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NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
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1,727
I'm back to full health and working again!

v2 Will have a lot of fixes. Lots of bugs have been found, like Sprigattito's cards not appearing on carnivore mode. Thank you to everyone who's found some!

I mentioned it before but I'm training an SDXL lora so that I don't have to go through the process of generating on easyfluff before using img2img everything when trying to generate non-furry images. Though making a style LoRa off AI-generated images is difficult because feeding the images back through the AI leads to small errors piling onto each other.

Still, here are some of the training data pieces that came out very nice, including some random mothmans design I made when on a cryptid fix:

02184-2146615131-score_9, score_8_up, score_7_up, score_6_up, score_5_up, score_4_up,   _lora_...png 02445-3821605076-score_9, score_8_up, score_7_up, score_6_up, score_5_up, score_4_up,   _lora_...png 02289-3516886946-score_9, score_8_up, score_7_up, score_6_up, score_5_up, score_4_up,   _lora_...png 02127-2854712892-score_9, score_8_up, score_7_up, score_6_up, score_5_up, score_4_up,   _lora_...png 02259-3516886946-score_9, score_8_up, score_7_up, score_6_up, score_5_up, score_4_up,   _lora_...png

The style would mainly be used for syrup town's non-furry version, so most of the images in the training data are of the game's cast, though I could also see myself using it for future games so I'm including lots of other concepts too. Still, there's a lot of cleanup work required, style loras demand hundreds of images.

i just what to be able to pet and hold hand with the cast after you know and fucked them enough.
Handholding would probably kill me if I tried to do it with easyfluff. Headpats are more doable so I gave them a shot.

The images came out a mess because easyfluff is an SD1.5 lora, so lower quality, so I generated images in SDXL:

701345-2857507491-score_9, score_8_up, score_7_up, score_6_up, score_5_up, score_4_up,  _lora_...png

And stole the hands to use in easyfluff. It's not perfect though:

02173-3761786490-best quality, _lora_Syuro v4-000040_0.7_, syuro, solo, anthro, sitting, sprea...png

I haven't really bothered recoloring the human bits like dicks n such in images but if I'm gonna add headpats I'll absolutely need to add a system that lets me account for player skin colors. I edited this choco version of the hand, here's how it looks:

02199-1792983277-best quality, _lora_Syuro v4-000040_0.7_, syuro, solo, anthro, sitting, sprea...png

Thank you for the suggestion! I hadn't considered either, but they definitely would fit as a splash of romance in some later scenes.

I've only tried v1 so far a few weeks ago, but noticing the new non-furry characters, or version? I can't help but hope maybe there is content where human characters come to the village, or are already there, should be immune since they are human, but that start to be affected go into heat and turn into furries over time. Grow animal parts as they change and so on. Really great if the player has some control over how it happens with items or something too, in case some just don't want that to happen. Like extra strong pheromone enhancer or somesuch. Could be great for some fun plot lines, where they notice, try to deal with the changes and so on.

Also wouldn't mind being able to start with all one gender and the items making it bridge over at a player's choice. Maybe they want nearly all female, but turning some futa, or male, happening during a play though might be fun! *would love a few growing multi boobies if they get preggy too.* ^^

There is the one image preview with a human female futa with a dog cock, so maybe it already has some content like this? Suppose I'll have to try it out and see ^^ The only thing I did find a bit curious in V1, is that you can select their look, even pregnant right away, feels like that should be something that happens during gameplay and likely after you have had sex with them. Could be since it's early version so most stuff is just unlocked for testing?

Anyway, really cute and fun so far, thank you for making it ^^
The non-furry version is just a toggle at the title screen that replaces the cast's images with non-furry ones. There's no exclusive characters and it's a cosmetic detail only. I tried to carry over any details from the furry version for each character I could. Things like animal ears and tails would confuse the AI, so only some details, like canine dicks, carried over, that's why Angelica and Riley still have knotted members.

I'll do plenty more with shortstacks in the future, they're an underexplored niche that I really like. What you're describing sounds a little like some of my other games, but I'd like syrup town to have it's own identity so I don't plan to have TF stuff here.

I did all the costumes all at once so yes, the pregnancy costumes are unlocked early. I didn't want to confuse players by having the content locked away impossible to unlock. In a future version they'll be unlockable proper when you actually impregnate the cast.

A few bugs to report.
- The first Tarot card and last three P*kem** cards (Sprigatito's line) don't appear with Carnivore mode on.
- The Jiggies for completing the Pok***n and Tarot collections appeared in my collection along with Jasper's butt on the first day.
- Two of the Vegetarian Jiggies don't drop, even in 'omnivore' mode.
- Couple typos in the last Riley scene, 'slightest bit of gove', and 'andhe sinks'.
- More feedback than a 'bug', but it'd be nice to have a Gallery section for 'neutral' events, like the fairy and mushroom.

