ello, while running x64 version (Win 10), an error file keeps appearing:
java.lang.NoClassDefFoundError: Could not initialize class org.lwjgl.Sys
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setVSync(LwjglGraphics.java:592)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
I tried to look up ways to deal with this in google but only thing I was able to find were people having issues with compilators and programing in java itself. Also, all of them were using linux which only increased my confusion as I've never used that system. Ultimately I couldn't find anything useful.
Running x32 version results in no action whatsoever, nothing even appears in task manager. Game used to work normally some time in the past with x64 version but stopped after one of the updates, I'm unable to tell after which one. Deleting/reinstalling java does not help
java.lang.NoClassDefFoundError: Could not initialize class org.lwjgl.Sys
at org.lwjgl.opengl.Display.<clinit>(Display.java:135)
at com.badlogic.gdx.backends.lwjgl.LwjglGraphics.setVSync(LwjglGraphics.java:592)
at com.badlogic.gdx.backends.lwjgl.LwjglApplication$1.run(LwjglApplication.java:126)
I tried to look up ways to deal with this in google but only thing I was able to find were people having issues with compilators and programing in java itself. Also, all of them were using linux which only increased my confusion as I've never used that system. Ultimately I couldn't find anything useful.
Running x32 version results in no action whatsoever, nothing even appears in task manager. Game used to work normally some time in the past with x64 version but stopped after one of the updates, I'm unable to tell after which one. Deleting/reinstalling java does not help