NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
733
1,769
crimbus.png


Merr crimbus errybody! I used the halloween image to try and keep the sizes consistent, these feel about right for me height-wise, although I wouldn't argue if you felt like Sorbet should be taller or bluebell be shorter.

Coming up with christmas-themed outfits was probably the hardest of the holidays. Summer is bikinis/aloha shirts, valentines is red versions of their normal outfits, and halloween lets me just go crazy and do whatever, but christmas is a lot harder. Here's what the outfits are:

Angelica is santa
Bluebell is an elf
Cayenne's got a striped sweater (I couldn't think of anything else, it was probably a mistake since prompting it is pretty hard)
Riley's got a crop-top santa outfit, although Marlow's tail is blocking it
Marlow's a present, getting that bow on his dick is something I had to do manually
Helena's got a torn sweater that exposes her booba, alongside Khanna I might change this to a green version
Cinnamon and nutmeg are both wearing fake antlers. I know it doesn't work since they should have horns, but I wanted to do a rudolph-themed outfit for them and the nose just wasn't working out.
Sorbet actually had a high-collar green dress and earmuffs, but the earmuffs weren't working out so I switched to a winter coat + scarf.
Sharly had a blue babydoll, but since her valentines outfit is a red nightgown I felt they were too similar so she's got a winter coat too
Mary-Lou still needs her redesign, nudists just aren't a great canvas for costume ideas.
And Khanna's wearing a red leotard. I actually found a way to mess with her habit color so when I try switching her outfit to green I'll see about switching her to have a green habit too.


When will the next update come out?
... I don't know how I forgot about this post, sorry.
image.png

Currently I'm working on Hentai University v33. It was meant to be this month but a lot's gone wrong, my medication is out of stock and I've been jumping through hoops there, and the characters I decided to focus on for the update have a lot going against them. I go more in depth here:


I really like how Syrup Town lets me have a lot more freedom designing scenes, I never need to worry about a character not having the images to do a blowjob for example, but it does mean the scenes can end up feeling very samey if I'm not careful. HU's more complex image sets definitely forced me to be creative at times.

Trying to get creative scenes out of the AI really relies on good training data, so hopefully all the work I've done on polishing and cleaning images will pay off once the next model's done.

1731623568897095.png

Here's a few shots that aren't in the post above, thanks to everyone who's still waiting patiently!

sy-nun rev 2 (1).png sy-foxm rev 2 (28).png mew-1-0.png 603133-2172178112-_lora_Syuro v4-000040_0.9_, syuro, solo, sitting, happy, wide hips, thick th...png 603542-2278151157-_lora_Syuro v4-000040_0.9_, syuro, solo, lying, on back, legs spread, big an...png

And since I included snitties (snek tiddies) in the subscribestar post I'll put snick (snek dick) here
arbok (1).png
 

XoeSara

Member
Aug 11, 2018
311
178
NoodleJacuzzi
Decided to do some testing with the lora on Illustrious models.
You don't have permission to view the spoiler content. Log in or register now.
Last three were done with ControlNet Integrated Openpose. (NoobAI-XL ControlNet-OPENPOSE)
Models Tested:
Hassaku XL Illustrious v1.2 - Style
Obsession Illustrious (Noob AI Model) v3.1
ZUKI Cute ILL v2.5
footjob ones worked without any added tags.
 
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XoeSara

Member
Aug 11, 2018
311
178
NoodleJacuzzi
Decided to do some testing with the lore on Illustrious models.
You don't have permission to view the spoiler content. Log in or register now.
Last three were done with ControlNet Integrated Openpose. (NoobAI-XL ControlNet-OPENPOSE)
Models Tested:
Hassaku XL Illustrious v1.2 - Style
Obsession Illustrious (Noob AI Model) v3.1
ZUKI Cute ILL v2.5
footjob ones worked without any added tags.
You don't have permission to view the spoiler content. Log in or register now.
 
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DillowJx

New Member
Dec 5, 2021
1
1
Great job on your work! I think the game looks awesome, and I really hope you keep up with the development.

