Leo Humilis

Well-Known Member
May 4, 2020
1,073
1,439
I understand that the way you see it is that you have several different outcomes from a single fight, right? I am arguing against that. Unless I'm wrong, the moment you choose the fight option with a werewolf (if your str is high enough) you get butt-fucked. And I mean hella butt-fucked, too. (But to be fair that's par for the course.) So, unless you can argue against that central point, my question is: when someone fills the conditions, why not just skip the fight and go to the resulting scene?
See my comment above: you can avoid getting "knotted" by surrendering.

Didn't see the giantess fight, thought you were talking about the "normal" giantesses that are very much beatable and I was confused
I think you are confusing the giantess with an ogre.
 

Hordragg

Lesser-Known Mesmer
Donor
Compressor
Apr 2, 2019
3,012
10,790
There are a lot of events in the game taking your gear, your perks or your status into account. If a certain event leads to an undesirable outcome, you'll simply need to avoid it. Not knowing beforehand is part of the fun, remembering afterwards is part of the challenge. At least for me. :)
 
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Majalis (ToA)

Member
Jul 31, 2019
231
876
I understand that the way you see it is that you have several different outcomes from a single fight, right? I am arguing against that. Unless I'm wrong, the moment you choose the fight option with a werewolf (if your str is high enough) you get butt-fucked. And I mean hella butt-fucked, too. (But to be fair that's par for the course.) So, unless you can argue against that central point, my question is: when someone fills the conditions, why not just skip the fight and go to the resulting scene?

EDIT:
Oh, that's what you meant. Ignore everything north of this line, then.
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Didn't see the giantess fight, thought you were talking about the "normal" giantesses that are very much beatable and I was confused



I was not agreeing with the fact that fights should not be unwinnable. Now that I think about it, it is your right to say what fight is or isn't winnable and I retract that argument.
However, I have to wonder: what is the point of having descriptions for the stats in the game if when you have 10 and higher str it's call "god-like" if it isn't?
Oh, yes, that premise is incorrect - you could mount the werewolf yourself and get her off that way (the obvious way to go if you want to be a pure top), you could satisfy the werewolf with a handjob, which would give a completely separate outcome that doesn't involve getting it in the ass, you can surrender, which similarly doesn't, if you have no Bitch perk, you can simply be defeated, or you could lower your health or otherwise lower your Strength to the point that you can defeat her without arousing her. And, of course, if you're fine with using your mouth, you could do that too. And in the event that you do actually want to be mounted by her, you can choose whether that happens during the fight after some wrestling, or after the fight entirely.

Strength above 10 is godlike! You can be stronger than some enemies that the game recognizes as deities, such as the Quetzal Goddess, who has a Strength score of 10.
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taglag

Well-Known Member
Aug 6, 2019
1,347
1,111
if want to redo the Warlock, just use notpad ++ and find "questFlags" in your save#.json file and just under there are the quests and stage number as to what you did with them, and delete the warlock one.

That will make it like you never saw her, and can go back and do it again.
 
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