Based on V 1.0.12
Gameplay: 4/5!
Story: 4/5!
Art and H-Content: 4/5
Overall, interesting gameplay, lovable characters and good VN art make for a good game.
The gameplay has fantastic mechanics and content, albeit it's unbalanced.
It's a turn based game, where you can spam as many cards as you can depending on your remaining action points.
This means that low cost-low power cards are useful.
At the same time, card decks will have to be regenerated during combat, which can be done by discarding a card from the deck from the round.
This, coupled with the occasional buffs gained, can allow for deep tactical depth.
For example, I can stack up armor buffs with attacks that consume armor for extra dmg.
I could also stack cheap poison on an enemy and exploit it with a high dmg attack, that gains even more dmg when the enemy is afflicted.
Theoretical builds therefore are aplenty, but practical builds use DoT, due to the enemy composition.
Most of the enemies are pathetically weak, while bosses become ridiculously tanky later on (though the dmg increase is alright).
As such, you are forced to specialize into high-offense duelist builds, which typically means DoT, as regular attacks are simply too weak to keep up with the ridiculous health pools.
The main story isn't special, but the characters are adorable.
The banter was neat, particularly when Una or the player interact with the side characters.
If this wasn't a literal Hentai game, i'd attempt to compare our silly goobers with the Konosuba cast, but I digress.
As such, the mini side stories will bring a smile to your face.
The main story itself is confusing however. Mostly because there obviously seems to be missing/unexplained background lore.
This is a big issue late-game, with several loose ends kept loose.
However, the main story is brought up and focused on midgame.
The art and voices are good, but H-Content is somewhat limited.
Not sure if I should just separate general art and H-Content, but I'm not a professional reviewer, so im gonna do just that.
The voice acting is epic and really gives me Konosuba vibes.
The artstyle is cute.
The animations mostly are limited to idle-poses and actual H-Content, but unlike certain powerpoint animes nowadays (eg. OPM3), it manages to convey movement very well.
Really, the way they "animate" our goobers running around stupidly, by sliding them across and out of the screen is smart. It's rare to see movement conveyed well in a VN format.
As for the actual H-Content, the movement is pretty basic, but good enough.
The good art also exists in H-Scenes, at the same quality no less.
The sound effects during the H-Scenes could be better.
If anything, there's simply a lack of it.
The amount of actual H-Scenes are more akin to a VN you'd read, rather than a rpg.
This game is in fact a partial VN beneath the actual gameplay, so toodles.
Gameplay: 4/5!
Story: 4/5!
Art and H-Content: 4/5
Overall, interesting gameplay, lovable characters and good VN art make for a good game.
The gameplay has fantastic mechanics and content, albeit it's unbalanced.
It's a turn based game, where you can spam as many cards as you can depending on your remaining action points.
This means that low cost-low power cards are useful.
At the same time, card decks will have to be regenerated during combat, which can be done by discarding a card from the deck from the round.
This, coupled with the occasional buffs gained, can allow for deep tactical depth.
For example, I can stack up armor buffs with attacks that consume armor for extra dmg.
I could also stack cheap poison on an enemy and exploit it with a high dmg attack, that gains even more dmg when the enemy is afflicted.
Theoretical builds therefore are aplenty, but practical builds use DoT, due to the enemy composition.
Most of the enemies are pathetically weak, while bosses become ridiculously tanky later on (though the dmg increase is alright).
As such, you are forced to specialize into high-offense duelist builds, which typically means DoT, as regular attacks are simply too weak to keep up with the ridiculous health pools.
The main story isn't special, but the characters are adorable.
The banter was neat, particularly when Una or the player interact with the side characters.
If this wasn't a literal Hentai game, i'd attempt to compare our silly goobers with the Konosuba cast, but I digress.
As such, the mini side stories will bring a smile to your face.
The main story itself is confusing however. Mostly because there obviously seems to be missing/unexplained background lore.
This is a big issue late-game, with several loose ends kept loose.
However, the main story is brought up and focused on midgame.
The art and voices are good, but H-Content is somewhat limited.
Not sure if I should just separate general art and H-Content, but I'm not a professional reviewer, so im gonna do just that.
The voice acting is epic and really gives me Konosuba vibes.
The artstyle is cute.
The animations mostly are limited to idle-poses and actual H-Content, but unlike certain powerpoint animes nowadays (eg. OPM3), it manages to convey movement very well.
Really, the way they "animate" our goobers running around stupidly, by sliding them across and out of the screen is smart. It's rare to see movement conveyed well in a VN format.
As for the actual H-Content, the movement is pretty basic, but good enough.
The good art also exists in H-Scenes, at the same quality no less.
The sound effects during the H-Scenes could be better.
If anything, there's simply a lack of it.
The amount of actual H-Scenes are more akin to a VN you'd read, rather than a rpg.
This game is in fact a partial VN beneath the actual gameplay, so toodles.