By the way, I ended up having some questions :

1. About the AI use: I noticed that some of the artworks of the same character have small inconsistencies. I know this would probably be fixed with something like Photoshop - just keeping one body for the different expressions. But the more I thought about it, the more it seemed too obvious. So, I was wondering — are you doing this to train the AI for it to achieve a more consistent style, or is this something that will be fixed in future end-versions of the game?
2. Do you plan on adding scenes of the futa Cast fucking the MC at some point? (btw, would love to see more Angelica content)
 
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nobody140

Member
Jan 6, 2021
136
51
In the future, are you ever gonna add a more "aggressive" or "dol" route. I mean like when Madam Sharly says you would use your pheromones to control the town. Or when Riley tries to goad you into forcing yourself on him. Would you add a route where you can do that?
 
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NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
733
1,769
All of you patiently waiting for the next update:

1731623568897095.png

Just thought I'd pop in on my birthday to say hi! I'm still working on Hentai University v33, medication issues are making every step really tough but I appreciate the patience.

To celebrate the occasion I think it's fitting I dump a stack of a bunch of the cast in their birthday suits!

sy-angelica (9).png sy-carpenter rev 2 (60).png sy-mesu rev 3 (19).png sy-fash (35).png sy-doe rev 2 (10).png

sy-wolf (11).png sy-shop rev 2 (29).png sy-sado rev 3 (2).png sy-nun (15).png sy-mommy (99).png

And the future seasonal cast members too because why not:

sy-bat nude (2).png sy-helper (1).png sy-mouse (1).png sy-shark (5).png
sy-bear (2).png sy-santa (2).png sy-turkey (1).png sy-monkey (3).png

In order they are autumn (goth bat/bear), winter (santa reindeer/goat boi helper), spring (mad hatter mouse/chubby turkey), and summer (tomboy shark/monkey)

The turkey girl definitely needs a redesign since prefect pony does not play nice with monotone bodies, and while Angelica is worth the effort to keep her whole body blue it's not a hill I want to die on for the turkey girl.

Honestly I may replace her with a bee since that's something this model can do:
misc-bee (2).png misc-bee (3).png

Originally I had planned for the spring seasonal cast members to be a honeybee and mantis/moth boi but fluffyrock couldn't get them looking right.

May I ask if you have posted your AI works on other image websites? I really like your works, but the games and posts are relatively scattered. I would like to focus on watching them
Not really, though I do semi-frequent image dumps in my discord server.

I think the first hangup for me there is I'm never really totally satisfied with an image enough to totally call it finished, I keep wanting to come back and touch up things or notice weird details, namely weirdness in the eyes, inconsistent finger/toe count, and belly fold lines being too large or looking unnatural.

The second is the size, I'm at about 20 gigs of just images in the training data folder, and that's the curated stuff. The folders of in-progress images or images I removed for having too many issues to justify fixing have way more. I passed over one million images generated a while back, mostly because I do very large batch jobs while I work on coding and on writing for syrup and HU.

The third is that especially when generating specifically for training data I generate some pretty out-there stuff, like shots for rainy of tentacles penetrating unusual areas, or with Syrup specifically the proportions making some folk uncomfortable. Those are along side random spontaneous ideas I have like img2img atlyss characters:

atlyss1.png atlyss5.png atlyss6.png atlyss7.png

Absolutely turbomaxing the thickness of shortstacks:

gardevoir1.png

Making training data for things the AI has trouble with like ass-to-ass stuff:

ass-to-ass201.png

Experimenting with dick designs and colors:

pokemon rev 2 (50b).png pop-3-dungeonStart.png

Or coming up with cryptid designs I could put into syrup town:

cryptid (2).png cryptid (3).png cryptid (4).png

Fourth is that because the barrier for entry to generating AI is so low, any place that doesn't ban it is probably going to be flooded so anything I post will be quickly buried.

Still though you raise a good point, maybe I should make some kind of bot that scrapes my discord and f95zone posts and uploads them to my index, like a "where is noodle now" sort of section so that people can know I'm still at work. I also need to make some kind of system for making easier posts as subscribestar makes doing inline images harder than here or on patreon.

NoodleJacuzzi

Decided to do some testing with the lora on Illustrious models.


Last three were done with ControlNet Integrated Openpose. (NoobAI-XL ControlNet-OPENPOSE)

Models Tested:

Hassaku XL Illustrious v1.2 - Style

Obsession Illustrious (Noob AI Model) v3.1

ZUKI Cute ILL v2.5

footjob ones worked without any added tags.
I like how some of those have some of that fluffy warm vibe that easyfluff had, I was sad to see it go when I switched to prefect pony, and feel like the images are, while higher quality, more "generic AI" vibe than what I got out of fluffyrock.

