A good core of a game that is held back slightly from quite reaching the peak by a few gameplay elements. It is completely dedicated to its single fetish of girly boys and big-dicked ladies, so you aren't rooting around through content you don't like to find something you actually want. If you don't like the main content, there isn't anything here for you, which is honestly refreshing.
Combat actually feeds into the lewd systems for once, unlike the vast, vast majority of games. However, many of the mechanics and much of the story punish you for engaging with the pornography, which results in a strange tug-of-war to get what you want out of it while not running your character into the ground. The food/hunger system, even after adjustments, still gets in the way of playing the game. If you're not playing the game with the cheat for not having hunger counting down, you're going to spend far too much time on managing not starving and far too little time actually getting what you want out of the game.
While many praise the art, it has a good deal of problems. Nobody has consistent proportions due to everything being exaggerated in whatever way the artist feels like at the time. It can be titillating and even quite good at times, but other times can jar you out of the sexuality. They have spent a lot of time adding animations to the previously static scenes. Unfortunately, a lot of these animations actually detract from the art with improperly animated layers, jerkily robotic movements, and easily seen seams. I would say that the game would be better off by returning completely to static images and tightening up the existing art rather than trying to turn them into animations.
There has been a lot added to the game since I first played the game a few years back. It's become impressive. One complaint, though, is that actually accessing certain pieces of content takes navigating events in specific ways that aren't signalled well in the game. Most scene variations are easy to figure out and guess. However, some slip by with complicated prerequisites. Others can only come up once in a character's tenure.
Honestly, the existence of the "story" mode and the "free roam" mode seems a bit odd, as if one was only added to have a justification for locking content behind patreon. The usual "last month's update is free" model should work fine. All the two modes do is make accessing the content you'd want to play more difficult, as some parts are only accessible in the "story" mode, which makes it impossible to access the majority of the content, which only exists in the other mode. It's mostly just confusing.
In the end, I do recommend Tales of Androgyny. I play a bit of it at least once a month and would return to supporting it if I get income again some day.
Combat actually feeds into the lewd systems for once, unlike the vast, vast majority of games. However, many of the mechanics and much of the story punish you for engaging with the pornography, which results in a strange tug-of-war to get what you want out of it while not running your character into the ground. The food/hunger system, even after adjustments, still gets in the way of playing the game. If you're not playing the game with the cheat for not having hunger counting down, you're going to spend far too much time on managing not starving and far too little time actually getting what you want out of the game.
While many praise the art, it has a good deal of problems. Nobody has consistent proportions due to everything being exaggerated in whatever way the artist feels like at the time. It can be titillating and even quite good at times, but other times can jar you out of the sexuality. They have spent a lot of time adding animations to the previously static scenes. Unfortunately, a lot of these animations actually detract from the art with improperly animated layers, jerkily robotic movements, and easily seen seams. I would say that the game would be better off by returning completely to static images and tightening up the existing art rather than trying to turn them into animations.
There has been a lot added to the game since I first played the game a few years back. It's become impressive. One complaint, though, is that actually accessing certain pieces of content takes navigating events in specific ways that aren't signalled well in the game. Most scene variations are easy to figure out and guess. However, some slip by with complicated prerequisites. Others can only come up once in a character's tenure.
Honestly, the existence of the "story" mode and the "free roam" mode seems a bit odd, as if one was only added to have a justification for locking content behind patreon. The usual "last month's update is free" model should work fine. All the two modes do is make accessing the content you'd want to play more difficult, as some parts are only accessible in the "story" mode, which makes it impossible to access the majority of the content, which only exists in the other mode. It's mostly just confusing.
In the end, I do recommend Tales of Androgyny. I play a bit of it at least once a month and would return to supporting it if I get income again some day.