This game is extremely good, and also lacking...
The main draw here is the gameplay. This is, very likely, in the top 5 most polished lewd games of the year, with a Slay The Spire-style deckbuilding system that is actually fairly intricate and well executed... even though in practise it leads to a lot of grinding the same stuff. Everything from the very high-scaling balancing to the pacing of content is executed with thought and effort. Only thing I don't like is requiring you to lose bossfights to see the defeat-scene, which can be a +30min grind to do over. Hopefully the gallery opens up at the end of the game.
There is also, some very nice animated art. The movement during scenes is a lot less stiff than a lot of other 2D-games, and the art is animated with painstaking detail. This is not THE prettiest anime-game out there, but it is well above average for the genre.
And the MC is a brick, and the Heroine is a brick with tits.
...I know this game is trying to cater to the widest possible audience. I know nobody's here for a riveting story. You should put the effort into the art that sells copies etc.
...But if you're not going to try, why are you wasting my time with this garbage bullshit of a story? This is a girlfriend-experience game with tentacles (odd combination). Is it just padding for time?
So yeah, the story-sections don't matter, and 90% of them are you staring at the single pose of Una fidgeting in japanese. In short, it's boring. So your enjoyment of this will really come down to what you value. Because this game is only good in it's art and it's gameplay.
For me, having forgettable scenes is kind of "death" for a hentai game.
The main draw here is the gameplay. This is, very likely, in the top 5 most polished lewd games of the year, with a Slay The Spire-style deckbuilding system that is actually fairly intricate and well executed... even though in practise it leads to a lot of grinding the same stuff. Everything from the very high-scaling balancing to the pacing of content is executed with thought and effort. Only thing I don't like is requiring you to lose bossfights to see the defeat-scene, which can be a +30min grind to do over. Hopefully the gallery opens up at the end of the game.
There is also, some very nice animated art. The movement during scenes is a lot less stiff than a lot of other 2D-games, and the art is animated with painstaking detail. This is not THE prettiest anime-game out there, but it is well above average for the genre.
And the MC is a brick, and the Heroine is a brick with tits.
...I know this game is trying to cater to the widest possible audience. I know nobody's here for a riveting story. You should put the effort into the art that sells copies etc.
...But if you're not going to try, why are you wasting my time with this garbage bullshit of a story? This is a girlfriend-experience game with tentacles (odd combination). Is it just padding for time?
So yeah, the story-sections don't matter, and 90% of them are you staring at the single pose of Una fidgeting in japanese. In short, it's boring. So your enjoyment of this will really come down to what you value. Because this game is only good in it's art and it's gameplay.
For me, having forgettable scenes is kind of "death" for a hentai game.