Still while I think they look nice I don't think I'd want to re-do the game's visuals again haha, I'd probably go insane. Thanks for letting me know how they look, I may test out illustrious models for other things in the future. I do need a new model for the locations anyways, something poppy and pastel.

Great job on your work! I think the game looks awesome, and I really hope you keep up with the development.


By the way, I ended up having some questions :


1. About the AI use: I noticed that some of the artworks of the same character have small inconsistencies. I know this would probably be fixed with something like Photoshop - just keeping one body for the different expressions. But the more I thought about it, the more it seemed too obvious. So, I was wondering — are you doing this to train the AI for it to achieve a more consistent style, or is this something that will be fixed in future end-versions of the game?

2. Do you plan on adding scenes of the futa Cast fucking the MC at some point? (btw, would love to see more Angelica content)
1. Yeah the small inconsistencies annoy me too, luckily because I switched models those will happen much, much less frequently. PrefectPony is a million miles better at getting details consistent than FluffyRock, plus I try to keep notes of when an image is looking off so I can try to fix it later.

Yes I am doing these to train a model, actually as I work on the game I'm also making guides like this one on how to use SDXL:



Which contains another guide to the model I used to generate the game's images as well:



At the very start of Syrup Town's development my strategy was exactly what you were thinking, where I just swapped the details that needed changing, but doing things the harder way means I have more variety in the training data, which (hopefully) means I'll eventually get really good consistency -and- a large variety of camera angles and scene diversity.

I plan on using this same model to make images for my other games in the future too, so even more variety means more things I can do, like how Rainy DayZ wants some really out-there concepts like sounding, futasub, and beast content.

2. I get asked this a lot and while I don't have a plan yet for how I'll implement it exactly, a lot of people have requested it so I'm working on a system that would let you filter out specific fetishes and am making sure to have a good amount of taker-pov images in the training data so I can do scenes like that. It also helps that I need a lot of those style of images for Rainy DayZ.

In the future, are you ever gonna add a more "aggressive" or "dol" route. I mean like when Madam Sharly says you would use your pheromones to control the town. Or when Riley tries to goad you into forcing yourself on him. Would you add a route where you can do that?
I don't think so, Hentai University has a much more forward protagonist so I have that as an outlet when I want to write that. Plus I find it refreshing to stick to the Syrup Town MC being a very chippy friendly fellow who's idea of getting tail ideally involves huffing fluff.

Adding in alternate routes is a pretty fair bit of rewriting, so if I'm going to do it, it should be to add in content that the main route can't otherwise get, like having a female protagonist.
 

XoeSara

Member
Aug 11, 2018
311
178
All of you patiently waiting for the next update:


Just thought I'd pop in on my birthday to say hi! I'm still working on Hentai University v33, medication issues are making every step really tough but I appreciate the patience.

To celebrate the occasion I think it's fitting I dump a stack of a bunch of the cast in their birthday suits!

View attachment 4428090 View attachment 4428091 View attachment 4428095 View attachment 4428094 View attachment 4428093

View attachment 4428100 View attachment 4428099 View attachment 4428098 View attachment 4428097 View attachment 4428096

And the future seasonal cast members too because why not:

View attachment 4428106 View attachment 4428108 View attachment 4428110 View attachment 4428112
View attachment 4428107 View attachment 4428111 View attachment 4428113 View attachment 4428109

In order they are autumn (goth bat/bear), winter (santa reindeer/goat boi helper), spring (mad hatter mouse/chubby turkey), and summer (tomboy shark/monkey)

The turkey girl definitely needs a redesign since prefect pony does not play nice with monotone bodies, and while Angelica is worth the effort to keep her whole body blue it's not a hill I want to die on for the turkey girl.

Honestly I may replace her with a bee since that's something this model can do:
View attachment 4428104 View attachment 4428105

Originally I had planned for the spring seasonal cast members to be a honeybee and mantis/moth boi but fluffyrock couldn't get them looking right.



Not really, though I do semi-frequent image dumps in my discord server.

