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Unity - Completed - Take Me to the Dungeon!! [v1.6.0r3] [Hanabi Fuusen]

  1. 4.00 star(s)

    Zorkman

    A fun (though not sexy) game with great mechanics, good writing, decent animations that serve the story, and mediocre porn that doesn't integrate with the gameplay in any meaningful way. If you're looking for a deck-battler that adds a couple new, interesting mechanical twists, give it a try. If you're looking for something to fap to, look elsewhere.

    The best part of this game is the twist it brings to a standard card-battler. It has a few standard mechanics: You have a deck of cards; cards cost energy to play; you are trying to reduce enemy hp to zero and keep your hp from reaching zero; you can modify which cards are in your deck and the cards themselves to change what your deck does. The main difference is that instead of drawing a limited number of cards per turn, you simply start out with access to all (7-10) cards in your deck, but each can only be played once per fight. When you run out of cards to play, you have to sacrifice one to get the others back and continue fighting.

    Some of the cards grant a passive effect when sacrificed, and this buff continues to benefit you until the end of the dungeon. Sacrifice a Fireball and all your attacks will add Burn. Sacrifice "Bloodletter" and you'll heal every time you hit the enemy. The trouble is, every time you sacrifice a card in this way, you can't play it again even in future fights until you find a rest point. You may choose to sacrifice cards early just to get access to the buffs, then find your deck quickly dwindling faster and faster as you desperately hope to navigate to a campfire. Sacrifice too much, too soon and you'll leave yourself too few cards to finish fights. Do it at the right time and you'll find yourself confidently standing before the dungeon's final boss, burying them in damage-over-time and automatically buffing yourself as you stack massive damage.

    The game also respects players' time. There are a couple side-dungeons that take much less time to get through and are designed to quickly give the player resources, preventing excessive grinding from ever being necessary. Everything's streamlined to make it easy to modify the cards/deck and get back into the action.

    The story is your standard fantasy "heroine likes Isekai'd MC just because he's there". It is well written enough to give the heroine enough personality to carry through the scenes. If you can turn off the part of you brain that asks, "why the hell would that girl like this guy when he isn't really doing anything and doesn't seem to have anything to offer?", you may even find it romantic.

    One big drawback in the story: It teases mysteries that remain unresolved, even by the end. Since the h-scenes aren't very good, gameplay and story have to excel, and it was frustrating to reach the end and find there weren't answers for some of the game's questions.

    The sex content is vanilla and decently animated, but feels like an afterthought rather than a natural progression of the scenes and characters. The sex content was designed to be removable - there's a setting marked "Good Kids Mode" that eliminates it from the game entirely. Even moreso than many games, the scenes feel tacked-on, occurring at the end of boss fights or during random moments with nothing about the moment-to-moment gameplay feeling sexy. When the last scene of the game was interrupted with an h-scene, it didn't feel erotic and rewarding, it felt jarring and inappropriate.

    The mechanics of this game stand-out, and I wouldn't be surprised to see some form of them pop up in a non-erotic game release. Fans of card-battlers and deck builders will find a lot to like here. If you're looking for great sex scenes or arousing gameplay, keep looking.
  2. 5.00 star(s)

    Kjamz564

    Rough-like, turn base, card game
    I would recomend to play this game if you like gameplay style
    about story, pretty sweat, The game present story in term of conversation
    about sexually content maybe lack, more like ecchi, lewdness than SI(Good ending CG)
  3. 4.00 star(s)

    RockType

    This game is extremely good, and also lacking...

    The main draw here is the gameplay. This is, very likely, in the top 5 most polished lewd games of the year, with a Slay The Spire-style deckbuilding system that is actually fairly intricate and well executed... even though in practise it leads to a lot of grinding the same stuff. Everything from the very high-scaling balancing to the pacing of content is executed with thought and effort. Only thing I don't like is requiring you to lose bossfights to see the defeat-scene, which can be a +30min grind to do over. Hopefully the gallery opens up at the end of the game.

    There is also, some very nice animated art. The movement during scenes is a lot less stiff than a lot of other 2D-games, and the art is animated with painstaking detail. This is not THE prettiest anime-game out there, but it is well above average for the genre.

    And the MC is a brick, and the Heroine is a brick with tits.

