Yeah, if the game has a gameplay of course it can, but if you find it a challenge to follow a story until the end... But as always rather than thinking what I mean you say something else. I will directly ask you if you would feel offended if:
-The game made NTR more interactive, based on NPC's actions and you know, it's just to give something to defeat, you can win and end it. However if you don't like that type of gameplay you have the other option.
-You could just directly disable it if you didn't want it so that anything related to NTR would disappear from your game.
Routes are just that, routes. You follow them from beginning to end and get the reward along the way, I just find the route model boring from a storyline perspective, but I can understand the use of it and I do understand if people like it, that's why I only shared an opinion, because of that let's leave it at that okay? just a random opinion more and ignore it if you want.
Well if a comment has that word in what they said it is bound to happen, what I do critic is the route system that appears in many games but people will just focus on that word. However that people talk about NTR isn't bad, the only thing is that most of the times it isn't productive.