None of Sara's stuff?? another member had this bug and it seemed the french lessons were what were blocking him.
I think randomness might be an unfair term because it implies intent, IMO those are just bugs, fragments that got missed during all these rewrites.
I disagree with your statement about the quest system not being linear, I'd say the quest system is very linear, at any given time there are only a few branches that can be played (not including bugs), and even then it's a case of play "A", "B" and "C" in any order you like but you must play them all before you can start "D", "E" and "F". Hell most of the time there is only one path forward, its actually one of the few complaints I've got about the current design. It's way to linear, it's the main reason I crave the other routes getting implimented.
I'd also like the ability to skip some of the girls, Stacy does nothing for me, and the Bimbo Character I'd rather have not bimbofied her (she got boring the second that happened).
Is Uberpie an individual or a team? A dedicated Proofreader/Debugger is an asset for a team, but if it is a one man operation it might be overkill.
Are there really that many bugs? I can't think of too many
- The "retreive the ball" quest has some stuff in a weird order (seems to change each update)
- Darnell gets beat up before you steal the drugs
(I suspect isn't so much a bug, rather a placeholder for whatever story Uberpie is planning to write to setup the Bro/NTR paths. Not to mention Darnell is an asshole! there are lots of reasons that could explain him getting beaten up,)
- Some of the Becca quests let you move forward before you complete them, leading to the "Find Becca" bug
(Because of the linear nature of the game )
- I've heard about a few issues with quest items being overwritten if you don't use them right away
(I've never experienced this though)
Thats about all I can think of right now, seems to me that it's more a case that they are so small you don't notice them till they trip you up than some glaring problem.