    ...I know this game is trying to cater to the widest possible audience. I know nobody's here for a riveting story. You should put the effort into the art that sells copies etc.

    ...But if you're not going to try, why are you wasting my time with this garbage bullshit of a story? This is a girlfriend-experience game with tentacles (odd combination). Is it just padding for time?

    So yeah, the story-sections don't matter, and 90% of them are you staring at the single pose of Una fidgeting in japanese. In short, it's boring. So your enjoyment of this will really come down to what you value. Because this game is only good in it's art and it's gameplay.

    For me, having forgettable scenes is kind of "death" for a hentai game.
  4. 5.00 star(s)

    uoo2008

    this is best hentai game I play in this year
    I download game here but after I finish I go buy it on steam
    game play is ok a card game that you have to think and manage something
    it took me 16 hours to get all ending and I can say this game worth the time spent
    the last fight animation is very surprise me its give me undertale vibe
  5. 5.00 star(s)

    everglade47

    This is the right balancing for an H game. The initial dungeon feels well tuned. You win narrowly with some thought because the game is designed to accomodate you when played correctly. The challenge ramps on incrementally and you take some losses as you learn the mechanics. Then you realize there are really broken things to exploit and you can abuse them to get through the rest of the content without grinding because this is a single player H game after all. 5/5 mechanics

    The H content itself is... fine
  6. 5.00 star(s)

    p23rklo

    My first impressions of this game were not good. A similar type of game (with similar high-quality art/CG) came out a bit earlier/ a few months ago. The game is called "Is it wrong to repay the debt in a dungeon", I thought at first that this game was a sequel/ made by the same developer (due to the similar premise and art direction) but when I checked the developer's names they were different. This game gives off the vibe (based on screenshots of CG and gameplay) of being a poorly made slay the spire based game (the game I mentioned earlier debt in a dungeon has good CG/art style but poor gameplay balancing, pacing, mechanics) but boy I was wrong (more details on the gameplay later). BASED on the screenshots of the gameplay/ CGs it gives off the impression that this game will majorly revolve around the heroine losing to enemies and H scenes will occur, that this game will be majorly leaning on the NTR side but boy was I wrong on that assumption again.

    First of all the gameplay of this game is FANTASTIC. It's a unique take on the card battle system (which some people did not like since they want a COPY PASTE of the battle system and calls deviation of the formula as trash game or the like) but DO KEEP IN MIND that this game is all about high rolling/ stomping the dungeon with your OP deck or get Fcked (not literally but get destroyed) because the enemies hit hard and you barely have enough HEAL/ARMOR/DAMAGE if you BUILT YOUR DECK WRONG. Figuring out which type of cards/synergy would work is not that complex, but the DECK that I've built which I had the most success with is the "AIDS" deck. Simply put it's a deck/build that revolves around ALL DOT's, the deck itself I had to revise a couple of times when I got new cards/runes that would better fit in that deck. This game is satisfying in a way once you've built an OP deck and begin steamrolling everything on your path. The "it's all coming together" moment.

    The game's tone/H scene focus/theme is a bit misleading at first. Seeing the screenshots and previews made me think this game will be about Game Over H, or more on the nonconsensual side. The tone also seems to be dark/ or slightly dark of some kind. That was all a fcking lie, and this game is 90% Vanilla/Harem/Isekai Protagonist fcking women left and right type of moment/ Light hearted slice of life. Only about 10% is the sad moments of the story, the only NTR for the male side is the Tentacle boss loss scene, the random event Slime fcking, and the random event tentacle touching (no penetration sadly). The NTR for the female protagonist is much more (I don't even think majority of F95 users consider female protagonist NTR as NTR since all they see is HAREM) since all the monster girls are trying to steal the MC away from the female protagonist (some even have H scenes with the fem protag but that's another point).

