Dingo139 I'll check them out, thank you for the recommendations!
Fuzzcat I wanted to check it out so I read some reviews. Interesting, but probably not for me, though, based on what I've grasped from the reviews, it's 90% text based and doesn't have much art.
I think whoever developed the framework of ToA is smart and knows modern games very well. It doesn't really come close to anything (basically most rpg-maker-based games) because it feels responsive and fast. I find armor-breaking as a mechanic a great idea too, even with all the bugs. I could easily see this working well in a full-fledged RPG without a doubt, instead of the typical turn-based select and wait sleepers. The thicc butts and the art style are, of course, still the highlight, however.