- May 20, 2019
- 724
- 1,720
I'm back to full health and working again!
v2 Will have a lot of fixes. Lots of bugs have been found, like Sprigattito's cards not appearing on carnivore mode. Thank you to everyone who's found some!
I mentioned it before but I'm training an SDXL lora so that I don't have to go through the process of generating on easyfluff before using img2img everything when trying to generate non-furry images. Though making a style LoRa off AI-generated images is difficult because feeding the images back through the AI leads to small errors piling onto each other.
Still, here are some of the training data pieces that came out very nice, including some random mothmans design I made when on a cryptid fix:
The style would mainly be used for syrup town's non-furry version, so most of the images in the training data are of the game's cast, though I could also see myself using it for future games so I'm including lots of other concepts too. Still, there's a lot of cleanup work required, style loras demand hundreds of images.
The images came out a mess because easyfluff is an SD1.5 lora, so lower quality, so I generated images in SDXL:
And stole the hands to use in easyfluff. It's not perfect though:
I haven't really bothered recoloring the human bits like dicks n such in images but if I'm gonna add headpats I'll absolutely need to add a system that lets me account for player skin colors. I edited this choco version of the hand, here's how it looks:
Thank you for the suggestion! I hadn't considered either, but they definitely would fit as a splash of romance in some later scenes.
I'll do plenty more with shortstacks in the future, they're an underexplored niche that I really like. What you're describing sounds a little like some of my other games, but I'd like syrup town to have it's own identity so I don't plan to have TF stuff here.
I did all the costumes all at once so yes, the pregnancy costumes are unlocked early. I didn't want to confuse players by having the content locked away impossible to unlock. In a future version they'll be unlockable proper when you actually impregnate the cast.
Originally Sorbet the wolf girl would have had a canine pussy, but I decided against it because the AI would constantly draw it upside-down when viewed from the front. It was a real headache...
I still have some of the images I planned to use, albeit ones done in the older more cartoony style the game had when I was using the Fluffyrock model. Here's one:
Really it's the pocketmanz's names that I should probably change. I had fakemon names to attach to them but I opted to just censor them instead for the final release.
v2 Will have a lot of fixes. Lots of bugs have been found, like Sprigattito's cards not appearing on carnivore mode. Thank you to everyone who's found some!
I mentioned it before but I'm training an SDXL lora so that I don't have to go through the process of generating on easyfluff before using img2img everything when trying to generate non-furry images. Though making a style LoRa off AI-generated images is difficult because feeding the images back through the AI leads to small errors piling onto each other.
Still, here are some of the training data pieces that came out very nice, including some random mothmans design I made when on a cryptid fix:
The style would mainly be used for syrup town's non-furry version, so most of the images in the training data are of the game's cast, though I could also see myself using it for future games so I'm including lots of other concepts too. Still, there's a lot of cleanup work required, style loras demand hundreds of images.
Handholding would probably kill me if I tried to do it with easyfluff. Headpats are more doable so I gave them a shot.i just what to be able to pet and hold hand with the cast after you know and fucked them enough.
The images came out a mess because easyfluff is an SD1.5 lora, so lower quality, so I generated images in SDXL:
And stole the hands to use in easyfluff. It's not perfect though:
I haven't really bothered recoloring the human bits like dicks n such in images but if I'm gonna add headpats I'll absolutely need to add a system that lets me account for player skin colors. I edited this choco version of the hand, here's how it looks:
Thank you for the suggestion! I hadn't considered either, but they definitely would fit as a splash of romance in some later scenes.
The non-furry version is just a toggle at the title screen that replaces the cast's images with non-furry ones. There's no exclusive characters and it's a cosmetic detail only. I tried to carry over any details from the furry version for each character I could. Things like animal ears and tails would confuse the AI, so only some details, like canine dicks, carried over, that's why Angelica and Riley still have knotted members.I've only tried v1 so far a few weeks ago, but noticing the new non-furry characters, or version? I can't help but hope maybe there is content where human characters come to the village, or are already there, should be immune since they are human, but that start to be affected go into heat and turn into furries over time. Grow animal parts as they change and so on. Really great if the player has some control over how it happens with items or something too, in case some just don't want that to happen. Like extra strong pheromone enhancer or somesuch. Could be great for some fun plot lines, where they notice, try to deal with the changes and so on.
Also wouldn't mind being able to start with all one gender and the items making it bridge over at a player's choice. Maybe they want nearly all female, but turning some futa, or male, happening during a play though might be fun! *would love a few growing multi boobies if they get preggy too.* ^^
There is the one image preview with a human female futa with a dog cock, so maybe it already has some content like this? Suppose I'll have to try it out and see ^^ The only thing I did find a bit curious in V1, is that you can select their look, even pregnant right away, feels like that should be something that happens during gameplay and likely after you have had sex with them. Could be since it's early version so most stuff is just unlocked for testing?
Anyway, really cute and fun so far, thank you for making it ^^
I'll do plenty more with shortstacks in the future, they're an underexplored niche that I really like. What you're describing sounds a little like some of my other games, but I'd like syrup town to have it's own identity so I don't plan to have TF stuff here.
I did all the costumes all at once so yes, the pregnancy costumes are unlocked early. I didn't want to confuse players by having the content locked away impossible to unlock. In a future version they'll be unlockable proper when you actually impregnate the cast.
Ty, these will be fixed up in V2!A few bugs to report.
- The first Tarot card and last three P*kem** cards (Sprigatito's line) don't appear with Carnivore mode on.
- The Jiggies for completing the Pok***n and Tarot collections appeared in my collection along with Jasper's butt on the first day.
- Two of the Vegetarian Jiggies don't drop, even in 'omnivore' mode.
- Couple typos in the last Riley scene, 'slightest bit of gove', and 'andhe sinks'.
- More feedback than a 'bug', but it'd be nice to have a Gallery section for 'neutral' events, like the fairy and mushroom.
Loving the game so far, and definitely looking forward to more!
Whoops, that's a mistake. I actually wrote up the bio and notes for this game's f95zone post a few months before actually posting the game. I don't think the AI-CG tag was a thing back then, which is why the thread didn't have it for a few days after first release too.Which character? Every character in the logbook has a human pussy. The only animal pussies I've seen are on a tarot and two of the mon cards.
Originally Sorbet the wolf girl would have had a canine pussy, but I decided against it because the AI would constantly draw it upside-down when viewed from the front. It was a real headache...
I still have some of the images I planned to use, albeit ones done in the older more cartoony style the game had when I was using the Fluffyrock model. Here's one:
I could edit it if people wanted but they're already called Pocketmanz, Teak just censored the name.NoodleJacuzzi I think we should just call them PocketMates. Or Pornmates. idk, something something.
Really it's the pocketmanz's names that I should probably change. I had fakemon names to attach to them but I opted to just censor them instead for the final release.