I think the first hangup for me there is I'm never really totally satisfied with an image enough to totally call it finished, I keep wanting to come back and touch up things or notice weird details, namely weirdness in the eyes, inconsistent finger/toe count, and belly fold lines being too large or looking unnatural.

The second is the size, I'm at about 20 gigs of just images in the training data folder, and that's the curated stuff. The folders of in-progress images or images I removed for having too many issues to justify fixing have way more. I passed over one million images generated a while back, mostly because I do very large batch jobs while I work on coding and on writing for syrup and HU.

The third is that especially when generating specifically for training data I generate some pretty out-there stuff, like shots for rainy of tentacles penetrating unusual areas, or with Syrup specifically the proportions making some folk uncomfortable. Those are along side random spontaneous ideas I have like img2img atlyss characters:

View attachment 4428134 View attachment 4428135 View attachment 4428136 View attachment 4428137

Absolutely turbomaxing the thickness of shortstacks:

View attachment 4428142

Making training data for things the AI has trouble with like ass-to-ass stuff:

View attachment 4428133

Experimenting with dick designs and colors:

View attachment 4428145 View attachment 4428146

Or coming up with cryptid designs I could put into syrup town:

View attachment 4428139 View attachment 4428140 View attachment 4428141

Fourth is that because the barrier for entry to generating AI is so low, any place that doesn't ban it is probably going to be flooded so anything I post will be quickly buried.

Still though you raise a good point, maybe I should make some kind of bot that scrapes my discord and f95zone posts and uploads them to my index, like a "where is noodle now" sort of section so that people can know I'm still at work. I also need to make some kind of system for making easier posts as subscribestar makes doing inline images harder than here or on patreon.



I like how some of those have some of that fluffy warm vibe that easyfluff had, I was sad to see it go when I switched to prefect pony, and feel like the images are, while higher quality, more "generic AI" vibe than what I got out of fluffyrock.

Still while I think they look nice I don't think I'd want to re-do the game's visuals again haha, I'd probably go insane. Thanks for letting me know how they look, I may test out illustrious models for other things in the future. I do need a new model for the locations anyways, something poppy and pastel.



1. Yeah the small inconsistencies annoy me too, luckily because I switched models those will happen much, much less frequently. PrefectPony is a million miles better at getting details consistent than FluffyRock, plus I try to keep notes of when an image is looking off so I can try to fix it later.

Yes I am doing these to train a model, actually as I work on the game I'm also making guides like this one on how to use SDXL:



Which contains another guide to the model I used to generate the game's images as well:



At the very start of Syrup Town's development my strategy was exactly what you were thinking, where I just swapped the details that needed changing, but doing things the harder way means I have more variety in the training data, which (hopefully) means I'll eventually get really good consistency -and- a large variety of camera angles and scene diversity.

I plan on using this same model to make images for my other games in the future too, so even more variety means more things I can do, like how Rainy DayZ wants some really out-there concepts like sounding, futasub, and beast content.

2. I get asked this a lot and while I don't have a plan yet for how I'll implement it exactly, a lot of people have requested it so I'm working on a system that would let you filter out specific fetishes and am making sure to have a good amount of taker-pov images in the training data so I can do scenes like that. It also helps that I need a lot of those style of images for Rainy DayZ.



I don't think so, Hentai University has a much more forward protagonist so I have that as an outlet when I want to write that. Plus I find it refreshing to stick to the Syrup Town MC being a very chippy friendly fellow who's idea of getting tail ideally involves huffing fluff.

Adding in alternate routes is a pretty fair bit of rewriting, so if I'm going to do it, it should be to add in content that the main route can't otherwise get, like having a female protagonist.
reasonable. Bet you could still use it to make training data though.
teach the lora illustrious/NoobAI concepts that pony by default seems to have no knowledge of. So we can get that footjob scene you originally wanted :p
 
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Zaruhhh

New Member
May 14, 2023
2
1
Hello, I love this game and I love how the characters look, that's why I wanted to ask if anyone knows what the name of the AI that the creator uses is called?
 

NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
733
1,769
I was told my new medication should arrive on the 24th, I'll still be working until then since putting all my eggs in the "I hope they work/there are no delays" basket seems foolhardy. Thank you all for your continued patience.

Thankfully I still have scores of training data so I always have some things to serve as discussion topics. Here's some dicks!

