's also ones for win- and lose-streaking, which are impossible and tedious, respectively.
Medium:
- The CGs don't always match the position you selected. It's somewhat understandable since they follow the format of Eri-dominant (big loss) to protagonist-dominant (big success) and it can be hard to think up a way for the protagonist to show dominance during a footjob, but even then there's no reason for [big success, side position] to actually be a carry position.
- The control scheme is inelegant. You use the mouse to start the game, then need to use arrows+enter to actually control it. All mouse or arrows+z/x would be better.