- Jul 3, 2017
- 25
- 26
I mean, going by itch.io's build history and the growth of the download packages, 2019 was the content-intense phase. By github commits it was 2018, but I gather that's an inaccurate measure in this project's case. Bøb69 you wanna check the activity stats and get back to me? I'll wait.How exactly did you get that I'm only fleshing out the parts that are a bit abrupt from that? Seriously. Did you even read the rest of it? I have a large amount of content ready for the next weekly, but I didn't have time to add it to the last one. At the same time, while I was implementing the new Wasp art, I noticed some of the scenes were too skinny, so I fixed that. This is the content-intense phase.