As a part of the training data I want lots of variety, which starts with colors. Despite having these and other sets of colored genitals I'll need to go back at some point and tag every dick/glans color to improve the training data, otherwise the model will default too heavily to pink glans.
dicks (4).png dicks (6).png dicks (10).png dicks (11).png

Then here are some of the slightly weirder types as well, like cetacean/tapered dicks, spiked dicks, a knotted equine type, a longer foreskin one (I have quite a few of these but it's really hard to make look good), and one with a ball ring.
dicks (1).png dicks (12).png dicks (8).png dicks (7).png dicks (9).png dicks (2).png dicks (3).png dicks (5).png
And my best shots at a spiral/porcine type of dick as well. Really difficult since:
  1. Few people can agree on what a stylized version should look like
  2. Anatomically correct versions are personally really unappealing
  3. Mostly because of 1 and 2, there's practically no training data contained in pony for them.
Overall I think this is the style I like best. Still visibly spiraled but thick enough it looks enjoyable, as well as a retracted foreskin.
dicks (13).png dicks (14).png dicks (15).png dicks (16).png dicks (17).png

I wonder if Illustrious can do weird dicks better than Pony can? These aren't anything great and there's more than a few issues which really stick out when zoomed in but the goal for the base model is really just "here's the basic shape/colors you need to get right".

Unrelated but a bit ago I was worried nintendo would notice I'm basically using pokemon so I toyed with the idea of making fakemon instead, so here's a few:

First off are the really silly ones Fooba and Snitties
waifumon095.png waifumon112.png

Some attempts at starters, these are Cuntily & Cultily, Pyarna & Pyama, and Wadiva & Wadottess.
waifumon021.1.png waifumon022.1.png waifumon024.1.png waifumon025.1.png waifumon039.png waifumon040.png

And since there's an image limit here's just a few other designs I really like out of the bunch. These are...
The sassy twerking imp Chiikihorn
The lazy Plumpurr
The 4-armed Rushya
The slime-boobied Slombra
The anthropod (there's a version with a big plow-able hole on it somewhere in my files) Spysect
And the constantly masturbating Goonlop
wai-chiikihorn (1).png waifumon002.1.png waifumon046.png waifumon053.png waifumon059.png waifumon093.png
The fakemon dex idea hasn't really had the time it needs to flourish since it's not super high priority compared to Uni and Syrup Town, but there are a few other issues it faces:
  1. Three stage evos are pretty hard since my model is tuned pretty heavily to shortstacks. It's tough to make anything feel like a workable basic or stage-2, everything has a single-stage feeling to it. When I can make a 2-stage line, they very commonly just feel like a smaller and bigger version of the same design.
  2. AI's really tuned to working on human models, even the Syuro-trained LoRa can't undo the fact that when you ask for
  3. PonyDiffusion is really good but has a few issues that make it hard to generate fakemon in particular. Notably that horns seem to be mistagged in the training data, so the ones I know as 'curled horns' (which should be the circular type you'll see on sheep), 'curved horns' (the almost S shape demon girls have), 'cow horns' (the almost right-angle curved horns which start on the side of the head and point straight up), and 'ram horns' (which should start on the forehead and curve backwards without making a full circle) all sometimes give interchangable results.
  4. I only have so many ideas and I want to avoid too much overlap, so for example since I have Slombra's line I want to avoid another slime girl-esque fakemon unless it properly brings some new idea to the table.
I miss having energy when I get home, I want to feel the joy of development again... I know I'll get back to my old self eventually but I really hope it's soon.

Noodle, I have to ask something, and you may hate me for this.
What if you replaced the mad hatter mouse with the honeybee, so that spring's seasonal characters are the bird and the bee?
As much as I like the idea Mytalv brings up a good point, I want each seasonal pairing to have a character for carnivore and vegetarians so one of the two's gotta have a dick.

Besides that I'm not a big fan of the turkey's design so if anyone was to be replaced it'd be her and not the mouse.
But I'm also not super huge on the mouse either, it's quite the pickle.

Hello, I love this game and I love how the characters look, that's why I wanted to ask if anyone knows what the name of the AI that the creator uses is called?
There's a link to a guide in the second post and in the game's museum, best of luck with generation!
 