Loving the game so far, and definitely looking forward to more!
Ty, these will be fixed up in V2!

Which character? Every character in the logbook has a human pussy. The only animal pussies I've seen are on a tarot and two of the mon cards.
Whoops, that's a mistake. I actually wrote up the bio and notes for this game's f95zone post a few months before actually posting the game. I don't think the AI-CG tag was a thing back then, which is why the thread didn't have it for a few days after first release too.

Originally Sorbet the wolf girl would have had a canine pussy, but I decided against it because the AI would constantly draw it upside-down when viewed from the front. It was a real headache...

I still have some of the images I planned to use, albeit ones done in the older more cartoony style the game had when I was using the Fluffyrock model. Here's one:
120636-1700648304-_lyco_Syuro v4-000040_0.9_, syuro, anthro, wolf, canine, canid, pink fur, wh...png

NoodleJacuzzi I think we should just call them PocketMates. Or Pornmates. idk, something something.
I could edit it if people wanted but they're already called Pocketmanz, Teak just censored the name.

Really it's the pocketmanz's names that I should probably change. I had fakemon names to attach to them but I opted to just censor them instead for the final release.
 
May 5, 2023
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Originally Sorbet the wolf girl would have had a canine pussy, but I decided against it because the AI would constantly draw it upside-down when viewed from the front. It was a real headache...
Ah that's disappointing. No animal pussy at all then. :(
And "plap plap get pregnant" personally takes priority over looks for Angelica, so that leaves only Nutmeg and Riley for animal bits representation. (At least she will be able to properly rock her bitch breaker when female MC content is added.)

Pregnancy stuff is planned. The vegetarian route will have a group ending where all the girls end up pregnant
Specifically I plan to do the first and third there. Characters will have their own ending where you marry them, giving them a collar and getting a wedding scene. Beyond that the vegetarian cast will be involved with a fruit that leads to easier pregnancy and the vegetarian route ending is a harem one where you impregnate all the girls. The carnivore one is where you work with a local fertility spirit and involves you using a set of special toys on the male cast before becoming a sort of worshiped fertility spirit yourself.
So do these mean that the harem route is exclusive to Vegetarian and Omnivore players will only be able to pick a single girl to marry rather then being able to knock them all up?
 
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NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
727
1,727
Ah that's disappointing. No animal pussy at all then. :(
And "plap plap get pregnant" personally takes priority over looks for Angelica, so that leaves only Nutmeg and Riley for animal bits representation. (At least she will be able to properly rock her bitch breaker when female MC content is added.)



So do these mean that the harem route is exclusive to Vegetarian and Omnivore players will only be able to pick a single girl to marry rather then being able to knock them all up?
Agreed on the pussy variety front. I like having options, just like I like having weird dicks. It's still possible to do for short one-off scenes, even for bipedal characters so long as they're always generated facing away from the viewer to avoid the upside-down issue. But for a main character like Sorbet, it was causing too many issues.

As for endings each character (boys and girls alike) will have a dedicated marriage ending where you tie the knot (metaphorically speaking of course) with them. (Nutmeg and Cinnamon share their marriage ending)

All of the vegetarian cast (Sorbet, Sharly, Mary-Lou, Khana, and Angelica/Bluebell/Cayenne if they have vagoos) will appear in a group ending where you give them special fruits which supercharge their heat impregnate them. This is the vegetarian route.

All of the carnivore cast (Riley, Marlow, Nutmeg, Helena, and Angelica/Bluebell/Cayenne if they have dicks) will appear in a group ending where a nature spirit gives you special artifacts which happens to be big ol' buttplugs, I'm not totally set on the exact specifics there yet. This is the carnivore route.

Omnivore players will be able to do all of the above, they aren't locked out of any content, ever. And after getting an ending you get a credits scene and then rewind so that you can get all of the other content. The whole format is mostly lifted from another of my games, Hentai University. I hope that clears it up for you.
 
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Theovonpapen

Active Member
Sep 2, 2020
695
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I could edit it if people wanted but they're already called Pocketmanz, Teak just censored the name.

Really it's the pocketmanz's names that I should probably change. I had fakemon names to attach to them but I opted to just censor them instead for the final release.
Speaking of fakemons, to what extend is the consideration of non-Nintendo pokemons considered? Like say, Pokemon Uranium, Insurgence, Rejuvenation etc. It's probably a hard ask as these are very much outside the NSFW sphere.

As for the naming convention, you can probably nickname the pocketmanz. Eon the Eevee/X-eon, Zor the Zorua/Zoroark, Sparky the Pikachu, Rio the Riolu/Lucario, the nicknames may probably not be as cheesy as my suggestions, but something that's clear who they are/something that one could think of a nickname on the spot for the specific species.