    The game has a total of 3 Endings, Normal End, Bad End, and Happy End (True End). The tone of the story is generally light/ Slice of life like scenarios. The story is quite generic isekai story, but it's alright. PLAY THIS GAME IF YOU LIKE VANILLA/ HAREM/ SLICE OF LIFE with an interesting card gameplay. Just skip the minor NTR scenes if you don't like them (They are the extreme minority of this game). A damn shame though, I played this game under the impression that it will have more heroine to enemies H scenes but that was apparently not the tone this game has (the developer might have switched his mind mid development on what type of H scene to cater to). Still would recommend this game for the vanilla lovers out there since it is a GOOD H Game. The DEVELOPER EVEN put out guides in steam to help players out, support the developer on steam if you like this game and have spare money to buy the game. OH THE GAME also has VOICE ACTING FOR MOST OF IT's dialogue.
  7. 4.00 star(s)

    another_no_one

    Spicy Slay the Spire, fun card combat, a bit boring story with unskippable animations, but the card system is alright.
    Animation is smooth and nice, battles are just hard enough. It's kind of weird that to unlock all scenes you have to lose to all bosses - that means to get through all level and die in the end... kinda waste of time IMO...
  8. 5.00 star(s)

    2personz

    Really enjoyed the game, the mechanics were quite strange at first having to rest and basically sacrifice a turn to take more damage until I realised how to utilize it properly with the right cards then I started enjoying the combat much more. With all the customization you can do to the cards so much room to be creative with your builds, one of the few games on this site I've played and not paid much attention to the h scenes at times just because the core game was that enjoyable that they seemed like nice bonuses instead of a target to grind and grind towards like many other games force you to do.
  9. 3.00 star(s)

    faman

    The game is fine, you can work out the best "deck" before you enter the dungeon and the rest is pretty automatic. There are one or two instances where you need dot removal to stand a chance. Making the deck is pretty fun though and there's no grinding since there are bonus dungeons that give you more than enough resources after one go, although there are no h scenes for these. I recommend just losing at a main dungeon before you use the resource dungeons since you don't unlock the fail scenes when you beat a main story dungeon.

    The story is just awful isakai bs and there's no auto skip. The characters are deliberately generic over the top anime personality types. That said some of the dialogue is pretty funny.

    The h scenes are good but sparse. There are no porn elements in the game play aside from some waifu models and armor break.
  10. 5.00 star(s)

    golbut42

    Good game.
    +++ Una's lines are all voice acted.
    +++ Excellent gameplay, trick is knowing which cards to sacrifice to gain the appropriate bonuses
    ++ Good art.
    + Good amount of content
    - Characters and dialogues are a bit bland.
    -- Kind of grindy
    -- Not a lot of H scenes

    All in all worth playing
  11. 5.00 star(s)

    Photovoltaic

    Good art, cute character interactions, mediocre porn scenes. But in my opinion, none of that matters because the gameplay is FANTASTIC.

    Lots of people have been comparing this to Slay the Spire, which is true on a basic level - you have energy which you spend to play cards, you pick up special items and card upgrades in the dungeon, etc. However, there are several key differences that make this game a fun and unique challenge. Your "deck" is highly limited, and you have to lose a card until your next rest to refresh it. You also don't add cards to your deck during a run, so it's a matter of clearing fights quickly and consistently, strategically discarding cards, and avoiding the fatigue which comes from drawn-out battles. This makes the combats feel nice and snappy, and encourages strategizing.

    And speaking of strategizing, there's a wide assortment of builds for all sorts of playstyles, which can be arranged by enhancing your cards with various runes to give them new or strengthened effects. You can do this both during and between runs, with options to save multiple different deck configurations. Lots of people have been saying that the game forces you into limited options near the end, namely charge and shield builds, but I wholeheartedly disagree, as I personally beat the game both with a combo deck and a burn deck.

    This game is not a walk in the park, and has a significant degree of ramping difficulty. If you're looking for a one-handed left-click simulator, or you're expecting this to play exactly like other well-known deckbuilder games, I highly recommend playing something else instead.
  12. 5.00 star(s)

    Shadow Word: Porn

    This is one of those rare games I would mostly recommend for the gameplay, not the lewds. The card game is very carefully balanced and a lot of fun: there is no way to just spam click your way through the monsters, especially at higher difficulties. You will legit have to think. I found it very satisfying, but obviously that's not what everyone wants out of their porn game.

    The actual lewd art, while well-done, was not quite as interesting as I'd hoped. If you've played any fantasy HRPG ever, you've probably seen most of these scenes a hundred times before (clothes-melting slimes, tentacle monsters... I guess they're classics for a reason, but some more creative scenes would have been cool.)

    Basically, if you liked Slay the Spire and you wished there was a lewd version of it, you should for sure check this out. It's worth your time. If you're looking for a power fantasy where all the monsters instantly fall to your mighty sword and then all the girls instantly fall to your mighty dick, look elsewhere.