Last edited:

TeakOxls

Newbie
Apr 12, 2022
22
29
It feels weird seeing Lurantis, a through-and-through plant, with a fleshy, spiky dick. Not complaining, necessarily, just trying to get my brain to jive with it. That said, I love the fakemons, especially Spysect, Snitties, and Chiikihorn. (Also, looks like another gen where I take the grass starter. One day I will return to my Water-type roots.) As for the evo issue... Wadottess feels like the best solution I can come up with. Big qualitative changes while keeping juuust enough from the previous design that it feels related. Or just disregard humanoid bodies entirely, and embrace the Fooba.

Hmm... that is a pickle. Would it help to give the turkey some meat, with which to turn the tables and stuff others? I mean, obviously it'd fix the lack-of-carnivore issue, but would it make the design more appealing to ya? I can't say that I'd mind her either way, and it does still let the birds/bees idea flourish.
 

mytalv

New Member
Jan 4, 2025
4
5
I was told my new medication should arrive on the 24th, I'll still be working until then since putting all my eggs in the "I hope they work/there are no delays" basket seems foolhardy. Thank you all for your continued patience.

Thankfully I still have scores of training data so I always have some things to serve as discussion topics. Here's some dicks!

As a part of the training data I want lots of variety, which starts with colors. Despite having these and other sets of colored genitals I'll need to go back at some point and tag every dick/glans color to improve the training data, otherwise the model will default too heavily to pink glans.
View attachment 4465807 View attachment 4465809 View attachment 4465813 View attachment 4465814

Then here are some of the slightly weirder types as well, like cetacean/tapered dicks, spiked dicks, a knotted equine type, a longer foreskin one (I have quite a few of these but it's really hard to make look good), and one with a ball ring.
View attachment 4465804 View attachment 4465815 View attachment 4465811 View attachment 4465810 View attachment 4465812 View attachment 4465805 View attachment 4465806 View attachment 4465808
And my best shots at a spiral/porcine type of dick as well. Really difficult since:
  1. Few people can agree on what a stylized version should look like
  2. Anatomically correct versions are personally really unappealing
  3. Mostly because of 1 and 2, there's practically no training data contained in pony for them.

View attachment 4465816 View attachment 4465817 View attachment 4465818 View attachment 4465819 View attachment 4465820

I wonder if Illustrious can do weird dicks better than Pony can? These aren't anything great and there's more than a few issues which really stick out when zoomed in but the goal for the base model is really just "here's the basic shape/colors you need to get right".

Unrelated but a bit ago I was worried nintendo would notice I'm basically using pokemon so I toyed with the idea of making fakemon instead, so here's a few:

First off are the really silly ones Fooba and Snitties
View attachment 4465841 View attachment 4465842

Some attempts at starters, these are Cuntily & Cultily, Pyarna & Pyama, and Wadiva & Wadottess.
View attachment 4465824 View attachment 4465825 View attachment 4465826 View attachment 4465827 View attachment 4465828 View attachment 4465829

And since there's an image limit here's just a few other designs I really like out of the bunch. These are...
The sassy twerking imp Chiikihorn
The lazy Plumpurr
The 4-armed Rushya
The slime-boobied Slombra
The anthropod (there's a version with a big plow-able hole on it somewhere in my files) Spysect
And the constantly masturbating Goonlop
View attachment 4465822 View attachment 4465823 View attachment 4465830 View attachment 4465831 View attachment 4465832 View attachment 4465833
The fakemon dex idea hasn't really had the time it needs to flourish since it's not super high priority compared to Uni and Syrup Town, but there are a few other issues it faces:
  1. Three stage evos are pretty hard since my model is tuned pretty heavily to shortstacks. It's tough to make anything feel like a workable basic or stage-2, everything has a single-stage feeling to it. When I can make a 2-stage line, they very commonly just feel like a smaller and bigger version of the same design.
  2. AI's really tuned to working on human models, even the Syuro-trained LoRa can't undo the fact that when you ask for
  3. PonyDiffusion is really good but has a few issues that make it hard to generate fakemon in particular. Notably that horns seem to be mistagged in the training data, so the ones I know as 'curled horns' (which should be the circular type you'll see on sheep), 'curved horns' (the almost S shape demon girls have), 'cow horns' (the almost right-angle curved horns which start on the side of the head and point straight up), and 'ram horns' (which should start on the forehead and curve backwards without making a full circle) all sometimes give interchangable results.
  4. I only have so many ideas and I want to avoid too much overlap, so for example since I have Slombra's line I want to avoid another slime girl-esque fakemon unless it properly brings some new idea to the table.
I miss having energy when I get home, I want to feel the joy of development again... I know I'll get back to my old self eventually but I really hope it's soon.