Edit: As for the PM dungeon game, would the gameplay be similar to Slime Girl Caverns (a sort of "wing it" progression), Corruption of Champions (home base with several paths to go from) CoC2 (same as the first, but with a compass that allows backtracking), or will it reuse the gameplay from Syrup town and Hentai University.
 
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fomi

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Sep 8, 2019
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I am wondering if there is a roadmap for the main character to have a vagina instead of male genitals? I don't intend to rush you, just curious. Did I perhaps miss a post about that here somewhere?
 

Travalisfox

New Member
Oct 19, 2017
9
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I'll do plenty more with shortstacks in the future, they're an underexplored niche that I really like. What you're describing sounds a little like some of my other games, but I'd like syrup town to have it's own identity so I don't plan to have TF stuff here.
Hmm.. I mean, don't be confused that I'm suggesting an entire mode filled with humans to TF into furries. But I do feel that having an inclusion among all the furries of just one or two humans, with their own unique TF type storylines, would add a lot of value and interest gameplay wise overall, without it feeling like TF is the game's main focus.
 
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Jul 3, 2023
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a question when there will be a new game update made me quite short and very interesting at the same time, the truth is I would like to be able to continue playing it
 

Theovonpapen

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Sep 2, 2020
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You know, the fishing goddess is an interesting NPC to adapt into a full character. Something like catching enough fishes to open dialogue that can lead to more scenes.
 

NoodleJacuzzi

Active Member
Game Developer
May 20, 2019
727
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Hello hello!

So, after deciding I quite like the look of the non-furry version I've spent about a week working on an SDXL lora that would let me replicate the look without needing to generate in easyfluff first.

Every version I make it felt like I was one step away from figuring things out, I'd just need to touch up one more image, tweak one more setting, try one more thing... All for the sake of making the workflow as simple as getting the lora and using and wham bam done. But no matter what I do it's still not as good as using the syuro lora as a cleanup step :/

Over the week I curated, polished, redrew, etc over 2600 images, filtered out to select just the ones I liked best, and repeated until I'd created over 60 safetensor files based on them, I'm calling it done here. It'd be nice if the museum's guide could just be as simple as "get the lora, use hires fix, done" but c'est la vie.

Here's the last version for now of the syrup lora if anyone wants to use it, the activation keyword is "syuro". I mixed it with a fiinel lora for stability:


Here's the unmixed version as well, best used at strength 0.8:


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The use of my lora on the first pass allows me to get the more complex shots I'm looking for:

compare2a.png

Then the syuro lora img2img cleans things up:

compare2b.png

As compared to just using the syuro lora by itself:

compare2c.png

From here bob's your uncle, explore around as you please. A few extra notes:

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To be honest I wish I could make an SDXL model for the furry version too. Things like decent-looking paws, footjobs, multi-character scenes, they're all doable on SDXL but easyfluff just won't play nice with them.

Here's some shots I'm quite chuffed with overall:

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If you want to take the model and use it, feel free! I think it'd be neat to have more lewd games out in the world, especially ones with shortstack girls.
However keep in mind that even though the model was trained on AI-generated assets, those assets were themselves trained by AI trained on (probably) stolen work.

This whole dalliance started with me trying to get a decent footjob out of easyfluff, which just didn't end up happening. I procrastinated reworking Sharly's plotline to work on this...
But thank you all for your patience so far! With my work on the lora on hold I'll get back to working on hentai university and syrup town! I already have the next images done for the repeatable scenes for Riley and Sorbet, as well as an additional scene for each of Angelica, Bluebell, and the fox twins. It's just sharly giving me trouble now.

syrupPreview.png

Speaking of fakemons, to what extend is the consideration of non-Nintendo pokemons considered? Like say, Pokemon Uranium, Insurgence, Rejuvenation etc. It's probably a hard ask as these are very much outside the NSFW sphere.

As for the naming convention, you can probably nickname the pocketmanz. Eon the Eevee/X-eon, Zor the Zorua/Zoroark, Sparky the Pikachu, Rio the Riolu/Lucario, the nicknames may probably not be as cheesy as my suggestions, but something that's clear who they are/something that one could think of a nickname on the spot for the specific species.

Edit: As for the PM dungeon game, would the gameplay be similar to Slime Girl Caverns (a sort of "wing it" progression), Corruption of Champions (home base with several paths to go from) CoC2 (same as the first, but with a compass that allows backtracking), or will it reuse the gameplay from Syrup town and Hentai University.
It really comes down to whether they generate or not. I'm using Easyfluff, so most marine pokemon are a huge pain. And there are tons of popular species like Celebii that don't generate at all, so obscure fakemons are almost certainly not feasible. Improving and training loras is a huge rabbit hole, so I am trying to be satisfied with what I have, which means I'm pretty limited.

