+ AI art, but stylistic and subsequently high 'finish', if a bit inconsistent
+ Fun, decent writing
+ Nice bg music, though maybe the transition is a bit sudden
+ Neat characters
+ Jigsaw puzzles (with an ezmode in case it's too annoying)
+ Collectibles for bonus 'assets'.
+ Trophy* catalogue as tips for progressing characters
- Still early in development and missing a lot of useful details
- Collectibles are neat, but poorly organised for visibility/access.
- Collectibles are also not particularly interesting to collect. Feels like just a thing that happens on the side while you ignore it.
- Occasionally some of the art will be a bit jank and it's a little bit of a killjoy.
~ Seems like a smaller game than previous titles. Whether or not this means more content per character, I don't know, but it would be fine even if not.
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I'll revise and update this as more goes on.
I was a fan of the previous game by this person, so I may have some bias, but it's a simple experience.
+ Fun, decent writing
+ Nice bg music, though maybe the transition is a bit sudden
+ Neat characters
+ Jigsaw puzzles (with an ezmode in case it's too annoying)
+ Collectibles for bonus 'assets'.
+ Trophy* catalogue as tips for progressing characters
- Still early in development and missing a lot of useful details
- Collectibles are neat, but poorly organised for visibility/access.
- Collectibles are also not particularly interesting to collect. Feels like just a thing that happens on the side while you ignore it.
- Occasionally some of the art will be a bit jank and it's a little bit of a killjoy.
~ Seems like a smaller game than previous titles. Whether or not this means more content per character, I don't know, but it would be fine even if not.
--------------
I'll revise and update this as more goes on.
I was a fan of the previous game by this person, so I may have some bias, but it's a simple experience.