    Also of note, regarding the lewd scenes: there is a good mix of story progression scenes, rape-on-lose scenes, and random event scenes (which happen randomly in the "event" rooms in dungeons). Which is all well and good, but some of the random event scenes involve the girl getting raped, with no real way to avoid it. I didn't mind, but it's a weird design choice, and means that keeping your waifu pure is not practical (although it can technically be done, with savescumming).

    Final verdict: a game with flaws, but truly fun and engaging gameplay. A hidden gem.
  13. 4.00 star(s)

    DJ3K

    Features a more in-depth Cardbuilder and actual good gameplay, quality animated h-scenes, with compelling and humorous dialogue.

    Was fun a blast 100% completing it. (Although Final Boss is heavily reliant on how good your RNG was that run.)

    Upgrade your Runes. They make up the majority of your build.
  14. 3.00 star(s)

    Every1sGrudge

    Rev @ Take Me to the Dungeon!! [v0.30.7 Demo]

    This annoys me for a ton of petty and subjective reasons.

    Art's quite nice for the most part. I could deal without the Smash Bros yeeting of defeated enemies.

    Writing is not great. Scenario's boilerplate, characterization is either nonexistent for her or grating for him. Writing voice makes everybody involved come across as vapid.

    Porn was fine, but as rote as the writing.

    Gameplay didn't light my fire. Having a too-small deck size that just gets smaller to punish the player for playing doesn't feel great. I wish the skip dialog did a better and more smooth job of skipping the dialog. The whole presentation comes across as a bukkake of meme-y homage to a dozen different projects that seem more like memberberries than necessary or coherent additions.

    TLDR: I didn't care for it. Your results may vary.
  15. 5.00 star(s)

    ZOObastik

    Nice deck builder / roguelike (clone to slay the spire and many more)

    But this one has porn elements, decent animations, and the overall visuals are really good.

    It has1-2 hours of gameplay, which is ok for demo

    Looking forward to it
  16. 5.00 star(s)

    Nitroxyde

    Liked it. The art and animations are surpisingly good. The translation is good as well, on top of the pretty satisfactory voice acting.
    The gameplay is very decent, although it can certainly be better, hence why I dump a star here.
    I think the core idea is good, although I'm not sure about the discard mechanic, it seems to be very limiting for later, unless we also get ways to create bigger decks.
    Card abilities can be confusing as well, especially with how the UI handles it, between standard effects and discard effects, it could be cleaner here.

    Also no gallery unlocker once we beat it, maybe in the final version ? Who knows.
    _______________________________________
    Full version revision :

    I'll give it its star back, because turns out the variety in cards and different runes makes for a much more in-depth and interesting gameplay than the demo.
    I'm still not fond of the discard mechanic (yes, even if you can build around it), but it's not as punishing (although it can be at times) as first thought.

    The story and writing was also surprisingly decent, certainly not worthy of any kind of award but definitely medium high and kind of open to interpretation on the end.

    The different event cutscenes are, for the most part, pretty funny and add to the atmosphere. And the voice-acting of Yuna does such a good job that they're pleasant to follow and smile-inducing.

    I'll give credit to the music as well, even though again it's nothing groundbreaking, but I can later see myself listen back to a track or two.

    There's 3 endings, so at least there's a little variety although the branching is pretty poorly done. Thankfully the game gives you an option so you don't have to redo the entire game to unlock the other endings.

    And again, the scene animations are really good, even though the scenes all share the same one structure and thus feel pretty redundant.
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    All in all, that's the type of game that make me write up the developper's name so that I can check more of their work. A good enough game that makes me wish for more.
  17. 4.00 star(s)

    SeibaUrufu

    The art is nice.

    Story wise, is quite lacking.

    Gameplay wise it's interesting, it's not just a game where you turn your brain off, you need to think a bit.

    For the CG, you can get some from some event, the story, some might be locked when you lose.
  18. 1.00 star(s)

    Skizeviler

    I want to like this game, the art is pretty and the animation is okay. However the 8 card limit to your deck is far too little. And you don't even draw cards every turn, you need to burn a card to redraw. They tried an H game slay the spire but changed too much to the core gameplay loop. Maybe they will fix the game in the future but for now it's kind of meh.