I actually did have a set of nicknames, like Rio, but I was worried they'd be cringe, so I went with the censored ones instead. I should have stood my ground!

The dungeon was a very experiment, you just click on a space, see there's a pocketman to fight, you'd expend an energy of the type that beats it and get a victory image or surrender and get a defeat image. It'd be neat to see it expand to the levels of either of those games but that's quite the bit of feature creep that'd slow down development.

I am wondering if there is a roadmap for the main character to have a vagina instead of male genitals? I don't intend to rush you, just curious. Did I perhaps miss a post about that here somewhere?
No roadmap, sorry. To be frank it's even more work than the non-furry version was, nearly the entire game would need to change.
I laid the groundwork for the pussy version by making sure all clothes have a non-dick version and coding it in, but I don't have any ideas when I might actually do anything with it. Doing female POV stuff with easyfluff is extremely hard, oftentimes I'll need to build the image myself out of photoshopped pieces and use img2img to assemble the image.

Hmm.. I mean, don't be confused that I'm suggesting an entire mode filled with humans to TF into furries. But I do feel that having an inclusion among all the furries of just one or two humans, with their own unique TF type storylines, would add a lot of value and interest gameplay wise overall, without it feeling like TF is the game's main focus.
Maybe, but for one thing the model I use to generate humans is very visually different from the one I use to gen furry characters. Plus I'd like to make more shortstack games in the future, mainly using SDXL's AutismMix model, so I can move away from the furry model's heavy amount of limitations.

Thats a damn shame.
It's not a limitation of the AI or anything, the AI can do full proper futanari, it's entirely a matter of my own tastes. I just like my girls to have perineums.

I've laid out my entire workflow for generating and creating images, and since you'd have access to the same model I use, you could use SDXL's inpainting to give them pussies yourself. I generated one for you, here you go:

13879-2508406413-score_9, score_8_up, score_7_up, score_6_up, score_5_up, score_4_up,  _lora_S...png

Will there be any pussy sex? So far I have only seen anal.
xxxthrowawaypornxxx covered it already but I will say the fact that there isn't any yet actually surprised me. It won't be uncommon in the game, the fact that it isn't already in the game is just pure luck, since I picked an anal-focused girl for the first release.

You know, the fishing goddess is an interesting NPC to adapt into a full character. Something like catching enough fishes to open dialogue that can lead to more scenes.
I didn't have anything planned for her, just a short funny scene. Actually, working on Sharly has shown me that trying to do femdom with easyfluff is actually extremely hard, so I'm not entirely sure what I'd do if I chose to expand on her.
 

golden_hue

New Member
Oct 6, 2019
5
4
Hey, I've been following the development of the game through the months and finally got around to actually playing it and I really like it what we have so far. I'd say it's already is my favorite NoodleJacuzzi game and I'm looking foward to where it goes.

I feel like I'm on a similar headspace towards AI where I like it/find it interesting while being fully aware of the problems and the ethical aspects of it, so I appreciate them being upfront about it to an almost overbearing extent.

That aside, I'm really liking the cast of the game so far, specially the PC and how much of a lovable dumbass they are and I can't wait to see where it will go from here. (Mary-Lou and Khana were my favorites from the previews, so I hope we can see them soon)
 

TFFBladez

Active Member
Oct 10, 2020
792
278
Agreed on the pussy variety front. I like having options, just like I like having weird dicks. It's still possible to do for short one-off scenes, even for bipedal characters so long as they're always generated facing away from the viewer to avoid the upside-down issue. But for a main character like Sorbet, it was causing too many issues.

As for endings each character (boys and girls alike) will have a dedicated marriage ending where you tie the knot (metaphorically speaking of course) with them. (Nutmeg and Cinnamon share their marriage ending)

All of the vegetarian cast (Sorbet, Sharly, Mary-Lou, Khana, and Angelica/Bluebell/Cayenne if they have vagoos) will appear in a group ending where you give them special fruits which supercharge their heat impregnate them. This is the vegetarian route.

All of the carnivore cast (Riley, Marlow, Nutmeg, Helena, and Angelica/Bluebell/Cayenne if they have dicks) will appear in a group ending where a nature spirit gives you special artifacts which happens to be big ol' buttplugs, I'm not totally set on the exact specifics there yet. This is the carnivore route.

Omnivore players will be able to do all of the above, they aren't locked out of any content, ever. And after getting an ending you get a credits scene and then rewind so that you can get all of the other content. The whole format is mostly lifted from another of my games, Hentai University. I hope that clears it up for you.
Will you be able to switch the characters from carnivore to vegetarian and back? Just curious to see both scenes of the characters that can be either.
 
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