Cheat Mod Ren'Py Abandoned Take Over Cheat (Incest possible)

Anonymous50000

Newbie
Modder
Jan 4, 2018
97
355
1581804688647.png

Overview:
Graphical Update In Progress

Updated: 2020/03/24
Game/Creator: Take Over /
Modder: Anonymous50000 /
Mod Version: 0.7
Game Version: 0.22-0.23
Language: English

[New] There is a discord link for request
This is the first mod I try to make
Don't use the mod if you're in story progress to avoid breaking the save
Features:
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Installation:
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Update:
Need To delete old TakeHack folder in game/script because now it's in a mod folder

Change-Log:
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Thanks to anne O'nymous for his help to load graphics without modifing game code

Download: -

Capture.PNG Capture.PNG Others2.PNG screenshot0001.png screenshot0002.png
 
Last edited:

Niels Holgersson

Active Member
Oct 16, 2018
574
489
Have used this mod outside of the home area, it worked fine for me. Pity you can't corrupt all the met girls. Great job just the same.
 

neman

Member
Jan 5, 2020
247
247
Thanks testing it now. crash on first startup ,quit, quick start again all works fine. Playing
P.S
maybe make idle png transparent or very very small dot so it becames only fully visible on hover?

+deactivate suspicion doesn't seem to be doing anything. I am still getting suspicion
 
Last edited:

Anonymous50000

Newbie
Modder
Jan 4, 2018
97
355
Thanks testing it now. crash on first startup ,quit, quick start again all works fine. Playing
P.S
maybe make idle png transparent or very very small dot so it becames only fully visible on hover?

+deactivate suspicion doesn't seem to be doing anything. I am still getting suspicion
Deactivate suspicion force the suspicion to the same lvl every day if you want you can deactivate suspicion and set suspicion to 0 or reset suspicion. Testing what you say and i see that set suspicion isn't working for now updated
 
Last edited:
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whocaresidont

New Member
Mar 29, 2019
4
0
Code:
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


The label map is defined twice, at
  File "game/[Modified]navigation.rpy", line 3 and
  File "game/navigation.rpy", line 3.

The label workshop is defined twice, at
  File "game/[Modified]navigation.rpy", line 53 and
  File "game/navigation.rpy", line 54.

The label aff_screen_label is defined twice, at
  File "game/[Modified]screens.rpy", line 663 and
  File "game/screens.rpy", line 666.

The label aff_screen_label2 is defined twice, at
  File "game/[Modified]screens.rpy", line 670 and
  File "game/screens.rpy", line 673.

The label aff_screen_label3 is defined twice, at
  File "game/[Modified]screens.rpy", line 674 and
  File "game/screens.rpy", line 677.

The label house is defined twice, at
  File "game/[Modified]script.rpy", line 39 and
  File "game/script.rpy", line 40.

The label house_menu is defined twice, at
  File "game/[Modified]script.rpy", line 114 and
  File "game/script.rpy", line 114.

The label end is defined twice, at
  File "game/[Modified]script.rpy", line 141 and
  File "game/script.rpy", line 141.

The label gameover is defined twice, at
  File "game/[Modified]script.rpy", line 147 and
  File "game/script.rpy", line 147.

The label update_day is defined twice, at
  File "game/[Modified]script.rpy", line 151 and
  File "game/script.rpy", line 151.

The label test is defined twice, at
  File "game/[Modified]script.rpy", line 198 and
  File "game/script.rpy", line 195.

The label testing_pyt is defined twice, at
  File "game/[Modified]script.rpy", line 261 and
  File "game/script.rpy", line 258.

The label finishgame is defined twice, at
  File "game/[Modified]script.rpy", line 267 and
  File "game/script.rpy", line 264.

The label splashscreen is defined twice, at
  File "game/[Modified]script.rpy", line 270 and
  File "game/script.rpy", line 267.

Ren'Py Version: Ren'Py 7.1.3.1092
Fri Mar 06 00:27:51 2020
 

Anonymous50000

Newbie
Modder
Jan 4, 2018
97
355
Code:
I'm sorry, but errors were detected in your script. Please correct the
errors listed below, and try again.


The label map is defined twice, at
  File "game/[Modified]navigation.rpy", line 3 and
  File "game/navigation.rpy", line 3.

The label workshop is defined twice, at
  File "game/[Modified]navigation.rpy", line 53 and
  File "game/navigation.rpy", line 54.

The label aff_screen_label is defined twice, at
  File "game/[Modified]screens.rpy", line 663 and
  File "game/screens.rpy", line 666.

The label aff_screen_label2 is defined twice, at
  File "game/[Modified]screens.rpy", line 670 and
  File "game/screens.rpy", line 673.

The label aff_screen_label3 is defined twice, at
  File "game/[Modified]screens.rpy", line 674 and
  File "game/screens.rpy", line 677.

The label house is defined twice, at
  File "game/[Modified]script.rpy", line 39 and
  File "game/script.rpy", line 40.

The label house_menu is defined twice, at
  File "game/[Modified]script.rpy", line 114 and
  File "game/script.rpy", line 114.

The label end is defined twice, at
  File "game/[Modified]script.rpy", line 141 and
  File "game/script.rpy", line 141.

The label gameover is defined twice, at
  File "game/[Modified]script.rpy", line 147 and
  File "game/script.rpy", line 147.

The label update_day is defined twice, at
  File "game/[Modified]script.rpy", line 151 and
  File "game/script.rpy", line 151.

The label test is defined twice, at
  File "game/[Modified]script.rpy", line 198 and
  File "game/script.rpy", line 195.

The label testing_pyt is defined twice, at
  File "game/[Modified]script.rpy", line 261 and
  File "game/script.rpy", line 258.

The label finishgame is defined twice, at
  File "game/[Modified]script.rpy", line 267 and
  File "game/script.rpy", line 264.

The label splashscreen is defined twice, at
  File "game/[Modified]script.rpy", line 270 and
  File "game/script.rpy", line 267.

Ren'Py Version: Ren'Py 7.1.3.1092
Fri Mar 06 00:27:51 2020
Normally ther's a autobackup features and you just need to reload the game but to resolve this probleme delete the script.rpy, navigation.rpy and screens.rpy
Removed due to code change
 
Last edited: