I've been watching this game receive updates for quite a while without testing it. I had already played several other Naruto-based games and, truthfully, I usually don’t enjoy this style of rendering, so I stayed away. But eventually, I gave it a shot, and while there are flaws, the positives made me stick with it.
❌ The Negatives
❌ 1. Takei, the Main Character, Feels Way Too Weak
I get it, he’s supposed to evolve with time. But even after extensive training, Takei is still getting his ass handed to him by literally everyone. The only reason he survives is due to his "inner powers" (avoiding spoilers here).
Why is this a problem? Because it makes him come off as a complete idiot who's only lucky, not competent. If he didn’t have those powers, he’d be absolutely useless.
Even worse, he doesn’t even try to master his inner power, nor shows strategic growth. He trains like a regular Genin, stays weak, and there's no noticeable improvement. This was easily the most frustrating part of the experience.
❌ 2. The Main Story Is Disjointed and Lacks Impact
The core idea is solid, an entity kidnapping men while you grow stronger to stop it. But it quickly loses direction.
There's too much filler, too many boring side villains, and the pacing is all over the place. Instead of structured arcs, we get a jumbled mix of scenes:
* black-eyed characters here
* yellow-eyed mom there
* inner entity awakening
* random dream sequences
* even Satan shows up? No?
It’s chaos. The game would benefit massively from organizing villains into clear arcs, like:
* Villain A at Genin level
* Villain B at Chunin
* Villain C at Jounin
Each with their own power sets, goals, and mini-plots. This would help Takei actually feel like he's progressing, and would make players care more about both him and the story.
❌ 3. Progression System Needs More Clarity
This isn't just about grind, it’s about direction.
Let’s say you like Hinata and focus on her, but eventually you get stuck. There's no clear info on what to do next.
The game needs tooltips or progression hints, like:
> "Maybe I should train with Tsunade or Sakura to improve my control..."
Especially for new players who may overlook chakra points and end up stuck without realizing why. A simple nudge would make the experience way more intuitive.
✅ The Positives
✅ 1. Character Personalities Are Spot-On
Despite the effects of Takei’s powers, each girl still feels true to her character. You can confidently say:
* “This is Hinata.”
* “That’s definitely Sarada.”
That personality authenticity is rare and deeply appreciated.
✅ 2. Visually Pleasing Character Models
Even though this rendering style isn’t usually my thing, it works really well here. The proportions are solid, and the girls look good in motion and in stills.
Yes, you’ll enjoy watching them in action, the game knows its audience.
✅ 3. Tons of Erotic Scenes
There are many scenes, with many different characters.
If you're already a Naruto/Boruto fan, this adds a spicy emotional layer to your experience. Every favorite girl has her moment.
✅ 4. Erotic Writing That Actually Delivers
The scene writing is excellent — intense, immersive, and full of sensation. You can practically feel what the characters are feeling, and it adds real value to the experience. For a +18 game, this kind of writing is a big deal.
✅ 5. Wide Variety of Fetishes & Dynamics
Even though the basics are covered (HJ, BJ, TJ, AN, VG), each girl approaches these acts differently, adding variety and keeping the scenes fresh.
✅ 6. "For All Sizes"
Without spoiling much, just know that everyone’s included, from Himawari to Tsunade.
The dev didn’t forget anyone. Even the "giants" can be made "tiny" here.
Final Verdict:
Despite some flaws, this is a strong game with lots of rewarding content if you’re patient enough to explore it. The character interactions, scene quality, and variety absolutely shine.
If the story pacing improves and progression becomes more intuitive, this could become one (or the?) of the top-tier NSFW games in the Naruto genre.
⭐ Rating: 4/5
❌ The Negatives
❌ 1. Takei, the Main Character, Feels Way Too Weak
I get it, he’s supposed to evolve with time. But even after extensive training, Takei is still getting his ass handed to him by literally everyone. The only reason he survives is due to his "inner powers" (avoiding spoilers here).
Why is this a problem? Because it makes him come off as a complete idiot who's only lucky, not competent. If he didn’t have those powers, he’d be absolutely useless.
Even worse, he doesn’t even try to master his inner power, nor shows strategic growth. He trains like a regular Genin, stays weak, and there's no noticeable improvement. This was easily the most frustrating part of the experience.
❌ 2. The Main Story Is Disjointed and Lacks Impact
The core idea is solid, an entity kidnapping men while you grow stronger to stop it. But it quickly loses direction.
There's too much filler, too many boring side villains, and the pacing is all over the place. Instead of structured arcs, we get a jumbled mix of scenes:
* black-eyed characters here
* yellow-eyed mom there
* inner entity awakening
* random dream sequences
* even Satan shows up? No?
It’s chaos. The game would benefit massively from organizing villains into clear arcs, like:
* Villain A at Genin level
* Villain B at Chunin
* Villain C at Jounin
Each with their own power sets, goals, and mini-plots. This would help Takei actually feel like he's progressing, and would make players care more about both him and the story.
❌ 3. Progression System Needs More Clarity
This isn't just about grind, it’s about direction.
Let’s say you like Hinata and focus on her, but eventually you get stuck. There's no clear info on what to do next.
The game needs tooltips or progression hints, like:
> "Maybe I should train with Tsunade or Sakura to improve my control..."
Especially for new players who may overlook chakra points and end up stuck without realizing why. A simple nudge would make the experience way more intuitive.
✅ The Positives
✅ 1. Character Personalities Are Spot-On
Despite the effects of Takei’s powers, each girl still feels true to her character. You can confidently say:
* “This is Hinata.”
* “That’s definitely Sarada.”
That personality authenticity is rare and deeply appreciated.
✅ 2. Visually Pleasing Character Models
Even though this rendering style isn’t usually my thing, it works really well here. The proportions are solid, and the girls look good in motion and in stills.
Yes, you’ll enjoy watching them in action, the game knows its audience.
✅ 3. Tons of Erotic Scenes
There are many scenes, with many different characters.
If you're already a Naruto/Boruto fan, this adds a spicy emotional layer to your experience. Every favorite girl has her moment.
✅ 4. Erotic Writing That Actually Delivers
The scene writing is excellent — intense, immersive, and full of sensation. You can practically feel what the characters are feeling, and it adds real value to the experience. For a +18 game, this kind of writing is a big deal.
✅ 5. Wide Variety of Fetishes & Dynamics
Even though the basics are covered (HJ, BJ, TJ, AN, VG), each girl approaches these acts differently, adding variety and keeping the scenes fresh.
✅ 6. "For All Sizes"
Without spoiling much, just know that everyone’s included, from Himawari to Tsunade.
The dev didn’t forget anyone. Even the "giants" can be made "tiny" here.
Final Verdict:
Despite some flaws, this is a strong game with lots of rewarding content if you’re patient enough to explore it. The character interactions, scene quality, and variety absolutely shine.
If the story pacing improves and progression becomes more intuitive, this could become one (or the?) of the top-tier NSFW games in the Naruto genre.
⭐ Rating: 4/5