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Twiton

Well-Known Member
Jan 25, 2019
1,856
2,496
in story mode you play the life of Hiro, the princess who lost everything to the demon lord and have to get revenge


So what's the deal with story mode? As far as I can tell there aren't any story mode exclusive scenes or anything like that, so I'm left wondering what the point of playing it is. Does it force you on a more linear path or something?
Story Mode is indeed more scripted towards linear narrative/progression through gameplay, but to me it seems more like a challenge mode that tests how effectively you can managae resources and combat. There is time sensitive checks you can fail, if you take too long reaching zones, but it does indeed follow a different narrative structure than Adventure Mode. (It also seems to take place in a different period of time than Adventure Mode, which seems more like an AT connected to Story Mode)
 

Bob69

Uploading the World
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Mar 2, 2019
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ToA - New Weekly Build! (v0.3.14.2)

Warlock Analingus.png

Mmmf! Mmmf!

Ahem - what I was trying to say was new weekly! This time around, we've got a new Demon King art piece, along with an accompanying scene, a new "Pet" skill, we've implemented Equipment weight (with balance tweaks to come), and we've got the doppelganger properly mimicking your haircut!

Next up, more Demon King stuff, some cute little additions and UI improvements, and the Blonde Werewolf (Lupa) Cock Worship animation!

As always, changelog is below, and convenience download links below that. Support Majalis on !

You don't have permission to view the spoiler content. Log in or register now.

Java [.jar]
Anonfiles - Letsupload - Pixeldrain - Workupload

Android [.apk]
Anonfiles - Letsupload - Pixeldrain - Workupload



Note: No more Mega from me.
Edit: Java up
 
Last edited:
Oct 26, 2017
207
94
ToA - New Weekly Build! (v0.3.14.2)

View attachment 1499204

Mmmf! Mmmf!

Ahem - what I was trying to say was new weekly! This time around, we've got a new Demon King art piece, along with an accompanying scene, a new "Pet" skill, we've implemented Equipment weight (with balance tweaks to come), and we've got the doppelganger properly mimicking your haircut!

Next up, more Demon King stuff, some cute little additions and UI improvements, and the Blonde Werewolf (Lupa) Cock Worship animation!

As always, changelog is below, and convenience download links below that. Support Majalis on !

You don't have permission to view the spoiler content. Log in or register now.

Java [.jar]
Anonfiles - Letsupload - Pixeldrain - Workupload

Android [.apk]
- - - Workupload



Note: No more Mega from me and there is no new Java version out yet.
They fixed the bug when entering combat?
 
  • Thinking Face
Reactions: Twiton

hw17

Member
Aug 2, 2017
186
73
ToA - New Weekly Build! (v0.3.14.2)

View attachment 1499204

Mmmf! Mmmf!

Ahem - what I was trying to say was new weekly! This time around, we've got a new Demon King art piece, along with an accompanying scene, a new "Pet" skill, we've implemented Equipment weight (with balance tweaks to come), and we've got the doppelganger properly mimicking your haircut!

Next up, more Demon King stuff, some cute little additions and UI improvements, and the Blonde Werewolf (Lupa) Cock Worship animation!

As always, changelog is below, and convenience download links below that. Support Majalis on !

You don't have permission to view the spoiler content. Log in or register now.

Java [.jar]
Anonfiles - Letsupload - Pixeldrain - Workupload

Android [.apk]
- - - Workupload



Note: No more Mega from me and there is no new Java version out yet.
can you please post the new art?
 
  • Yay, update!
Reactions: Twiton

guy421

New Member
Jan 22, 2019
13
7
ToA - New Weekly Build! (v0.3.14.2)

View attachment 1499204

Mmmf! Mmmf!

Ahem - what I was trying to say was new weekly! This time around, we've got a new Demon King art piece, along with an accompanying scene, a new "Pet" skill, we've implemented Equipment weight (with balance tweaks to come), and we've got the doppelganger properly mimicking your haircut!

Next up, more Demon King stuff, some cute little additions and UI improvements, and the Blonde Werewolf (Lupa) Cock Worship animation!

As always, changelog is below, and convenience download links below that. Support Majalis on !

You don't have permission to view the spoiler content. Log in or register now.

Java [.jar]
Anonfiles - Letsupload - Pixeldrain - Workupload

Android [.apk]
- - - Workupload



Note: No more Mega from me and there is no new Java version out yet.
Maybe I'm just dumb, but it doesn't seem like the .jars are hyperlinks to the downloads
 
  • Thinking Face
Reactions: Twiton and Bob69

Bob69

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Mar 2, 2019
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Last edited:

Etheric

Member
May 30, 2017
347
436
Does anyone know a good build?
My build seems to work but reaching the second map I just get destroyed by everything
 
  • Thinking Face
Reactions: Twiton

Jabal

Newbie
Oct 29, 2020
45
26
Does anyone know a good build?
My build seems to work but reaching the second map I just get destroyed by everything
try to find the lvl2 Gladius sword, focus on the achievements you obtain via completing the iron mode missions. they net you each 1 point. with these achivements you get head starts on the main character for said second map. your build is really your playstyle and enchanter class is balanced. use perks. they offer stat increases as well.

my example of a build is to use the achievements to achieve 5 agi and 5 perception. then dump the rest into either strength or charisma. since enchanter offers 1 extra perk, i dump my last remaining into strength as the game mostly relies on attacks. then i use my perks to up well rounded, and mostly using the rest for strength in perks. then i focus on one magical attack(shock for me and for the ghost enemy). then i get second wind, uppercut and dump the rest into careful attack and advance.

tl;dr enchanter balanced magic and attack stats.
 
  • Heart
Reactions: Twiton

Etheric

Member
May 30, 2017
347
436
try to find the lvl2 Gladius sword, focus on the achievements you obtain via completing the iron mode missions. they net you each 1 point. with these achivements you get head starts on the main character for said second map. your build is really your playstyle and enchanter class is balanced. use perks. they offer stat increases as well.

my example of a build is to use the achievements to achieve 5 agi and 5 perception. then dump the rest into either strength or charisma. since enchanter offers 1 extra perk, i dump my last remaining into strength as the game mostly relies on attacks. then i use my perks to up well rounded, and mostly using the rest for strength in perks. then i focus on one magical attack(shock for me and for the ghost enemy). then i get second wind, uppercut and dump the rest into careful attack and advance.

tl;dr enchanter balanced magic and attack stats.
I usually go crushing and tempo attack plus armor destruction perk, used to work.
I was somewhat interested in ranger but arrow doesn't seem to work, theif I have no idea how to play and mage run out of mana quick.
Also Food is pain after adding 2 companions
Thanks for the tip about achievements
 
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Reactions: Jabal and Twiton

Fringgs

Member
Oct 14, 2018
378
1,201
Damn this game is not holding back regards to updates, wish some of the games here can do the same or somewhat close
 
  • Yay, update!
Reactions: Twiton
4.40 star(s) 157 Votes