As much as I like the idea Mytalv brings up a good point, I want each seasonal pairing to have a character for carnivore and vegetarians so one of the two's gotta have a dick.

Besides that I'm not a big fan of the turkey's design so if anyone was to be replaced it'd be her and not the mouse.
But I'm also not super huge on the mouse either, it's quite the pickle.



There's a link to a guide in the second post and in the game's museum, best of luck with generation!
The bird and bees thing is a pretty catchy idea. But if you do end up taking the mouse out for the bird and bees and giving the turkey dick idea could you perhaps change a different one of the seasons into a guy so we'll at least have two guys, dick is nice but as a gay guy boobs aren't.
 

NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
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It feels weird seeing Lurantis, a through-and-through plant, with a fleshy, spiky dick. Not complaining, necessarily, just trying to get my brain to jive with it.
Entirely reasonable. I'm not the authority on pokemon dicks (I hope...), I was mostly just throwing things at the wall to see what looked alright for training data. Before I can really think about what kind of pokemon has what kind of dick I need to know what kind of dicks are possible and look good. Sometimes ones I really like stand out, like roserade with a green medial-ringed cetacean penis:
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That said, I love the fakemons, especially Spysect, Snitties, and Chiikihorn. (Also, looks like another gen where I take the grass starter. One day I will return to my Water-type roots.) As for the evo issue... Wadottess feels like the best solution I can come up with. Big qualitative changes while keeping juuust enough from the previous design that it feels related. Or just disregard humanoid bodies entirely, and embrace the Fooba.
Ty for the feedback! I made quite a few in my main batch, here's a few more of them. One was me wanting a nido-esque gender differences mon, these are Brattibat (dom), Brattibat (sub), Macula (dom), and Macula (sub):
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I designed them as a female/male combo, but I also think it'd be neat if they weren't gender locked and there was a purple male and blue female one too.

Here's a front-facing and pregnant shot of Spysect:
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The evolution of Slombra, Slomask:
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Btw her and Slombra both craft their breasts out of slime, I wasn't sure how well that was conveyed in Slombra's shot.

A trio of more feral types since I felt I had too many humanoid designs, these are Cosmonet (pronounced Cosmo-neigh), Clumbruff, and Mesugato:
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I wanted to try a full chess inspired set, linking them together via making them all slime girls but all I have finished is Rookrock:
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Psychic orb lizards Galackseya and Galacktalia:
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Conveying size on a white background is pretty hard. I'd like to convey that Galacktalia is a lot bigger, but if I have too much white space in the training data shots it'll confuse the AI.

My brain was working overdrive as I tried to find some kind of way to work through some of my ideas. Past noodle just had a note saying "Make Mr. Mime sexy", here's Ms. Jester:
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And an alt design I was considering as making her limbless is pretty tough:
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And a few more misc designs. These are Spankee, Domasquita, Atlishtie (Evolution of Fooba), Celesteel, and the regional bird line. They only have the name Harpella in their notes, I think I ran out of steam before I figured out names for each of them.
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I also tried some really out-there designs, including an attempt at a mon inspired by diglet and dugtrio. These are Sedushroom and Sedushrio, but I might end up scrapping them as it's pretty obvious that it's tough to get them to actually look like a trio. Plus making them limbless is hard on its own.
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Floating orbs with sex organs, Blorb and Grorb.
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Maybe they'd be mons of their own? Or maybe this is what evolution stones could look like?

Anyways that's all the images I can fit in the limit while including the bumblebee boi. Shame, I was about to get to the weasel with an anus for a face.

When I have a little bit more time I've got a lot of designs left to cook in batch 2, and it'd be neat to put these fakemon designs into the game somewhere.

Hmm... that is a pickle. Would it help to give the turkey some meat, with which to turn the tables and stuff others? I mean, obviously it'd fix the lack-of-carnivore issue, but would it make the design more appealing to ya? I can't say that I'd mind her either way, and it does still let the birds/bees idea flourish.
The bird and bees thing is a pretty catchy idea. But if you do end up taking the mouse out for the bird and bees and giving the turkey dick idea could you perhaps change a different one of the seasons into a guy so we'll at least have two guys, dick is nice but as a gay guy boobs aren't.
I did some design design exploration, I couldn't think of a design to replace the turkey yet, working with birds is hard...

But rather than adding a bee girl, what if it was a bumblebee boi?

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And some bumblebutt to help sell the idea:

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I'm not particularly attached to the doormouse either. He was originally going to be a crimbus character visually inspired by Scrooge, but I realized Reindeer Santa managing a whole team of chubby femboy goats was a better idea.

Since he'd replace the mouse I tried giving him the mouse's sexual gimmick, that being small peen with beeg balls, but I also think he looks pretty cute with a tiny pecker. Plus I can just use the big ball micropenis concept for the goat boi.

I wonder what it means about me that I can come up with cute boys more easily than I can come up with mommy milker designs? :/
 

mytalv

New Member
Jan 4, 2025
4
5
I did some design design exploration, I couldn't think of a design to replace the turkey yet, working with birds is hard...

But rather than adding a bee girl, what if it was a bumblebee boi?

View attachment 4479082 View attachment 4479083

And some bumblebutt to help sell the idea:

View attachment 4479084

I'm not particularly attached to the doormouse either. He was originally going to be a crimbus character visually inspired by Scrooge, but I realized Reindeer Santa managing a whole team of chubby femboy goats was a better idea.

Since he'd replace the mouse I tried giving him the mouse's sexual gimmick, that being small peen with beeg balls, but I also think he looks pretty cute with a tiny pecker. Plus I can just use the big ball micropenis concept for the goat boi.

I wonder what it means about me that I can come up with cute boys more easily than I can come up with mommy milker designs? :/
Those bumblebee designs are so good, can't wait to see what you settle on.
 

TeakOxls

Newbie
Apr 12, 2022
22
29
Hilariously, I'd almost suggest swapping those two poké-plant penises, so that Roserade gets the barbed/thorny one. Feels flavorful, even if the one you have looks great. Also, while there's good odds it's outside the reach of the generator, I feel like a pregnant Spysect would likely have a swollen abdomen rather than a swollen... abdomen. Describing tauric anatomy is hard. (And yeah, it was pretty clear that the boobslime duo make their boobs out of slime. :p)

Bee boi is also a great option! I love all three of those shots, and while the 'tiny cock, huge balls' version is definitely my favorite, I'd be okay with it being used for the goats instead. (Both would be my preferred choice, but variety is probably the right call.)

As for the new Noodlemons:
- Blue Macula is great, but has so much going for it that purple Macula feels outshined.
- Slomask is a great evolution on Slombra's design, could be a second or third stage, if you wanted.
- Ferals aren't so much my thing, but the names are solid.
- Rookrock has a lot going on. Love the concept, head, hair, huge hands, and breastplate. The melding of brown/green slime could be smoother.
- Galackseya and Galacktalia feel like their names are backwards. Solid designs, though it'd be nice to see slightly more change in the main body. (Maybe have the first stage be fully flat-chested?)
- Ms Jester? You fully succeeded at the assignment. The limbless version is definitely cooler, but you could just keep both and make the two be different 'forms'?
- Love Spankee. Domasquita is solid, though the bald+ponytail feels strange. Atlishtie is a very good evo for Fooba.
- . Design is good, though.
- Tombird, Harpella, Siwren.
- I really like Sedushroom and Sedushrio, but I get it if the latter is too tough to generate. I'd suggest not throwing the baby out with the bathwater, though, Sedushroom is solid on her own.
- 10/10. Beauty in simplicity.

Alright, lightning-round over. I'd say that with the newly expanded roster, my top ten are probably, in order, Blorb, Spankee, Ms Jester, Rookrock, Blue Macula, Chiikihorn, Spysect, Sedushroom, Snitties, and Plumpurr. You may be working with limited tools, but you're putting out some pretty fantastic concepts and designs. Now, if anyone needs me, I'll be designing my hypothetical Blorb breeding ranch.
 
4.20 star(s) 17 Votes